Player Matchup

Hera
Hera
Aerylinn
Hera
Level 23
God Stats
0W - 2L
1,261 SR
Queue Stats
46W - 43L
1,405 Elo+
Party 3
Sylvanus
Sylvanus
DirtiestPickles
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Gyomei
Amaterasu
Level 59
God Stats
0W - 2L
1,334 SR
Queue Stats
10W - 23L
1,379 Elo+
Party 3
Kali
Kali
JBiIIionaire
Kali
Level 47
God Stats
0W - 1L
1,186 SR
Queue Stats
46W - 50L
1,462 Elo+
Party 3
Hachiman
Hachiman
gajeet
Hachiman
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
252W - 232L
1,575 Elo+
Party 1
Team Averages
Level 76
1,356 SR
1,464 Elo+

VS

Team Averages
Level 87
1,604 SR
1,588 Elo+
Hercules
Hercules
ComcastSupport
Hercules
Level 25
God Stats
4W - 5L
1,835 SR
Queue Stats
185W - 155L
1,653 Elo+
Party 2
Yemoja
Yemoja
Countessira
Yemoja
Level 158
God Stats
3W - 6L
1,320 SR
Queue Stats
251W - 237L
1,510 Elo+
Party 2
Kukulkan
Kukulkan
Imperalus
Kukulkan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 190L
1,539 Elo+
Party 4
Ravana
Ravana
Kumbahjones
Ravana
Level 108
God Stats
8W - 4L
1,668 SR
Queue Stats
228W - 167L
1,631 Elo+
Party 2
Ullr
Ullr
SkyQuack
Ullr
Level 59
God Stats
2W - 0L
1,696 SR
Queue Stats
198W - 171L
1,606 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
8
0 / 5 / 1
4,886
444
2,877
6,183
1,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
8
2 / 4 / 0
5,182
471
4,188
8,878
5,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Gyomei
Amaterasu
9
0 / 2 / 0
5,226
475
2,959
7,238
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
4,915
447
2,580
7,669
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
gajeet
Hachiman
10
0 / 1 / 0
5,184
471
1,950
3,368
816
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 0 / 3
6,876
625
5,811
7,080
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
9
2 / 0 / 6
6,174
561
3,873
5,925
2,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
Imperalus
Kukulkan
9
2 / 2 / 2
5,441
495
2,709
3,247
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
11
4 / 0 / 3
6,229
566
4,549
4,561
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
11
3 / 0 / 1
6,488
590
3,768
4,663
1,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
15
15
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
0
5
1
0.1
W
Hercules
4
0
3
5.5
W
Yemoja
2
0
6
5
L
Sylvanus
2
4
0
0.5
L
Amaterasu
Gyomei
Amaterasu
0
2
0
0
W
Kukulkan
Imperalus
Kukulkan
2
2
2
1.5
L
0
3
0
0
W
Ravana
4
0
3
5.5
W
Ullr
3
0
1
3.5
L
Hachiman
gajeet
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,554
Damage
20,710
33,336
Taken
25,476
13,607
Mitigated
11,218
9,986
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
2,877
644
0
971
6,183
1,644
26
1,532
4,617
24,587
0
W
Hercules
5,811
2,008
0
3,622
7,080
4,490
636
179
6,901
0
39,476
W
Yemoja
3,873
926
1,192
1,825
5,925
2,754
230
2,669
3,206
17,139
0
L
Sylvanus
4,188
697
86
2,444
8,878
5,870
0
2,793
5,951
16,256
0
L
Amaterasu
Gyomei
Amaterasu
2,959
953
0
3,837
7,238
2,984
93
299
6,924
0
20,977
W
Kukulkan
Imperalus
Kukulkan
2,709
136
0
612
3,247
1,017
47
2,035
1,122
20,624
0
L
2,580
1,345
0
1,527
7,669
2,293
0
770
6,863
0
23,531
W
Ravana
4,549
1,362
0
2,671
4,561
1,461
0
666
3,756
0
30,107
W
Ullr
3,768
2,065
0
1,525
4,663
1,496
420
1,237
3,426
0
39,549
L
Hachiman
gajeet
Hachiman
1,950
888
0
1,121
3,368
816
0
969
2,399
0
28,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
31,208
209
Minions Killed
297
0
Camps Cleared
0
994,181
Distance Traveled
996,248
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,886
444
47
4
0
201,790
2
W
Hercules
6,876
625
83
8
0
213,665
2
W
Yemoja
6,174
561
23
2
0
208,845
4
L
Sylvanus
5,182
471
25
2
0
184,278
0
L
Amaterasu
5,226
475
43
4
0
180,893
4
W
Kukulkan
5,441
495
42
4
0
142,898
2
L
Kali
4,915
447
48
4
0
218,832
1
W
Ravana
6,229
566
69
6
0
233,423
3
W
Ullr
6,488
590
80
7
0
197,417
1
L
Hachiman
5,184
471
46
4
0
208,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role