Player Matchup

Osiris
Osiris
Da ODD 1
Osiris
Level 85
God Stats
10W - 4L
1,674 SR
Queue Stats
193W - 130L
1,633 Elo+
Party 1
Thanatos
Thanatos
Thomaliso
Thanatos
Level 81
God Stats
2W - 3L
1,591 SR
Queue Stats
65W - 45L
1,648 Elo+
Party 1
Poseidon
Poseidon
ckriegs24
Poseidon
Level 49
God Stats
3W - 6L
1,463 SR
Queue Stats
84W - 69L
1,617 Elo+
Party 1
Team Averages
Level 72
1,576 SR
1,633 Elo+

VS

Team Averages
Level 87
1,574 SR
1,454 Elo+
Horus
Horus
BobaDaClownzz
Horus
Level 7
God Stats
5W - 5L
1,696 SR
Queue Stats
459W - 466L
1,249 Elo+
Solo
Apollo
Apollo
Jurr0
Apollo
Level 113
God Stats
2W - 1L
1,525 SR
Queue Stats
41W - 19L
1,562 Elo+
Party 2
Scylla
Scylla
n3ff3t
Scylla
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 56L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Da ODD 1
Osiris
13
1 / 6 / 3
9,954
586
6,741
20,687
16,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Thomaliso
Thanatos
12
2 / 7 / 3
10,228
602
7,336
11,393
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
ckriegs24
Poseidon
16
4 / 7 / 1
11,594
682
10,188
11,044
3,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 10
11,495
676
8,013
14,397
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Jurr0
Apollo
15
7 / 4 / 6
12,012
707
14,175
10,920
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
n3ff3t
Scylla
16
9 / 3 / 5
12,795
753
13,631
8,444
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
7
Kills
20
20
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Osiris
Da ODD 1
Osiris
1
6
3
0.42
W
Apollo
Jurr0
Apollo
7
4
6
2.5
L
Thanatos
Thomaliso
Thanatos
2
7
3
0.5
L
Poseidon
ckriegs24
Poseidon
4
7
1
0.64
W
Scylla
n3ff3t
Scylla
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,265
Damage
35,819
43,124
Taken
33,761
24,483
Mitigated
18,733
11,930
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,013
3,121
1,566
4,582
14,397
11,599
236
5,201
8,647
0
22,459
L
Osiris
Da ODD 1
Osiris
6,741
1,785
0
4,542
20,687
16,388
0
4,478
15,662
8,092
28,964
W
Apollo
Jurr0
Apollo
14,175
10,528
0
595
10,920
4,439
391
4,274
6,264
0
46,441
L
Thanatos
Thomaliso
Thanatos
7,336
1,533
0
5,937
11,393
5,093
0
4,234
6,877
0
29,013
L
Poseidon
ckriegs24
Poseidon
10,188
1,632
0
1,451
11,044
3,002
0
4,414
6,337
54,032
0
W
Scylla
n3ff3t
Scylla
13,631
1,429
0
1,432
8,444
2,695
1,744
1,922
6,212
73,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
36,302
170
Minions Killed
190
0
Camps Cleared
0
870,838
Distance Traveled
892,394
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,495
676
22
1
0
327,396
0
L
Osiris
9,954
586
47
3
0
278,567
4
W
Apollo
12,012
707
79
5
0
289,166
3
L
Thanatos
10,228
602
38
2
0
303,494
2
L
Poseidon
11,594
682
85
5
0
288,777
0
W
Scylla
12,795
753
89
5
0
275,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role