Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Anthonym_98
Sun Wukong
Gold IV
Level 120
God Stats
2W - 4L
1,679 SR
Queue Stats
486W - 530L
1,523 MMR
Solo
Cthulhu
Cthulhu
Gold IV
TBurn
Cthulhu
Gold IV
Level 107
God Stats
2W - 5L
1,458 SR
Queue Stats
146W - 128L
1,437 MMR
Party 1
Danzaburou
Danzaburou
Platinum III
augur1
Danzaburou
Platinum III
Level 102
God Stats
72W - 56L
1,545 SR
Queue Stats
165W - 143L
1,778 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 110
1,560 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,709 SR
1,537 MMR
Nox
Nox
Silver II
Chitchy 13
Nox
Silver II
Level 125
God Stats
17W - 11L
1,774 SR
Queue Stats
22W - 21L
1,576 MMR
Solo
Ymir
Ymir
Gold I
Kuku4JungleBuff
Ymir
Gold I
Level 141
God Stats
7W - 5L
1,666 SR
Queue Stats
115W - 109L
1,531 MMR
Party 2
Guan Yu
Guan Yu
Gold I
im ObN0Xious
Guan Yu
Gold I
Level 129
God Stats
22W - 15L
1,687 SR
Queue Stats
119W - 110L
1,505 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anthonym_98
Sun Wukong
16
5 / 6 / 5
14,177
591
17,126
27,360
21,925
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
TBurn
Cthulhu
17
2 / 6 / 7
13,615
567
25,391
25,570
22,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
augur1
Danzaburou
18
7 / 7 / 5
15,738
656
25,309
25,304
8,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ChaacKumbhakarnaAphroditeAresCu Chulainn

VS

Bans
VulcanNeithZeusMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 5
16,170
674
29,438
19,645
9,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 4 / 9
15,204
634
18,676
34,552
49,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
im ObN0Xious
Guan Yu
18
3 / 5 / 12
15,434
643
15,661
30,651
42,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
14
Kills
19
19
Deaths
14
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anthonym_98
Sun Wukong
5
6
5
1.25
W
10
5
5
2.5
W
6
4
9
2.63
L
Cthulhu
TBurn
Cthulhu
2
6
7
0.92
L
Danzaburou
augur1
Danzaburou
7
7
5
1.36
W
Guan Yu
im ObN0Xious
Guan Yu
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,826
Damage
63,775
78,234
Taken
84,848
53,430
Mitigated
102,361
19,105
Healing
30,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anthonym_98
Sun Wukong
17,126
3,728
564
3,752
27,360
21,925
198
16,517
10,843
0
62,646
W
29,438
3,103
0
1,592
19,645
9,590
2,368
4,608
15,037
105,320
0
W
18,676
3,655
1,999
3,841
34,552
49,819
77
10,556
23,996
56,150
0
L
Cthulhu
TBurn
Cthulhu
25,391
1,195
1,315
5,800
25,570
22,575
312
14,112
11,458
65,006
0
L
Danzaburou
augur1
Danzaburou
25,309
14,472
0
7,674
25,304
8,930
2,405
17,551
7,753
0
106,273
W
Guan Yu
im ObN0Xious
Guan Yu
15,661
3,720
9,721
12,854
30,651
42,952
554
10,340
20,311
0
77,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
46,808
234
Minions Killed
239
0
Camps Cleared
0
1,240,544
Distance Traveled
1,240,893
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,177
591
71
3
0
415,464
0
W
Nox
16,170
674
113
5
0
397,451
2
W
Ymir
15,204
634
54
2
0
398,496
8
L
Cthulhu
13,615
567
53
2
0
449,814
1
L
Danzaburou
15,738
656
110
5
0
375,266
9
W
Guan Yu
15,434
643
72
3
0
444,946
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role