Player Matchup

Pele
Pele
BurningPanda38
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,350 Elo+
Solo
Set
Set
Hooligan08
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
LaechelnFall396
Vulcan
Level 28
God Stats
2W - 2L
1,674 SR
Queue Stats
231W - 260L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
Naief
Ao Kuang
Level 29
God Stats
7W - 5L
1,641 SR
Queue Stats
33W - 57L
1,179 Elo+
Solo
Bellona
Bellona
lsh39
Bellona
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 19
1,563 SR
1,375 Elo+

VS

Team Averages
Level 21
1,432 SR
1,258 Elo+
Nemesis
Nemesis
NeoMulderX
Nemesis
Level 29
God Stats
29W - 28L
1,462 SR
Queue Stats
151W - 172L
1,342 Elo+
Solo
Cerberus
Cerberus
SM_Sway23
Cerberus
Level 29
God Stats
3W - 2L
1,791 SR
Queue Stats
91W - 114L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Socke-Dragon
Heimdallr
Level 23
God Stats
3W - 4L
1,349 SR
Queue Stats
29W - 42L
1,199 Elo+
Party 1
Kukulkan
Kukulkan
cedric5
Kukulkan
Level 13
God Stats
0W - 1L
1,246 SR
Queue Stats
11W - 15L
1,300 Elo+
Party 1
Bellona
Bellona
corvin6
Bellona
Level 9
God Stats
0W - 1L
1,310 SR
Queue Stats
3W - 11L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 3
10,725
466
11,232
19,610
6,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 4 / 0
7,230
314
174
7,394
2,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 5 / 1
10,649
463
15,044
10,490
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Naief
Ao Kuang
14
2 / 9 / 2
9,286
404
3,793
21,039
12,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
lsh39
Bellona
18
7 / 2 / 2
11,369
494
14,264
15,450
9,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NeoMulderX
Nemesis
20
3 / 0 / 3
12,118
527
6,837
13,855
6,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
SM_Sway23
Cerberus
17
10 / 3 / 5
11,887
517
13,293
18,361
7,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Socke-Dragon
Heimdallr
17
8 / 2 / 8
12,082
525
11,584
14,216
6,485
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
cedric5
Kukulkan
15
4 / 6 / 0
10,945
476
8,919
8,385
3,429
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
corvin6
Bellona
12
0 / 7 / 0
8,501
370
2,808
14,425
8,850
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
17
Kills
25
27
Deaths
18
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
7
3
0.79
W
0
4
0
0
W
4
5
1
0.9
W
Ao Kuang
Naief
Ao Kuang
2
9
2
0.33
L
Nemesis
NeoMulderX
Nemesis
3
0
3
4.5
L
Cerberus
SM_Sway23
Cerberus
10
3
5
4.17
L
Heimdallr
Socke-Dragon
Heimdallr
8
2
8
6
L
Kukulkan
cedric5
Kukulkan
4
6
0
0.67
L
Bellona
corvin6
Bellona
0
7
0
0
W
Bellona
lsh39
Bellona
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,507
Damage
43,441
73,983
Taken
69,242
34,997
Mitigated
32,666
17,377
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,232
1,782
0
5,757
19,610
6,398
0
7,133
12,477
0
61,935
W
174
15
0
2,587
7,394
2,282
0
752
6,642
0
22,417
W
15,044
3,693
0
1,509
10,490
3,389
1,171
2,820
7,670
72,154
0
W
Ao Kuang
Naief
Ao Kuang
3,793
1,035
32
3,043
21,039
12,930
910
7,590
13,449
25,922
0
L
Nemesis
NeoMulderX
Nemesis
6,837
2,904
0
972
13,855
6,049
3,109
3,933
9,872
0
89,393
L
Cerberus
SM_Sway23
Cerberus
13,293
728
0
6,002
18,361
7,853
293
6,281
11,930
65,268
0
L
Heimdallr
Socke-Dragon
Heimdallr
11,584
4,139
0
4,534
14,216
6,485
1,972
4,418
9,748
0
63,590
L
Kukulkan
cedric5
Kukulkan
8,919
1,135
0
316
8,385
3,429
2,109
909
7,401
48,399
0
L
Bellona
corvin6
Bellona
2,808
1,165
0
428
14,425
8,850
276
2,896
11,454
0
23,610
W
Bellona
lsh39
Bellona
14,264
5,733
0
4,449
15,450
9,998
328
3,917
11,533
0
72,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,259
Gold Earned
55,533
371
Minions Killed
516
0
Camps Cleared
0
1,930,003
Distance Traveled
1,786,135
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,725
466
84
4
0
417,869
4
W
Set
7,230
314
35
2
0
252,621
8
W
Vulcan
10,649
463
115
5
0
465,319
1
W
Ao Kuang
9,286
404
35
2
0
384,089
0
L
Nemesis
12,118
527
159
7
0
455,898
3
L
Cerberus
11,887
517
117
5
0
360,384
2
L
Heimdallr
12,082
525
104
5
0
427,095
0
L
Kukulkan
10,945
476
93
4
0
271,396
0
L
Bellona
8,501
370
43
2
0
271,362
0
W
Bellona
11,369
494
102
4
0
410,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role