Player Matchup

Cerberus
Cerberus
Silver III
 
Cerberus
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold III
Einargame
Pele
Gold III
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
392W - 391L
1,435 MMR
Solo
Cupid
Cupid
Gold III
Ice in the Pipe
Cupid
Gold III
Level 149
God Stats
40W - 32L
1,510 SR
Queue Stats
325W - 321L
1,440 MMR
Solo
Hera
Hera
Gold IV
KingLeoDes
Hera
Gold IV
Level 157
God Stats
7W - 9L
1,739 SR
Queue Stats
775W - 764L
1,429 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
zZDEATHNOTE0Zz
Tsukuyomi
Gold III
Level 129
God Stats
2W - 0L
1,864 SR
Queue Stats
32W - 33L
1,458 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,622 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,477 SR
1,438 MMR
Guan Yu
Guan Yu
Bronze III
BlackBasilisk01
Guan Yu
Bronze III
Level 127
God Stats
0W - 2L
1,276 SR
Queue Stats
15W - 16L
1,450 MMR
Solo
Nemesis
Nemesis
Gold II
FeitanXHunter-
Nemesis
Gold II
Level 157
God Stats
24W - 9L
1,769 SR
Queue Stats
363W - 374L
1,452 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
ReeceClemo
Erlang Shen
Silver I
Level 129
God Stats
11W - 11L
1,500 SR
Queue Stats
218W - 226L
1,434 MMR
Solo
Sol
Sol
Gold II
Shotz9201
Sol
Gold II
Level 124
God Stats
0W - 4L
1,189 SR
Queue Stats
141W - 137L
1,437 MMR
Solo
Vulcan
Vulcan
Gold V
mixedbreed1986
Vulcan
Gold V
Level 148
God Stats
3W - 9L
1,654 SR
Queue Stats
369W - 363L
1,419 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 3
4,636
464
1,681
7,451
3,018
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pele
12
4 / 0 / 2
6,656
666
5,831
6,700
2,693
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 0
5,562
556
2,841
5,987
1,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
3 / 3 / 0
6,264
626
4,340
5,490
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
zZDEATHNOTE0Zz
Tsukuyomi
10
1 / 2 / 3
5,869
587
4,138
6,188
1,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
CthulhuJanusDanzaburouScyllaCu Chulainn

VS

Bans
SetGaneshaSkadiSun WukongSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,500
450
2,609
7,514
4,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

11
3 / 2 / 1
5,980
598
2,538
7,508
2,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Erlang Shen
ReeceClemo
Erlang Shen
9
0 / 2 / 2
5,204
520
2,516
7,012
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 0 / 0
5,840
584
5,270
5,865
1,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 2 / 2
5,789
579
6,945
5,672
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
8
Kills
6
6
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
1
3
1.5
L
0
2
0
0
W
Pele
4
0
2
5
L
3
2
1
1.75
W
0
0
0
0
W
3
3
0
1
L
Erlang Shen
ReeceClemo
Erlang Shen
0
2
2
0.5
L
1
0
0
1
L
2
2
2
1.5
W
Tsukuyomi
zZDEATHNOTE0Zz
Tsukuyomi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
19,878
31,816
Taken
33,571
10,766
Mitigated
14,443
11,277
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,681
87
654
1,086
7,451
3,018
420
4,293
3,158
9,852
0
L
2,609
572
0
4,120
7,514
4,988
0
0
7,514
0
19,350
W
Pele
5,831
1,775
0
2,731
6,700
2,693
675
762
5,638
0
39,966
L
2,538
1,009
0
614
7,508
2,845
0
1,348
6,160
0
33,925
W
2,841
1,087
151
3,346
5,987
1,548
0
3,091
2,896
0
33,028
W
4,340
759
0
780
5,490
1,579
0
2,249
3,241
37,857
0
L
Erlang Shen
ReeceClemo
Erlang Shen
2,516
916
246
2,135
7,012
3,198
0
2,100
4,912
0
22,432
L
5,270
1,861
0
3,918
5,865
1,477
117
425
5,440
46,061
0
L
6,945
3,958
0
736
5,672
1,935
0
2,148
3,524
30,333
0
W
Tsukuyomi
zZDEATHNOTE0Zz
Tsukuyomi
4,138
547
489
2,040
6,188
1,928
658
1,820
4,368
0
28,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,987
Gold Earned
27,313
311
Minions Killed
290
0
Camps Cleared
0
1,036,432
Distance Traveled
940,430
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,636
464
23
2
0
198,716
1
L
Guan Yu
4,500
450
33
3
0
164,552
0
W
Pele
6,656
666
62
6
0
214,996
2
L
Nemesis
5,980
598
77
8
0
203,595
2
W
Cupid
5,562
556
80
8
0
191,400
2
W
Hera
6,264
626
79
8
0
182,611
4
L
Erlang Shen
5,204
520
44
4
0
219,723
1
L
Sol
5,840
584
75
8
0
162,077
2
L
Vulcan
5,789
579
61
6
0
190,483
0
W
Tsukuyomi
5,869
587
67
7
0
248,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role