Player Matchup

Nemesis
Nemesis
TNTMay
Nemesis
Level 94
God Stats
0W - 1L
1,164 SR
Queue Stats
156W - 112L
1,555 Elo+
Party 2
Cupid
Cupid
Vipper109
Cupid
Level 104
God Stats
6W - 3L
1,526 SR
Queue Stats
177W - 120L
1,551 Elo+
Party 2
Janus
Janus
ll Chooby ll
Janus
Level 68
God Stats
8W - 7L
1,563 SR
Queue Stats
52W - 34L
1,494 Elo+
Party 2
Team Averages
Level 89
1,418 SR
1,534 Elo+

VS

Team Averages
Level 125
1,536 SR
1,450 Elo+
Athena
Athena
AssembledLemur6
Athena
Level 129
God Stats
10W - 7L
1,151 SR
Queue Stats
687W - 745L
1,510 Elo+
Solo
Kukulkan
Kukulkan
dukenukesthem
Kukulkan
Level 106
God Stats
3W - 0L
1,687 SR
Queue Stats
14W - 11L
1,453 Elo+
Party 1
Neith
Neith
pleas
Neith
Level 139
God Stats
1W - 0L
1,769 SR
Queue Stats
22W - 19L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TNTMay
Nemesis
10
1 / 6 / 3
7,475
748
3,802
8,720
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Vipper109
Cupid
10
2 / 6 / 0
7,320
732
4,746
11,456
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 5 / 3
7,939
794
11,056
8,671
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 9
9,051
905
8,135
13,444
11,000
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
dukenukesthem
Kukulkan
12
5 / 3 / 10
8,429
843
5,388
5,402
2,126
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
pleas
Neith
12
7 / 2 / 10
8,689
869
10,229
8,396
2,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
17
17
Deaths
6
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Nemesis
TNTMay
Nemesis
1
6
3
0.42
L
Cupid
Vipper109
Cupid
2
6
0
0.33
W
Kukulkan
dukenukesthem
Kukulkan
5
3
10
3.33
L
3
5
3
0.9
W
Neith
pleas
Neith
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
23,752
28,847
Taken
27,242
9,592
Mitigated
15,851
7,654
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,135
2,483
500
3,656
13,444
11,000
225
3,333
9,803
20,538
0
L
Nemesis
TNTMay
Nemesis
3,802
1,803
306
1,135
8,720
3,552
0
4,346
4,374
0
22,242
L
Cupid
Vipper109
Cupid
4,746
2,406
1,088
3,029
11,456
3,385
351
4,604
6,852
0
19,853
W
Kukulkan
dukenukesthem
Kukulkan
5,388
268
735
571
5,402
2,126
1,074
3,107
2,079
27,807
0
L
11,056
1,145
672
1,424
8,671
2,655
78
4,689
3,982
31,403
0
W
Neith
pleas
Neith
10,229
3,988
735
3,110
8,396
2,725
1,690
3,856
4,274
0
32,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,734
Gold Earned
26,169
118
Minions Killed
111
0
Camps Cleared
0
534,657
Distance Traveled
575,473
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,051
905
18
2
0
223,455
4
L
Nemesis
7,475
748
30
3
0
180,989
2
L
Cupid
7,320
732
39
4
0
168,072
2
W
Kukulkan
8,429
843
45
5
0
178,708
0
L
Janus
7,939
794
49
5
0
185,596
4
W
Neith
8,689
869
48
5
0
173,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role