Player Matchup

Apollo
Apollo
Platinum III
YoungBloodJoel
Apollo
Platinum III
Level 160
God Stats
16W - 10L
1,774 SR
Queue Stats
437W - 410L
1,746 MMR
Party 2
Athena
Athena
Gold III
oyucy
Athena
Gold III
Level 149
God Stats
12W - 7L
1,778 SR
Queue Stats
141W - 132L
1,533 MMR
Party 2
Cthulhu
Cthulhu
Gold II
ugaldemnz
Cthulhu
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold I
zRxcso
Chang'e
Gold I
Level 136
God Stats
5W - 5L
1,721 SR
Queue Stats
159W - 176L
1,785 MMR
Party 1
Nemesis
Nemesis
Platinum V
ハイウェイ34
Nemesis
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,655 SR
1,613 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,424 SR
1,573 MMR
Khepri
Khepri
Gold II
CCx2224
Khepri
Gold II
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
330W - 315L
1,616 MMR
Solo
Thanatos
Thanatos
Gold II
Deqxz
Thanatos
Gold II
Level 120
God Stats
4W - 4L
1,448 SR
Queue Stats
47W - 42L
1,615 MMR
Solo
Janus
Janus
Gold I
IHaShiKo
Janus
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Mulan
Mulan
Gold III
LumenandUmbra
Mulan
Gold III
Level 156
God Stats
0W - 1L
1,173 SR
Queue Stats
30W - 37L
1,635 MMR
Solo
Rama
Rama
Platinum V
WolfOfTheWinter
Rama
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
10,099
673
12,763
10,650
5,611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
oyucy
Athena
13
1 / 3 / 12
8,542
569
7,894
11,268
7,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
ugaldemnz
Cthulhu
15
3 / 1 / 1
8,683
579
5,525
8,678
9,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
zRxcso
Chang'e
15
6 / 2 / 4
8,845
590
7,263
7,717
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 0 / 3
8,727
582
7,604
11,024
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetTsukuyomiTiamatDanzaburouScylla

VS

Bans
Nu WaCerberusCu ChulainnGebGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CCx2224
Khepri
11
2 / 5 / 5
6,989
466
3,809
12,202
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Deqxz
Thanatos
11
1 / 5 / 2
6,877
458
4,905
12,963
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
IHaShiKo
Janus
12
2 / 5 / 3
7,149
477
7,350
8,946
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
7,039
469
4,134
12,206
7,072
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 4 / 0
8,096
540
7,910
10,057
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
22
Kills
8
8
Deaths
22
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Khepri
CCx2224
Khepri
2
5
5
0.9
L
Thanatos
Deqxz
Thanatos
1
5
2
0.4
L
Janus
IHaShiKo
Janus
2
5
3
0.7
L
0
3
0
0
L
3
4
0
0.75
W
7
2
2
4
W
Athena
oyucy
Athena
1
3
12
2.33
W
Cthulhu
ugaldemnz
Cthulhu
3
1
1
3.5
W
Chang'e
zRxcso
Chang'e
6
2
4
4
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,049
Damage
28,108
49,337
Taken
56,374
29,198
Mitigated
24,552
15,477
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
CCx2224
Khepri
3,809
427
0
2,267
12,202
6,735
0
4,162
7,894
15,785
0
L
Thanatos
Deqxz
Thanatos
4,905
1,121
0
9,433
12,963
4,008
0
4,613
8,230
0
36,079
L
Janus
IHaShiKo
Janus
7,350
260
0
1,982
8,946
3,124
0
3,827
4,941
39,157
0
L
4,134
436
0
2,610
12,206
7,072
0
6,100
6,076
0
42,445
L
7,910
6,850
0
2,066
10,057
3,613
0
1,484
8,551
0
51,637
W
12,763
8,078
0
2,723
10,650
5,611
3,520
1,620
8,938
0
72,590
W
Athena
oyucy
Athena
7,894
2,945
0
2,165
11,268
7,726
88
4,053
7,003
24,548
0
W
Cthulhu
ugaldemnz
Cthulhu
5,525
1,004
109
3,186
8,678
9,087
351
536
8,102
47,871
0
W
Chang'e
zRxcso
Chang'e
7,263
321
1,468
3,870
7,717
2,623
1,365
2,777
4,796
46,450
0
W
7,604
4,631
0
1,956
11,024
4,151
0
1,622
9,339
0
61,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
36,150
452
Minions Killed
374
0
Camps Cleared
0
1,560,705
Distance Traveled
1,295,796
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,989
466
14
1
0
259,071
8
L
Thanatos
6,877
458
80
5
0
239,891
2
L
Janus
7,149
477
83
6
0
280,853
6
L
Mulan
7,039
469
91
6
0
268,435
0
L
Rama
8,096
540
106
7
0
247,546
2
W
Apollo
10,099
673
128
9
0
271,053
6
W
Athena
8,542
569
29
2
0
334,713
7
W
Cthulhu
8,683
579
101
7
0
316,879
0
W
Chang'e
8,845
590
79
5
0
291,364
7
W
Nemesis
8,727
582
115
8
0
346,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role