Player Matchup

He Bo
He Bo
BigGrungo
He Bo
Level 100
God Stats
8W - 1L
1,839 SR
Queue Stats
60W - 71L
1,545 Elo+
Solo
Khepri
Khepri
EliasLopez001
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
LegendARG
Artemis
Level 126
God Stats
9W - 15L
1,511 SR
Queue Stats
228W - 234L
1,464 Elo+
Solo
Amaterasu
Amaterasu
UzU10
Amaterasu
Level 122
God Stats
4W - 3L
1,283 SR
Queue Stats
441W - 497L
1,492 Elo+
Solo
Agni
Agni
kingofmovies
Agni
Level 157
God Stats
73W - 55L
1,461 SR
Queue Stats
262W - 259L
1,481 Elo+
Party 3
Team Averages
Level 129
1,519 SR
1,496 Elo+

VS

Team Averages
Level 94
1,517 SR
1,482 Elo+
Sun Wukong
Sun Wukong
Armyman239
Sun Wukong
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 151L
1,484 Elo+
Party 2
Scylla
Scylla
DeterrentGnu53
Scylla
Level 86
God Stats
3W - 6L
1,767 SR
Queue Stats
12W - 21L
1,518 Elo+
Party 1
Aphrodite
Aphrodite
Froet
Aphrodite
Level 58
God Stats
1W - 5L
1,474 SR
Queue Stats
107W - 116L
1,429 Elo+
Party 2
Serqet
Serqet
MasterBorcc
Serqet
Level 120
God Stats
0W - 3L
1,272 SR
Queue Stats
91W - 99L
1,485 Elo+
Party 2
Neith
Neith
xLIL GRYPHONx
Neith
Level 102
God Stats
4W - 5L
1,572 SR
Queue Stats
80W - 78L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BigGrungo
He Bo
14
4 / 1 / 3
7,785
556
6,168
8,243
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 6
6,832
488
4,710
9,872
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
LegendARG
Artemis
14
8 / 0 / 6
8,560
611
9,729
7,952
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
UzU10
Amaterasu
13
4 / 1 / 5
7,836
560
7,677
11,321
8,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 3 / 1
7,431
531
6,502
7,278
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Armyman239
Sun Wukong
12
3 / 3 / 0
7,100
507
7,317
12,530
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 2
6,559
469
9,242
8,006
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Froet
Aphrodite
8
0 / 4 / 0
5,077
363
4,375
9,027
3,891
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
9
2 / 5 / 2
6,144
439
5,376
10,747
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 5 / 1
6,757
483
3,921
8,043
2,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
7
7
Deaths
20
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Armyman239
Sun Wukong
3
3
0
1
W
He Bo
BigGrungo
He Bo
4
1
3
5.5
L
2
3
2
1
W
2
2
6
2.5
L
Aphrodite
Froet
Aphrodite
0
4
0
0
W
Artemis
LegendARG
Artemis
8
0
6
11
L
Serqet
2
5
2
0.6
W
Amaterasu
UzU10
Amaterasu
4
1
5
6.5
W
2
3
1
0.83
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,786
Damage
30,231
44,666
Taken
48,353
25,852
Mitigated
19,333
16,892
Healing
17,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Armyman239
Sun Wukong
7,317
2,266
0
5,085
12,530
7,451
0
2,984
9,528
0
37,124
W
He Bo
BigGrungo
He Bo
6,168
350
0
3,836
8,243
2,563
25
2,235
5,738
53,046
0
L
9,242
855
0
1,488
8,006
2,491
0
4,331
3,441
32,428
0
W
4,710
403
0
1,592
9,872
9,181
28
3,736
5,971
14,340
0
L
Aphrodite
Froet
Aphrodite
4,375
935
3,086
3,648
9,027
3,891
0
4,610
4,365
12,756
0
W
Artemis
LegendARG
Artemis
9,729
4,930
0
3,948
7,952
3,059
777
1,910
5,916
0
50,617
L
Serqet
5,376
1,672
0
3,241
10,747
3,330
0
4,175
6,504
0
22,434
W
Amaterasu
UzU10
Amaterasu
7,677
4,267
0
6,116
11,321
8,558
77
1,575
9,154
0
37,124
W
6,502
461
0
1,400
7,278
2,491
144
3,359
3,430
49,553
0
L
3,921
1,730
0
1,293
8,043
2,170
868
906
7,135
0
46,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,444
Gold Earned
31,637
398
Minions Killed
270
0
Camps Cleared
0
1,317,755
Distance Traveled
1,245,830
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,100
507
71
5
0
265,191
1
W
He Bo
7,785
556
100
7
0
266,074
0
L
Scylla
6,559
469
54
4
0
247,033
7
W
Khepri
6,832
488
8
1
0
261,910
6
L
Aphrodite
5,077
363
10
1
0
238,486
5
W
Artemis
8,560
611
100
7
0
248,411
3
L
Serqet
6,144
439
39
3
0
259,715
3
W
Amaterasu
7,836
560
78
6
0
282,018
4
W
Agni
7,431
531
112
8
0
259,342
5
L
Neith
6,757
483
96
7
0
235,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role