Player Matchup

Anubis
Anubis
Alcavia
Anubis
Level 106
God Stats
6W - 11L
1,241 SR
Queue Stats
165W - 130L
1,522 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BrotherBunky
Ah Muzen Cab
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 237L
1,417 Elo+
Party 3
Chaac
Chaac
TheSpinCycle253
Chaac
Level 128
God Stats
2W - 0L
1,772 SR
Queue Stats
20W - 24L
1,536 Elo+
Party 2
Terra
Terra
rockbrock15
Terra
Level 101
God Stats
2W - 1L
1,296 SR
Queue Stats
66W - 57L
1,566 Elo+
Party 3
Merlin
Merlin
shadowsbane9142
Merlin
Level 152
God Stats
1W - 1L
1,555 SR
Queue Stats
12W - 10L
1,559 Elo+
Party 2
Team Averages
Level 122
1,473 SR
1,520 Elo+

VS

Team Averages
Level 95
1,399 SR
1,544 Elo+
Chaac
Chaac
DARK-ANGEL136
Chaac
Level 148
God Stats
19W - 14L
1,593 SR
Queue Stats
395W - 378L
1,650 Elo+
Party 4
Anubis
Anubis
Scuzzcakez
Anubis
Level 62
God Stats
0W - 2L
1,145 SR
Queue Stats
2W - 5L
1,571 Elo+
Party 1
Thor
Thor
jon55380
Thor
Level 51
God Stats
0W - 1L
1,159 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Medusa
Medusa
protofallz11
Medusa
Level 148
God Stats
30W - 31L
1,597 SR
Queue Stats
330W - 311L
1,499 Elo+
Solo
Bacchus
Bacchus
zAwaKe-ll
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alcavia
Anubis
18
12 / 6 / 12
12,620
901
20,638
14,564
8,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
BrotherBunky
Ah Muzen Cab
18
4 / 1 / 17
11,379
813
11,247
8,888
4,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 1 / 13
11,763
840
11,291
17,079
28,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
4 / 2 / 18
12,155
868
8,162
12,540
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 1 / 13
10,387
742
12,627
5,941
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
9,392
671
10,165
18,932
13,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
Scuzzcakez
Anubis
16
3 / 7 / 4
10,334
738
7,142
14,597
7,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
13
0 / 8 / 5
8,063
576
3,577
13,663
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
18
6 / 3 / 2
11,521
823
14,105
14,028
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
zAwaKe-ll
Bacchus
15
0 / 6 / 7
8,900
636
6,730
10,640
9,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
29
Kills
11
11
Deaths
29
73
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Alcavia
Anubis
12
6
12
3
W
Ah Muzen Cab
BrotherBunky
Ah Muzen Cab
4
1
17
12.5
L
2
5
5
0.9
L
Anubis
Scuzzcakez
Anubis
3
7
4
0.71
W
6
1
13
12.5
L
Thor
0
8
5
0.31
L
Medusa
6
3
2
2.33
W
4
2
18
6.5
W
3
1
13
9.5
L
Bacchus
zAwaKe-ll
Bacchus
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,965
Damage
41,719
59,012
Taken
71,860
56,665
Mitigated
41,128
22,792
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Alcavia
Anubis
20,638
396
186
4,790
14,564
8,223
1,678
5,243
9,221
42,264
0
W
Ah Muzen Cab
BrotherBunky
Ah Muzen Cab
11,247
4,796
0
2,526
8,888
4,189
2,518
1,629
7,134
0
48,770
L
10,165
1,912
0
5,935
18,932
13,821
0
11,068
7,689
0
39,078
L
Anubis
Scuzzcakez
Anubis
7,142
58
108
3,109
14,597
7,552
0
9,525
4,972
29,698
0
W
11,291
1,145
0
6,988
17,079
28,135
491
3,853
13,051
70
35,870
L
Thor
3,577
549
0
511
13,663
4,923
0
6,678
6,910
0
14,434
L
Medusa
14,105
5,775
0
1,277
14,028
5,326
0
7,684
6,269
0
49,406
W
8,162
442
2,873
4,888
12,540
13,841
630
3,593
8,872
12,903
0
W
12,627
402
0
541
5,941
2,277
472
577
5,264
44,777
0
L
Bacchus
zAwaKe-ll
Bacchus
6,730
90
0
255
10,640
9,506
0
7,162
3,432
20,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,304
Gold Earned
48,210
306
Minions Killed
293
7
Camps Cleared
9
1,274,379
Distance Traveled
1,172,525
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,620
901
46
3
0
210,030
1
W
Ah Muzen Cab
11,379
813
88
6
2
274,116
2
L
Chaac
9,392
671
65
5
3
236,563
2
L
Anubis
10,334
738
64
5
1
223,855
2
W
Chaac
11,763
840
66
5
4
259,441
4
L
Thor
8,063
576
31
2
1
213,295
0
L
Medusa
11,521
823
101
7
3
255,680
1
W
Terra
12,155
868
16
1
0
271,559
0
W
Merlin
10,387
742
90
6
1
259,233
1
L
Bacchus
8,900
636
32
2
1
243,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role