Player Matchup

Neith
Neith
Blulighting53
Neith
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,356 Elo+
Party 3
Ymir
Ymir
THEarcANGLE117
Ymir
Level 122
God Stats
1W - 0L
1,386 SR
Queue Stats
38W - 42L
1,484 Elo+
Party 2
Chaac
Chaac
blarb2
Chaac
Level 37
God Stats
13W - 11L
1,503 SR
Queue Stats
37W - 51L
1,452 Elo+
Party 2
Chiron
Chiron
naruto345de
Chiron
Level 139
God Stats
1W - 0L
1,273 SR
Queue Stats
1W - 2L
1,182 Elo+
Party 3
Baron Samedi
Baron Samedi
pdeww1
Baron Samedi
Level 104
God Stats
5W - 6L
1,678 SR
Queue Stats
40W - 43L
1,442 Elo+
Party 2
Team Averages
Level 88
1,468 SR
1,383 Elo+

VS

Team Averages
Level 52
1,414 SR
1,366 Elo+
Tiamat
Tiamat
Bloody Crowe
Tiamat
Level 26
God Stats
9W - 6L
1,498 SR
Queue Stats
18W - 20L
1,418 Elo+
Party 1
Anubis
Anubis
Chunder Lump
Anubis
Level 15
God Stats
0W - 2L
1,229 SR
Queue Stats
1W - 7L
1,208 Elo+
Party 1
Geb
Geb
DVSxLiLBEAST
Geb
Level 27
God Stats
8W - 12L
1,477 SR
Queue Stats
49W - 68L
1,360 Elo+
Party 1
Da Ji
Da Ji
JKMxLiLBEAST
Da Ji
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 103L
1,416 Elo+
Party 1
Artemis
Artemis
Seraph465
Artemis
Level 67
God Stats
0W - 3L
1,368 SR
Queue Stats
11W - 15L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 15
12,237
874
16,427
14,476
5,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 7 / 12
11,826
845
12,927
17,301
11,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
blarb2
Chaac
16
4 / 4 / 16
11,360
811
11,546
16,830
16,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Chiron
20
17 / 0 / 13
15,045
1,075
28,028
15,875
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
pdeww1
Baron Samedi
20
9 / 0 / 18
13,606
972
18,972
12,597
6,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
2 / 5 / 7
10,065
719
9,170
17,227
12,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
14
1 / 13 / 6
9,009
644
5,423
18,305
7,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 7 / 6
9,454
675
11,221
18,920
15,553
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 9 / 2
11,606
829
17,906
23,623
10,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Seraph465
Artemis
16
1 / 9 / 4
8,915
637
8,500
22,998
8,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
40
43
Kills
15
16
Deaths
43
74
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
5
7
1.1
W
7
5
15
2.9
L
Anubis
1
13
6
0.31
L
2
7
6
0.71
L
9
9
2
1.11
L
Artemis
Seraph465
Artemis
1
9
4
0.33
W
6
7
12
1.71
W
Chaac
blarb2
Chaac
4
4
16
3
W
Chiron
17
0
13
23.5
W
Baron Samedi
pdeww1
Baron Samedi
9
0
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,900
Damage
52,220
77,079
Taken
101,073
47,061
Mitigated
54,367
28,958
Healing
9,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,170
761
1,177
3,321
17,227
12,067
1
6,326
10,901
34,558
0
W
16,427
6,954
0
4,683
14,476
5,304
0
5,358
8,938
0
33,058
L
Anubis
5,423
1,411
0
1,832
18,305
7,407
246
6,994
11,311
14,353
0
L
11,221
310
287
756
18,920
15,553
240
5,300
13,620
19,822
0
L
17,906
5,933
0
801
23,623
10,734
0
6,232
17,391
0
37,429
L
Artemis
Seraph465
Artemis
8,500
3,090
315
915
22,998
8,606
207
7,377
15,621
0
29,784
W
12,927
3,317
0
1,666
17,301
11,408
513
4,964
12,195
32,323
576
W
Chaac
blarb2
Chaac
11,546
2,842
0
4,350
16,830
16,318
105
5,139
11,511
0
25,578
W
Chiron
28,028
11,919
1,633
8,300
15,875
7,231
5,265
5,572
10,243
0
77,545
W
Baron Samedi
pdeww1
Baron Samedi
18,972
1,116
2,535
5,791
12,597
6,800
1,163
4,991
7,526
47,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,074
Gold Earned
49,049
331
Minions Killed
188
10
Camps Cleared
4
1,261,494
Distance Traveled
1,103,296
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,065
719
60
4
1
234,337
0
W
Neith
12,237
874
33
2
0
222,074
1
L
Anubis
9,009
644
26
2
2
168,943
0
L
Geb
9,454
675
20
1
0
256,418
0
L
Da Ji
11,606
829
42
3
1
240,728
1
L
Artemis
8,915
637
40
3
0
202,870
0
W
Ymir
11,826
845
38
3
3
244,687
1
W
Chaac
11,360
811
50
4
1
256,742
0
W
Chiron
15,045
1,075
128
9
3
270,551
1
W
Baron Samedi
13,606
972
82
6
3
267,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role