Player Matchup

Ne Zha
Ne Zha
IIIEmptylll
Ne Zha
Level 29
God Stats
4W - 0L
1,768 SR
Queue Stats
542W - 160L
1,940 Elo+
Party 1
Achilles
Achilles
kakinailon
Achilles
Level 156
God Stats
39W - 36L
1,559 SR
Queue Stats
474W - 637L
1,336 Elo+
Solo
Chronos
Chronos
plashen
Chronos
Level 160
God Stats
2W - 0L
1,698 SR
Queue Stats
185W - 26L
1,985 Elo+
Party 1
Team Averages
Level 115
1,675 SR
1,754 Elo+

VS

Team Averages
Level 83
1,398 SR
1,530 Elo+
Tiamat
Tiamat
Its Just Lukey
Tiamat
Level 143
God Stats
16W - 12L
1,255 SR
Queue Stats
64W - 42L
1,643 Elo+
Party 2
Chaac
Chaac
Studlad
Chaac
Level 99
God Stats
1W - 2L
1,603 SR
Queue Stats
26W - 19L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
reymuerte
Cthulhu
Level 8
God Stats
2W - 4L
1,337 SR
Queue Stats
28W - 44L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
13 / 3 / 11
15,048
792
33,006
26,261
26,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
kakinailon
Achilles
14
5 / 7 / 11
12,693
668
8,731
18,984
23,234
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
plashen
Chronos
19
8 / 3 / 14
14,911
785
22,863
17,797
6,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 2
14,188
747
18,421
18,347
10,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Studlad
Chaac
16
3 / 10 / 7
12,281
646
15,949
28,210
27,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
reymuerte
Cthulhu
15
0 / 9 / 10
11,354
598
8,557
29,433
30,006
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
26
Kills
12
13
Deaths
26
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
13
3
11
6.17
L
9
7
2
1.43
L
Chaac
Studlad
Chaac
3
10
7
0.65
W
Achilles
kakinailon
Achilles
5
7
11
1.5
W
Chronos
plashen
Chronos
8
3
14
5
L
Cthulhu
reymuerte
Cthulhu
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,600
Damage
42,927
63,042
Taken
75,990
57,011
Mitigated
67,947
22,475
Healing
10,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
33,006
17,829
0
14,668
26,261
26,914
291
13,079
13,182
0
83,288
L
18,421
1,763
0
3,665
18,347
10,371
760
5,257
12,601
53,061
0
L
Chaac
Studlad
Chaac
15,949
2,381
0
6,192
28,210
27,570
399
10,482
16,863
903
51,633
W
Achilles
kakinailon
Achilles
8,731
3,440
699
1,115
18,984
23,234
316
7,350
11,634
0
34,058
W
Chronos
plashen
Chronos
22,863
7,733
0
5,993
17,797
6,863
3,106
7,761
10,036
94,070
0
L
Cthulhu
reymuerte
Cthulhu
8,557
1,123
100
500
29,433
30,006
68
6,306
22,328
28,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,652
Gold Earned
37,823
251
Minions Killed
165
0
Camps Cleared
0
987,671
Distance Traveled
941,607
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,048
792
80
4
0
351,959
4
L
Tiamat
14,188
747
65
3
0
311,410
1
L
Chaac
12,281
646
62
3
0
312,404
3
W
Achilles
12,693
668
31
2
0
293,474
1
W
Chronos
14,911
785
140
7
0
342,238
4
L
Cthulhu
11,354
598
38
2
0
317,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role