Player Matchup

Zeus
Zeus
Exotic Quantum
Zeus
Level 58
God Stats
14W - 8L
1,504 SR
Queue Stats
329W - 314L
1,341 Elo+
Party 1
Ne Zha
Ne Zha
KINGMETROE
Ne Zha
Level 65
God Stats
62W - 53L
1,578 SR
Queue Stats
579W - 580L
1,461 Elo+
Party 1
Fenrir
Fenrir
MarcosJr367
Fenrir
Level 29
God Stats
24W - 31L
1,480 SR
Queue Stats
218W - 252L
1,305 Elo+
Party 1
Bellona
Bellona
ll Xent ll1436
Bellona
Level 42
God Stats
26W - 32L
1,227 SR
Queue Stats
251W - 292L
1,380 Elo+
Party 1
Athena
Athena
o Gennative o
Athena
Level 42
God Stats
90W - 85L
1,518 SR
Queue Stats
419W - 471L
1,380 Elo+
Solo
Team Averages
Level 47
1,462 SR
1,374 Elo+

VS

Team Averages
Level 58
1,441 SR
1,343 Elo+
Terra
Terra
Anatomical_Deity
Terra
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,340 Elo+
Party 2
Kali
Kali
BBG BigBaldGuy
Kali
Level 37
God Stats
9W - 6L
1,581 SR
Queue Stats
84W - 84L
1,358 Elo+
Solo
Anhur
Anhur
BrodieNBeard
Anhur
Level 83
God Stats
14W - 22L
1,382 SR
Queue Stats
28W - 51L
1,294 Elo+
Party 2
Thoth
Thoth
CEREBR4L ASASSN
Thoth
Level 82
God Stats
1W - 3L
1,400 SR
Queue Stats
157W - 155L
1,356 Elo+
Party 3
Thanatos
Thanatos
SplicedScepter
Thanatos
Level 44
God Stats
12W - 3L
1,339 SR
Queue Stats
91W - 80L
1,367 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 6
9,612
534
14,224
10,081
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
KINGMETROE
Ne Zha
17
10 / 1 / 10
10,736
596
12,941
11,814
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
12
2 / 5 / 4
7,972
443
6,161
10,536
2,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
6 / 5 / 8
9,827
546
12,386
15,247
12,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 11
8,608
478
7,543
14,873
13,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
7,252
403
5,351
15,366
12,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 6 / 4
10,001
556
7,620
16,960
8,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 7 / 4
7,554
420
6,857
14,198
5,400
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
4 / 9 / 5
8,815
490
9,525
14,436
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
16
6 / 6 / 2
9,816
545
10,430
12,475
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
31
Kills
18
18
Deaths
33
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
5
6
0.8
L
5
6
4
1.17
L
2
7
4
0.57
L
4
9
5
0.72
W
8
4
6
2.75
W
Ne Zha
KINGMETROE
Ne Zha
10
1
10
15
W
Fenrir
2
5
4
0.8
L
Thanatos
6
6
2
1.17
W
6
5
8
2
W
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,255
Damage
39,783
62,551
Taken
73,435
36,092
Mitigated
37,286
16,503
Healing
26,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,351
1,878
2,322
4,032
15,366
12,008
76
8,471
6,230
17,097
0
L
7,620
4,099
0
8,144
16,960
8,659
0
3,498
13,326
0
48,464
L
6,857
2,760
0
2,793
14,198
5,400
636
6,796
6,833
0
38,615
L
9,525
521
0
1,495
14,436
4,610
1,252
1,121
13,212
48,485
0
W
14,224
2,191
330
4,059
10,081
2,842
1,473
3,254
6,769
58,210
0
W
Ne Zha
KINGMETROE
Ne Zha
12,941
4,546
446
2,775
11,814
3,857
441
1,096
10,632
0
65,510
W
Fenrir
6,161
2,269
0
1,973
10,536
2,863
431
2,508
7,804
0
38,491
L
Thanatos
10,430
3,593
111
7,934
12,475
6,609
504
2,422
9,994
0
43,673
W
12,386
2,887
263
1,801
15,247
12,830
1,174
3,218
11,692
10,423
40,503
W
7,543
1,209
664
4,192
14,873
13,700
504
3,989
10,778
20,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
43,438
368
Minions Killed
352
0
Camps Cleared
0
1,625,744
Distance Traveled
1,545,217
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,252
403
20
1
0
326,772
4
L
Kali
10,001
556
85
5
0
340,024
0
L
Anhur
7,554
420
70
4
0
246,215
4
L
Thoth
8,815
490
92
5
0
306,154
2
W
Zeus
9,612
534
88
5
0
265,399
1
W
Ne Zha
10,736
596
108
6
0
400,124
3
W
Fenrir
7,972
443
60
3
0
280,288
0
L
Thanatos
9,816
545
85
5
0
326,052
0
W
Bellona
9,827
546
78
4
0
353,125
0
W
Athena
8,608
478
34
2
0
326,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role