Player Matchup

Chang'e
Chang'e
UltraVioletGum
Chang'e
Level 22
God Stats
0W - 1L
1,743 SR
Queue Stats
5W - 2L
1,641 Elo+
Party 2
Tiamat
Tiamat
jasonkillion44
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,693 Elo+
Solo
Mercury
Mercury
xAangG
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,591 Elo+
Party 2
Team Averages
Level 44
1,581 SR
1,642 Elo+

VS

Team Averages
Level 105
1,694 SR
1,569 Elo+
Anhur
Anhur
Ahecational
Anhur
Level 68
God Stats
7W - 2L
1,801 SR
Queue Stats
67W - 47L
1,497 Elo+
Solo
Bacchus
Bacchus
OGadventuredad
Bacchus
Level 118
God Stats
9W - 4L
1,825 SR
Queue Stats
430W - 408L
1,586 Elo+
Party 1
Sol
Sol
sabuteur007
Sol
Level 129
God Stats
8W - 2L
1,458 SR
Queue Stats
246W - 213L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
5,427
678
2,492
5,536
1,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 6 / 1
5,217
652
2,846
7,899
3,878
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
xAangG
Mercury
6
0 / 4 / 1
5,001
625
1,460
4,958
1,447
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 4
6,960
870
2,445
2,578
905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 8
7,163
895
4,389
4,860
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 0 / 9
7,238
905
8,417
6,117
2,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
3
0
8
7
L
1
3
0
0.33
L
0
6
1
0.08
W
4
0
9
8.5
L
Mercury
xAangG
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,798
Damage
15,251
18,393
Taken
13,555
7,180
Mitigated
7,714
2,825
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,445
774
0
350
2,578
905
954
1,272
1,306
0
23,448
W
4,389
163
0
1,504
4,860
4,778
182
1,427
3,433
12,879
0
L
2,492
363
249
1,462
5,536
1,855
0
4,120
1,416
9,577
0
L
2,846
363
0
760
7,899
3,878
0
5,853
2,046
16,251
0
W
8,417
3,993
0
3,607
6,117
2,031
1,626
2,685
3,432
34,236
0
L
Mercury
xAangG
Mercury
1,460
812
0
354
4,958
1,447
0
2,849
2,109
0
5,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,645
Gold Earned
21,361
62
Minions Killed
121
0
Camps Cleared
0
390,632
Distance Traveled
431,277
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,960
870
42
5
0
145,527
1
W
Bacchus
7,163
895
18
2
0
150,478
1
L
Chang'e
5,427
678
21
3
0
126,595
0
L
Tiamat
5,217
652
31
4
0
141,670
1
W
Sol
7,238
905
61
8
0
135,272
1
L
Mercury
5,001
625
10
1
0
122,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role