Player Matchup

Kuzenbo
Kuzenbo
Budcakes
Kuzenbo
Level 28
God Stats
2W - 5L
1,490 SR
Queue Stats
51W - 55L
1,461 Elo+
Party 1
Nike
Nike
Chrissoroni
Nike
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 36L
1,525 Elo+
Party 2
Artemis
Artemis
Halvoc
Artemis
Level 32
God Stats
29W - 31L
1,545 SR
Queue Stats
55W - 60L
1,465 Elo+
Party 1
Freya
Freya
Oreo_22
Freya
Level 28
God Stats
10W - 6L
1,496 SR
Queue Stats
44W - 25L
1,445 Elo+
Party 2
Fenrir
Fenrir
Slxpdz
Fenrir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,387 Elo+
Solo
Team Averages
Level 24
1,506 SR
1,457 Elo+

VS

Team Averages
Level 13
1,528 SR
1,431 Elo+
Ra
Ra
Carlotta_Cassote
Ra
Level 12
God Stats
2W - 2L
1,868 SR
Queue Stats
8W - 10L
1,354 Elo+
Party 3
Neith
Neith
MadrigalJK7
Neith
Level 4
God Stats
1W - 1L
1,730 SR
Queue Stats
3W - 5L
1,472 Elo+
Solo
Cthulhu
Cthulhu
russell1999
Cthulhu
Level 24
God Stats
0W - 2L
1,249 SR
Queue Stats
41W - 31L
1,434 Elo+
Solo
Tiamat
Tiamat
swedish_chef_80
Tiamat
Level 18
God Stats
2W - 3L
1,292 SR
Queue Stats
5W - 11L
1,498 Elo+
Solo
Thanatos
Thanatos
tio_apegado
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Budcakes
Kuzenbo
11
1 / 0 / 2
6,874
529
2,177
4,937
4,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 1 / 6
7,654
589
5,243
9,919
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Halvoc
Artemis
10
0 / 0 / 3
5,816
447
2,434
3,337
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
Oreo_22
Freya
12
6 / 2 / 6
7,094
546
7,532
7,420
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Slxpdz
Fenrir
14
10 / 0 / 2
8,286
637
6,134
8,195
3,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,389
491
6,814
8,975
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 0
5,964
459
1,731
4,339
1,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
russell1999
Cthulhu
5
0 / 3 / 0
4,659
358
2,346
6,738
2,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 6 / 2
5,812
447
3,721
7,233
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
tio_apegado
Thanatos
11
1 / 4 / 0
6,571
505
3,245
8,902
3,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
3
3
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Budcakes
Kuzenbo
1
0
2
2
L
2
4
1
0.63
W
2
1
6
5
W
Artemis
Halvoc
Artemis
0
0
3
1.5
L
0
2
0
0
W
Freya
Oreo_22
Freya
6
2
6
4.5
W
Fenrir
Slxpdz
Fenrir
10
0
2
11
L
Cthulhu
russell1999
Cthulhu
0
3
0
0
L
0
6
2
0.17
L
Thanatos
tio_apegado
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
17,857
33,808
Taken
36,187
16,812
Mitigated
13,453
11,268
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Budcakes
Kuzenbo
2,177
1,126
0
727
4,937
4,693
328
1,222
3,675
22,885
0
L
6,814
929
582
3,972
8,975
2,696
308
3,509
5,391
33,954
0
W
5,243
837
0
2,966
9,919
5,037
1,182
4,589
4,914
0
40,531
W
Artemis
Halvoc
Artemis
2,434
934
0
1,750
3,337
1,078
658
971
2,316
0
30,335
L
1,731
732
0
913
4,339
1,347
1,315
1,964
2,375
0
23,203
W
Freya
Oreo_22
Freya
7,532
2,588
0
2,300
7,420
2,623
424
3,451
3,337
22,181
2,157
W
Fenrir
Slxpdz
Fenrir
6,134
1,517
0
3,525
8,195
3,381
0
1,290
6,685
0
50,742
L
Cthulhu
russell1999
Cthulhu
2,346
390
81
750
6,738
2,849
415
1,376
5,267
9,566
0
L
3,721
603
0
892
7,233
3,476
0
1,136
5,997
17,886
0
L
Thanatos
tio_apegado
Thanatos
3,245
1,216
0
5,026
8,902
3,085
1,250
1,320
7,507
0
36,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
29,395
330
Minions Killed
220
0
Camps Cleared
0
1,178,086
Distance Traveled
1,063,776
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,874
529
37
3
0
242,025
0
L
Ra
6,389
491
60
5
0
238,685
2
W
Nike
7,654
589
89
7
0
253,051
0
W
Artemis
5,816
447
71
5
0
212,582
1
L
Neith
5,964
459
48
4
0
187,023
0
W
Freya
7,094
546
38
3
0
238,490
3
W
Fenrir
8,286
637
95
7
0
231,938
0
L
Cthulhu
4,659
358
9
1
0
173,095
1
L
Tiamat
5,812
447
34
3
0
215,778
2
L
Thanatos
6,571
505
69
5
0
249,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role