Player Matchup

Izanami
Izanami
AkaneKuroshiki
Izanami
Level 40
God Stats
0W - 2L
1,663 SR
Queue Stats
109W - 85L
1,528 Elo+
Party 2
Anubis
Anubis
Just4Shiggles
Anubis
Level 106
God Stats
24W - 31L
1,565 SR
Queue Stats
1,549W - 1,710L
1,461 Elo+
Solo
Artio
Artio
MamaMortis
Artio
Level 44
God Stats
4W - 6L
1,644 SR
Queue Stats
93W - 118L
1,442 Elo+
Solo
Chaac
Chaac
Snakebytes
Chaac
Level 84
God Stats
2W - 3L
1,787 SR
Queue Stats
229W - 187L
1,514 Elo+
Party 2
Chronos
Chronos
UnraisedShark
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,135 Elo+
Solo
Team Averages
Level 61
1,632 SR
1,416 Elo+

VS

Team Averages
Level 103
1,634 SR
1,629 Elo+
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BrotherBLOOD95
Zeus
Level 127
God Stats
3W - 1L
1,874 SR
Queue Stats
290W - 259L
1,629 Elo+
Party 1
Cthulhu
Cthulhu
DolanPotrolan
Cthulhu
Level 21
God Stats
8W - 3L
1,766 SR
Queue Stats
70W - 46L
1,654 Elo+
Party 1
Artemis
Artemis
Gunz FIASCO
Artemis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 120L
1,633 Elo+
Party 1
Chaac
Chaac
YennBabes
Chaac
Level 84
God Stats
3W - 1L
1,532 SR
Queue Stats
3W - 1L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 4
10,731
894
12,859
8,574
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 5 / 6
9,517
793
10,158
11,085
6,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
13
0 / 6 / 5
7,688
641
4,214
13,394
12,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
17
6 / 2 / 9
11,069
922
16,492
18,901
18,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
16
1 / 6 / 9
9,137
761
9,313
11,926
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 2 / 8
9,758
813
7,469
8,256
3,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 3 / 6
9,897
825
17,641
10,952
4,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
16
3 / 3 / 8
9,370
781
8,161
16,781
13,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
Gunz FIASCO
Artemis
16
5 / 4 / 9
10,230
853
9,894
11,531
4,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
YennBabes
Chaac
17
6 / 5 / 9
11,254
938
10,619
14,640
12,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
63
17
Kills
23
23
Deaths
17
33
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
8
4
L
8
4
4
2.5
W
5
3
6
2.67
W
Cthulhu
3
3
8
2.33
W
Artemis
Gunz FIASCO
Artemis
5
4
9
2.38
L
2
5
6
1
L
Artio
0
6
5
0.42
L
Chaac
6
2
9
5.25
L
Chronos
1
6
9
0.92
W
Chaac
YennBabes
Chaac
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,036
Damage
53,784
63,880
Taken
62,160
46,854
Mitigated
39,466
17,105
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,469
4,333
0
323
8,256
3,718
1,005
3,332
4,849
0
28,265
L
12,859
9,983
0
1,216
8,574
3,768
2,119
1,686
6,888
0
33,801
W
17,641
3,183
0
1,561
10,952
4,781
0
4,707
6,195
40,103
0
W
Cthulhu
8,161
724
354
1,831
16,781
13,683
198
7,274
9,287
26,714
0
W
Artemis
Gunz FIASCO
Artemis
9,894
5,735
0
1,315
11,531
4,332
1,110
4,314
7,042
0
24,575
L
10,158
590
390
3,504
11,085
6,509
178
4,945
6,140
41,324
0
L
Artio
4,214
606
444
1,518
13,394
12,713
0
5,176
8,218
14,256
0
L
Chaac
16,492
4,587
195
8,336
18,901
18,816
362
8,597
10,304
464
30,922
L
Chronos
9,313
4,744
0
1,502
11,926
5,048
0
5,444
6,482
29,131
0
W
Chaac
YennBabes
Chaac
10,619
1,897
0
3,098
14,640
12,952
481
4,815
9,700
0
22,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,142
Gold Earned
50,509
256
Minions Killed
233
8
Camps Cleared
7
1,038,766
Distance Traveled
1,051,630
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,758
813
50
4
2
222,907
0
L
Izanami
10,731
894
56
5
1
193,132
1
W
Zeus
9,897
825
54
5
3
194,429
1
W
Cthulhu
9,370
781
57
5
1
235,434
0
W
Artemis
10,230
853
37
3
1
183,372
1
L
Anubis
9,517
793
85
7
3
167,204
3
L
Artio
7,688
641
16
1
2
216,983
4
L
Chaac
11,069
922
45
4
1
255,666
0
L
Chronos
9,137
761
54
5
1
205,781
0
W
Chaac
11,254
938
35
3
0
215,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role