Player Matchup

Cthulhu
Cthulhu
Bonneyking
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
ICarryYouBoi
Heimdallr
Level 7
God Stats
2W - 4L
1,359 SR
Queue Stats
15W - 16L
1,402 Elo+
Solo
Tyr
Tyr
Juanesneik
Tyr
Level 17
God Stats
0W - 2L
1,264 SR
Queue Stats
65W - 55L
1,464 Elo+
Party 1
Awilix
Awilix
SnailMan21
Awilix
Level 24
God Stats
4W - 6L
1,435 SR
Queue Stats
195W - 203L
1,414 Elo+
Solo
Izanami
Izanami
SoyManuel_11
Izanami
Level 6
God Stats
3W - 5L
1,551 SR
Queue Stats
3W - 7L
1,342 Elo+
Party 1
Team Averages
Level 12
1,422 SR
1,404 Elo+

VS

Team Averages
Level 17
1,516 SR
1,388 Elo+
Izanami
Izanami
HersheyBear34
Izanami
Level 23
God Stats
4W - 2L
1,655 SR
Queue Stats
18W - 13L
1,630 Elo+
Party 2
Baron Samedi
Baron Samedi
JohnnyAxis
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,127 Elo+
Solo
Yemoja
Yemoja
MagiWasTaken
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,269 Elo+
Solo
Hercules
Hercules
N1NJAMON
Hercules
Level 29
God Stats
6W - 11L
1,161 SR
Queue Stats
120W - 124L
1,309 Elo+
Solo
Zeus
Zeus
orangecrush2514
Zeus
Level 26
God Stats
5W - 4L
1,766 SR
Queue Stats
34W - 33L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bonneyking
Cthulhu
13
1 / 8 / 2
8,572
373
5,336
18,932
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
ICarryYouBoi
Heimdallr
18
14 / 5 / 1
12,313
535
18,404
17,620
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 5 / 2
9,886
430
8,665
19,724
17,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
SnailMan21
Awilix
15
3 / 7 / 4
9,861
429
11,725
20,284
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SoyManuel_11
Izanami
12
2 / 12 / 4
8,922
388
6,760
17,691
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
15 / 3 / 10
12,594
548
23,441
22,871
8,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
JohnnyAxis
Baron Samedi
11
0 / 11 / 4
8,001
348
5,508
12,663
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
13
0 / 6 / 10
9,289
404
1,683
11,807
8,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
N1NJAMON
Hercules
18
2 / 5 / 14
11,259
490
12,769
21,232
29,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
19 / 0 / 5
15,190
660
30,166
12,450
5,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
24
Kills
36
37
Deaths
25
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bonneyking
Cthulhu
1
8
2
0.25
W
Izanami
15
3
10
6.67
L
Heimdallr
ICarryYouBoi
Heimdallr
14
5
1
2.9
W
Baron Samedi
JohnnyAxis
Baron Samedi
0
11
4
0.18
L
4
5
2
1
W
Yemoja
0
6
10
0.83
W
Hercules
N1NJAMON
Hercules
2
5
14
1.8
L
Awilix
SnailMan21
Awilix
3
7
4
0.71
L
Izanami
SoyManuel_11
Izanami
2
12
4
0.33
W
19
0
5
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,890
Damage
73,567
94,251
Taken
81,023
51,399
Mitigated
56,412
18,716
Healing
28,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bonneyking
Cthulhu
5,336
220
156
972
18,932
12,658
312
7,366
11,356
23,809
0
W
Izanami
23,441
18,812
0
11,981
22,871
8,676
2,742
2,143
20,578
0
92,874
L
Heimdallr
ICarryYouBoi
Heimdallr
18,404
10,400
0
5,514
17,620
7,945
97
7,913
9,411
0
78,448
W
Baron Samedi
JohnnyAxis
Baron Samedi
5,508
947
51
338
12,663
4,907
94
657
11,899
16,570
0
L
8,665
1,946
0
3,631
19,724
17,185
273
6,139
13,585
216
40,251
W
Yemoja
1,683
688
2,181
1,121
11,807
8,770
730
1,403
10,304
17,983
0
W
Hercules
N1NJAMON
Hercules
12,769
4,031
450
7,152
21,232
29,031
945
430
20,781
0
52,528
L
Awilix
SnailMan21
Awilix
11,725
5,308
195
7,778
20,284
7,162
0
9,690
10,433
0
64,482
L
Izanami
SoyManuel_11
Izanami
6,760
3,748
0
470
17,691
6,449
686
5,582
12,109
0
46,700
W
30,166
6,111
0
5,523
12,450
5,028
1,074
516
11,909
151,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,554
Gold Earned
56,333
415
Minions Killed
440
0
Camps Cleared
0
2,031,944
Distance Traveled
2,158,085
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,572
373
44
2
0
414,564
1
W
Izanami
12,594
548
117
5
0
420,227
2
L
Heimdallr
12,313
535
121
5
0
392,952
0
W
Baron Samedi
8,001
348
19
1
0
411,536
8
L
Tyr
9,886
430
78
3
0
368,639
1
W
Yemoja
9,289
404
21
1
0
372,010
8
W
Hercules
11,259
490
79
3
0
471,553
4
L
Awilix
9,861
429
101
4
0
471,823
0
L
Izanami
8,922
388
71
3
0
383,966
3
W
Zeus
15,190
660
204
9
0
482,759
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role