Player Matchup

Aphrodite
Aphrodite
GetPermaCucked
Aphrodite
Level 48
God Stats
11W - 4L
1,808 SR
Queue Stats
164W - 155L
1,500 Elo+
Party 3
Mercury
Mercury
HoldMyInhaler
Mercury
Level 29
God Stats
17W - 4L
1,958 SR
Queue Stats
266W - 244L
1,526 Elo+
Party 3
Vamana
Vamana
RecoN_Ash
Vamana
Level 57
God Stats
2W - 1L
1,518 SR
Queue Stats
152W - 164L
1,488 Elo+
Party 3
Geb
Geb
RecoN_Scb
Geb
Level 48
God Stats
28W - 23L
1,639 SR
Queue Stats
221W - 204L
1,545 Elo+
Party 3
Hachiman
Hachiman
northHart09
Hachiman
Level 25
God Stats
1W - 1L
1,341 SR
Queue Stats
88W - 94L
1,501 Elo+
Party 3
Team Averages
Level 41
1,653 SR
1,512 Elo+

VS

Team Averages
Level 91
1,437 SR
1,562 Elo+
Susano
Susano
AAidxnn
Susano
Level 128
God Stats
4W - 6L
1,207 SR
Queue Stats
618W - 517L
1,608 Elo+
Party 2
Loki
Loki
Blanco Vans
Loki
Level 126
God Stats
10W - 6L
1,498 SR
Queue Stats
516W - 446L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
COCCRASH1234
Jormungandr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,622 Elo+
Party 2
Izanami
Izanami
Rydawg89
Izanami
Level 156
God Stats
12W - 13L
1,593 SR
Queue Stats
423W - 388L
1,530 Elo+
Party 1
Athena
Athena
StacheSlayer
Athena
Level 27
God Stats
18W - 29L
1,386 SR
Queue Stats
586W - 581L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GetPermaCucked
Aphrodite
19
6 / 8 / 5
12,069
575
9,906
15,012
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
20
8 / 5 / 11
13,356
636
23,744
19,159
7,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
RecoN_Ash
Vamana
18
2 / 3 / 7
12,121
577
7,913
14,780
9,975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 3 / 12
12,047
574
7,186
17,821
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
northHart09
Hachiman
18
0 / 2 / 5
11,688
557
7,791
12,301
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AAidxnn
Susano
19
9 / 6 / 6
12,239
583
19,460
19,470
9,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 3
11,598
552
9,642
18,492
16,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
COCCRASH1234
Jormungandr
18
6 / 5 / 6
11,341
540
15,804
21,363
11,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rydawg89
Izanami
2
0 / 0 / 0
5,767
275
0
0
0
Athena
15
3 / 5 / 2
9,484
452
5,697
19,843
17,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
20
Kills
21
21
Deaths
20
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Susano
AAidxnn
Susano
9
6
6
2
L
3
4
3
1.13
L
Jormungandr
COCCRASH1234
Jormungandr
6
5
6
1.8
W
Aphrodite
GetPermaCucked
Aphrodite
6
8
5
1.06
W
Mercury
8
5
11
2.7
W
Vamana
RecoN_Ash
Vamana
2
3
7
1.83
W
4
3
12
3.33
L
Izanami
Rydawg89
Izanami
0
0
0
0
L
Athena
3
5
2
0.8
W
Hachiman
northHart09
Hachiman
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,540
Damage
50,603
79,073
Taken
79,168
45,404
Mitigated
54,795
28,123
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AAidxnn
Susano
19,460
4,309
0
2,017
19,470
9,589
0
5,731
13,451
0
76,129
L
9,642
1,757
0
3,367
18,492
16,267
0
2,657
15,746
0
87,402
L
Jormungandr
COCCRASH1234
Jormungandr
15,804
3,440
358
5,732
21,363
11,312
0
5,592
15,603
90,273
0
W
Aphrodite
GetPermaCucked
Aphrodite
9,906
1,569
6,980
6,256
15,012
6,365
1,881
2,642
12,370
56,319
0
W
Mercury
23,744
18,328
0
2,036
19,159
7,306
2,282
6,951
12,208
0
97,770
W
Vamana
RecoN_Ash
Vamana
7,913
3,206
0
3,051
14,780
9,975
2,016
3,605
11,175
0
72,837
W
7,186
1,150
533
3,642
17,821
16,610
948
5,666
12,155
28,771
0
L
Izanami
Rydawg89
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Athena
5,697
737
0
2,485
19,843
17,627
56
2,523
17,276
44,356
0
W
Hachiman
northHart09
Hachiman
7,791
4,617
160
5,465
12,301
5,148
5,260
2,772
9,529
0
78,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,281
Gold Earned
50,429
551
Minions Killed
516
0
Camps Cleared
0
2,087,437
Distance Traveled
1,508,229
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,239
583
127
6
0
410,667
0
L
Loki
11,598
552
174
8
0
375,711
2
L
Jormungandr
11,341
540
142
7
0
363,460
2
W
Aphrodite
12,069
575
101
5
0
386,695
2
W
Mercury
13,356
636
117
6
0
484,679
2
W
Vamana
12,121
577
165
8
0
425,363
3
W
Geb
12,047
574
36
2
0
444,494
2
L
Izanami
5,767
275
0
0
0
0
0
L
Athena
9,484
452
73
3
0
358,391
1
W
Hachiman
11,688
557
132
6
0
346,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role