Player Matchup

Fenrir
Fenrir
S2Dark_SlayerS2
Fenrir
Level 20
God Stats
22W - 23L
1,455 SR
Queue Stats
817W - 864L
1,335 Elo+
Solo
Erlang Shen
Erlang Shen
SANTIMO2K
Erlang Shen
Level 27
God Stats
18W - 13L
1,516 SR
Queue Stats
186W - 223L
1,352 Elo+
Party 1
Set
Set
TCHg4b1
Set
Level 27
God Stats
5W - 2L
1,667 SR
Queue Stats
206W - 236L
1,394 Elo+
Party 1
Skadi
Skadi
matheszica362
Skadi
Level 27
God Stats
0W - 2L
1,487 SR
Queue Stats
3W - 7L
1,345 Elo+
Solo
Ymir
Ymir
sabio_lacado
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,525 SR
1,385 Elo+

VS

Team Averages
Level 17
1,458 SR
1,237 Elo+
Thanatos
Thanatos
EEmersonVL
Thanatos
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
9W - 13L
1,124 Elo+
Party 2
Hachiman
Hachiman
HarTerzs
Hachiman
Level 29
God Stats
4W - 5L
1,568 SR
Queue Stats
85W - 102L
1,390 Elo+
Solo
Merlin
Merlin
JuniorKaline
Merlin
Level 14
God Stats
16W - 28L
1,264 SR
Queue Stats
117W - 142L
1,245 Elo+
Party 2
Mulan
Mulan
hvnder
Mulan
Level 18
God Stats
10W - 4L
1,719 SR
Queue Stats
33W - 32L
1,299 Elo+
Solo
The Morrigan
The Morrigan
jvba22
The Morrigan
Level 18
God Stats
2W - 1L
1,240 SR
Queue Stats
17W - 19L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,231
436
1,584
6,041
2,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
SANTIMO2K
Erlang Shen
11
3 / 3 / 3
6,274
523
4,832
9,161
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
9
3 / 3 / 2
5,821
485
5,029
7,073
2,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 5 / 0
6,020
502
2,641
6,835
2,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
4,415
368
925
7,150
3,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EEmersonVL
Thanatos
9
2 / 1 / 0
5,567
464
1,105
6,338
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
HarTerzs
Hachiman
12
5 / 1 / 2
6,940
578
4,522
7,646
2,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
10
2 / 0 / 2
6,029
502
5,642
2,679
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
hvnder
Mulan
10
4 / 1 / 2
6,378
532
4,913
6,692
3,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
jvba22
The Morrigan
9
2 / 5 / 5
5,930
494
5,997
6,013
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
15
16
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EEmersonVL
Thanatos
2
1
0
2
W
Hachiman
HarTerzs
Hachiman
5
1
2
6
W
Merlin
2
0
2
3
L
1
2
0
0.5
L
Erlang Shen
SANTIMO2K
Erlang Shen
3
3
3
1.5
L
Set
3
3
2
1.33
W
Mulan
hvnder
Mulan
4
1
2
5
W
The Morrigan
jvba22
The Morrigan
2
5
5
0.9
L
1
5
0
0.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,011
Damage
22,179
36,260
Taken
29,368
13,494
Mitigated
10,079
4,821
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EEmersonVL
Thanatos
1,105
527
0
5,901
6,338
1,748
0
129
6,209
0
23,394
W
Hachiman
HarTerzs
Hachiman
4,522
2,163
0
3,595
7,646
2,064
413
153
7,493
0
33,248
W
Merlin
5,642
176
0
0
2,679
845
650
508
2,171
24,865
0
L
1,584
314
0
541
6,041
2,061
560
1,910
3,920
0
17,959
L
Erlang Shen
SANTIMO2K
Erlang Shen
4,832
2,455
0
2,359
9,161
3,497
74
2,855
6,103
0
27,957
L
Set
5,029
2,047
0
906
7,073
2,497
0
2,747
4,065
0
26,418
W
Mulan
hvnder
Mulan
4,913
1,134
0
2,368
6,692
3,651
400
0
6,692
0
18,987
W
The Morrigan
jvba22
The Morrigan
5,997
2,550
0
464
6,013
1,771
264
135
5,878
24,069
686
L
2,641
1,209
0
926
6,835
2,207
478
0
6,835
0
27,161
L
925
451
0
89
7,150
3,232
0
2,747
4,084
7,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
30,844
195
Minions Killed
253
0
Camps Cleared
0
1,093,233
Distance Traveled
979,587
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,567
464
49
4
0
214,407
2
W
Hachiman
6,940
578
64
5
0
219,652
3
W
Merlin
6,029
502
58
5
0
183,468
2
L
Fenrir
5,231
436
35
3
0
231,481
0
L
Erlang Shen
6,274
523
54
5
0
223,195
0
L
Set
5,821
485
43
4
0
205,784
0
W
Mulan
6,378
532
39
3
0
182,225
2
W
The Morrigan
5,930
494
43
4
0
179,835
0
L
Skadi
6,020
502
50
4
0
170,983
1
L
Ymir
4,415
368
13
1
0
261,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role