Player Matchup

Nike
Nike
Pinjamin
Nike
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Qu33r0fAzeroth
Kuzenbo
Level 68
God Stats
8W - 19L
1,390 SR
Queue Stats
106W - 87L
1,626 Elo+
Party 1
Izanami
Izanami
Rottatuskarinen
Izanami
Level 146
God Stats
9W - 8L
1,789 SR
Queue Stats
71W - 64L
1,630 Elo+
Party 1
Mercury
Mercury
luisangano99
Mercury
Level 139
God Stats
4W - 8L
1,448 SR
Queue Stats
166W - 142L
1,562 Elo+
Solo
Xbalanque
Xbalanque
makkaradevil
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 55L
1,640 Elo+
Party 1
Team Averages
Level 124
1,525 SR
1,591 Elo+

VS

Team Averages
Level 149
1,591 SR
1,700 Elo+
Guan Yu
Guan Yu
AlmightyGreninja
Guan Yu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,918 Elo+
Party 2
Ne Zha
Ne Zha
WilliamMoon
Ne Zha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,638 Elo+
Party 2
Ah Puch
Ah Puch
WoodsSquirrel
Ah Puch
Level 122
God Stats
11W - 7L
1,471 SR
Queue Stats
221W - 199L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
Xicore
Sylvanus
Level 160
God Stats
20W - 17L
1,768 SR
Queue Stats
341W - 266L
1,733 Elo+
Party 2
Izanami
Izanami
musicpoprock
Izanami
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
133W - 131L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 0 / 0
5,623
562
1,151
5,282
2,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 1
4,545
455
2,316
6,871
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 1 / 0
5,369
537
2,576
4,984
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
luisangano99
Mercury
9
0 / 2 / 0
4,969
497
1,945
6,355
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
makkaradevil
Xbalanque
8
1 / 2 / 0
4,850
485
4,068
5,965
1,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,206
621
2,289
3,133
1,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
10
4 / 0 / 2
5,929
593
3,672
4,160
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
9
1 / 0 / 2
5,434
543
3,314
3,243
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Xicore
Sylvanus
9
0 / 0 / 6
5,547
555
2,357
3,801
1,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
musicpoprock
Izanami
11
3 / 1 / 2
6,480
648
6,024
7,530
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Nike
0
0
0
0
L
0
3
1
0.17
L
0
1
0
0
W
Ne Zha
4
0
2
5
W
Ah Puch
1
0
2
2
W
Sylvanus
Xicore
Sylvanus
0
0
6
3
L
Mercury
luisangano99
Mercury
0
2
0
0
L
Xbalanque
makkaradevil
Xbalanque
1
2
0
0.5
W
Izanami
musicpoprock
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,056
Damage
17,656
29,457
Taken
21,867
11,034
Mitigated
7,481
7,202
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,289
180
0
854
3,133
1,275
0
0
2,883
0
36,410
L
Nike
1,151
100
0
2,000
5,282
2,177
0
0
5,282
0
28,897
L
2,316
1,210
0
560
6,871
4,419
0
2,235
4,636
9,491
0
L
2,576
1,334
0
2,543
4,984
1,363
0
1,862
3,122
0
40,273
W
Ne Zha
3,672
1,418
0
1,246
4,160
1,624
0
196
3,964
0
32,778
W
Ah Puch
3,314
165
0
1,562
3,243
813
0
782
2,461
34,422
0
W
Sylvanus
Xicore
Sylvanus
2,357
705
1,786
1,208
3,801
1,558
0
338
3,463
11,434
0
L
Mercury
luisangano99
Mercury
1,945
0
0
0
6,355
1,686
0
1,415
4,940
0
27,622
L
Xbalanque
makkaradevil
Xbalanque
4,068
1,285
0
2,099
5,965
1,389
156
159
5,806
0
29,204
W
Izanami
musicpoprock
Izanami
6,024
3,666
0
3,414
7,530
2,211
0
1,000
6,530
0
46,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,356
Gold Earned
29,596
341
Minions Killed
350
0
Camps Cleared
0
901,473
Distance Traveled
974,302
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,206
621
95
10
0
197,785
2
L
Nike
5,623
562
87
9
0
180,649
4
L
Kuzenbo
4,545
455
17
2
0
173,494
2
L
Izanami
5,369
537
111
11
0
166,841
5
W
Ne Zha
5,929
593
54
5
0
217,460
4
W
Ah Puch
5,434
543
79
8
0
211,701
4
W
Sylvanus
5,547
555
20
2
0
184,577
1
L
Mercury
4,969
497
71
7
0
220,978
3
L
Xbalanque
4,850
485
55
6
0
159,511
3
W
Izanami
6,480
648
102
10
0
162,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role