Player Matchup

Hera
Hera
 
Hera
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ByIvoo
Arachne
Level 122
God Stats
5W - 7L
1,311 SR
Queue Stats
294W - 309L
1,493 Elo+
Solo
Ymir
Ymir
GostoDeXadrez
Ymir
Level 107
God Stats
14W - 12L
1,483 SR
Queue Stats
458W - 479L
1,442 Elo+
Solo
Danzaburou
Danzaburou
XxlordbilluxX
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
lordmatheus123
Kali
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 112
1,459 SR
1,487 Elo+

VS

Team Averages
Level 125
1,524 SR
1,487 Elo+
Vulcan
Vulcan
CrisWarlock
Vulcan
Level 88
God Stats
10W - 7L
1,380 SR
Queue Stats
128W - 141L
1,458 Elo+
Party 1
Hun Batz
Hun Batz
Daniel29521
Hun Batz
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
676W - 672L
1,466 Elo+
Solo
Chronos
Chronos
Tazgoth
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
VampiraChupona
Chaac
Level 131
God Stats
5W - 5L
1,514 SR
Queue Stats
297W - 304L
1,489 Elo+
Party 1
Ganesha
Ganesha
john74
Ganesha
Level 147
God Stats
1W - 1L
1,728 SR
Queue Stats
24W - 27L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
2 / 2 / 6
7,487
535
6,528
5,335
1,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ByIvoo
Arachne
12
2 / 1 / 2
7,206
515
2,980
8,996
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 10
7,768
555
4,946
10,062
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
XxlordbilluxX
Danzaburou
12
4 / 2 / 4
7,913
565
10,008
8,188
2,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 0
9,125
652
10,566
11,883
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 4 / 1
6,929
495
6,436
7,635
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Daniel29521
Hun Batz
13
4 / 2 / 0
7,589
542
5,326
11,425
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Tazgoth
Chronos
9
0 / 5 / 3
5,950
425
4,046
9,478
2,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 4 / 2
7,407
529
8,058
12,933
9,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
john74
Ganesha
9
0 / 2 / 4
6,593
471
2,441
10,045
7,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
17
Kills
8
8
Deaths
17
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
6
2.5
W
Arachne
ByIvoo
Arachne
2
1
2
3
L
Vulcan
1
4
1
0.38
L
Hun Batz
Daniel29521
Hun Batz
4
2
0
2
W
2
1
10
7
L
Chronos
Tazgoth
Chronos
0
5
3
0.3
L
3
4
2
1
W
Danzaburou
XxlordbilluxX
Danzaburou
4
2
4
3
L
Ganesha
john74
Ganesha
0
2
4
1
W
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,028
Damage
26,307
44,464
Taken
51,516
20,666
Mitigated
25,218
16,914
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
6,528
1,437
0
811
5,335
1,677
567
2,280
2,913
50,001
0
W
Arachne
ByIvoo
Arachne
2,980
1,978
0
3,628
8,996
3,797
334
1,596
7,318
0
51,687
L
Vulcan
6,436
1,449
0
996
7,635
2,993
116
3,227
4,204
43,104
0
L
Hun Batz
Daniel29521
Hun Batz
5,326
1,222
35
4,385
11,425
3,534
771
1,994
9,353
0
44,164
W
4,946
1,269
0
1,786
10,062
7,448
124
4,756
5,237
24,139
0
L
Chronos
Tazgoth
Chronos
4,046
1,075
0
2,171
9,478
2,616
665
1,898
7,488
28,045
0
L
8,058
1,445
0
3,956
12,933
9,039
0
635
12,276
0
40,722
W
Danzaburou
XxlordbilluxX
Danzaburou
10,008
3,617
0
2,909
8,188
2,926
795
3,070
4,959
0
42,582
L
Ganesha
john74
Ganesha
2,441
461
0
1,957
10,045
7,036
0
3,302
6,721
17,588
0
W
10,566
5,160
0
7,780
11,883
4,818
1,047
779
10,830
0
58,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,499
Gold Earned
34,468
414
Minions Killed
336
0
Camps Cleared
0
1,363,297
Distance Traveled
1,369,235
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,487
535
102
7
0
278,577
4
W
Arachne
7,206
515
89
6
0
332,192
2
L
Vulcan
6,929
495
97
7
0
272,361
2
L
Hun Batz
7,589
542
98
7
0
289,029
0
W
Ymir
7,768
555
38
3
0
259,774
2
L
Chronos
5,950
425
69
5
0
261,123
4
L
Chaac
7,407
529
67
5
0
262,414
5
W
Danzaburou
7,913
565
78
6
0
249,883
8
L
Ganesha
6,593
471
5
0
0
284,308
7
W
Kali
9,125
652
107
8
0
242,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role