Player Matchup

Discordia
Discordia
Actives Supreme
Discordia
Level 87
God Stats
3W - 1L
1,549 SR
Queue Stats
53W - 71L
1,423 Elo+
Party 4
Neith
Neith
Deas944
Neith
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 42L
1,552 Elo+
Party 3
Jormungandr
Jormungandr
WAFFLEBALLS62
Jormungandr
Level 49
God Stats
8W - 4L
1,640 SR
Queue Stats
146W - 169L
1,428 Elo+
Party 4
Zhong Kui
Zhong Kui
dirtyfire23
Zhong Kui
Level 104
God Stats
3W - 1L
1,426 SR
Queue Stats
102W - 116L
1,452 Elo+
Party 4
Janus
Janus
fatMan27
Janus
Level 87
God Stats
2W - 1L
1,305 SR
Queue Stats
14W - 5L
1,682 Elo+
Party 3
Team Averages
Level 90
1,484 SR
1,507 Elo+

VS

Team Averages
Level 120
1,480 SR
1,518 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Ponzilicious
Ra
Level 156
God Stats
6W - 3L
1,759 SR
Queue Stats
324W - 317L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
TheHappyGlizzy
Hou Yi
Level 99
God Stats
0W - 3L
1,143 SR
Queue Stats
428W - 414L
1,547 Elo+
Solo
Nike
Nike
deeyaygo
Nike
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
haselhoffed
Arachne
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Actives Supreme
Discordia
20
6 / 2 / 11
12,384
774
19,201
10,489
4,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Deas944
Neith
20
7 / 3 / 10
12,724
795
19,811
12,738
5,660
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
WAFFLEBALLS62
Jormungandr
20
5 / 3 / 9
11,658
729
9,980
19,454
16,463
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zhong Kui
dirtyfire23
Zhong Kui
17
2 / 6 / 5
10,371
648
10,965
18,634
12,905
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
fatMan27
Janus
17
1 / 6 / 7
10,465
654
10,002
11,193
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
8 / 4 / 7
12,358
772
25,664
15,085
8,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 3 / 9
11,108
694
10,178
18,697
10,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 5 / 8
9,593
600
8,692
14,324
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
16
1 / 6 / 13
10,094
631
7,748
14,085
14,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
haselhoffed
Arachne
20
5 / 3 / 11
11,406
713
10,416
16,185
8,629
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
68
21
Kills
20
20
Deaths
21
42
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
8
4
7
2.88
W
Discordia
Actives Supreme
Discordia
6
2
11
5.75
W
Neith
Deas944
Neith
7
3
10
4
L
4
3
9
2.83
L
2
5
8
1.2
W
Jormungandr
WAFFLEBALLS62
Jormungandr
5
3
9
3.17
L
Nike
1
6
13
1.25
W
Zhong Kui
dirtyfire23
Zhong Kui
2
6
5
0.75
W
Janus
fatMan27
Janus
1
6
7
0.75
L
Arachne
haselhoffed
Arachne
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,959
Damage
62,698
72,508
Taken
78,376
43,630
Mitigated
47,944
20,582
Healing
38,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
25,664
1,246
2,666
1,693
15,085
8,061
1,324
9,582
5,503
51,167
0
W
Discordia
Actives Supreme
Discordia
19,201
226
2,623
1,828
10,489
4,516
1,188
4,774
5,715
36,529
0
W
Neith
Deas944
Neith
19,811
9,498
991
4,050
12,738
5,660
1,625
5,222
7,516
0
44,432
L
10,178
1,036
12,617
10,131
18,697
10,119
904
13,822
4,875
29,871
0
L
8,692
2,247
2,118
1,290
14,324
6,662
1,388
8,595
5,729
0
18,490
W
Jormungandr
WAFFLEBALLS62
Jormungandr
9,980
1,131
2,002
1,712
19,454
16,463
821
10,454
9,000
36,488
0
L
Nike
7,748
639
1,758
1,100
14,085
14,473
122
7,989
6,096
0
14,143
W
Zhong Kui
dirtyfire23
Zhong Kui
10,965
304
1,488
4,494
18,634
12,905
628
7,842
10,792
33,558
0
W
Janus
fatMan27
Janus
10,002
490
414
980
11,193
4,086
501
7,550
3,643
26,199
0
L
Arachne
haselhoffed
Arachne
10,416
8,259
1,377
4,050
16,185
8,629
738
10,160
6,025
0
16,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,602
Gold Earned
54,559
233
Minions Killed
152
0
Camps Cleared
0
1,353,376
Distance Traveled
1,315,069
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,358
772
56
4
0
255,616
0
W
Discordia
12,384
774
36
2
0
307,665
0
W
Neith
12,724
795
52
3
0
245,644
0
L
Ra
11,108
694
59
4
0
309,918
1
L
Hou Yi
9,593
600
14
1
0
171,595
4
W
Jormungandr
11,658
729
44
3
0
291,394
0
L
Nike
10,094
631
12
1
0
260,759
0
W
Zhong Kui
10,371
648
61
4
0
266,697
0
W
Janus
10,465
654
40
3
0
241,976
1
L
Arachne
11,406
713
11
1
0
317,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role