Player Matchup

Chaac
Chaac
FatherDro
Chaac
Level 145
God Stats
8W - 6L
1,599 SR
Queue Stats
200W - 194L
1,540 Elo+
Solo
Tiamat
Tiamat
HaruNoYukki
Tiamat
Level 146
God Stats
13W - 25L
1,352 SR
Queue Stats
156W - 179L
1,491 Elo+
Party 2
Fenrir
Fenrir
RealHenbleidd
Fenrir
Level 145
God Stats
4W - 2L
1,763 SR
Queue Stats
138W - 151L
1,632 Elo+
Party 2
Agni
Agni
TenderKitten369
Agni
Level 106
God Stats
17W - 21L
1,401 SR
Queue Stats
360W - 319L
1,560 Elo+
Solo
Hou Yi
Hou Yi
iKowareta-
Hou Yi
Level 128
God Stats
10W - 8L
1,591 SR
Queue Stats
920W - 840L
1,591 Elo+
Solo
Team Averages
Level 134
1,541 SR
1,563 Elo+

VS

Team Averages
Level 147
1,613 SR
1,529 Elo+
Chernobog
Chernobog
ComradeSplinter
Chernobog
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 266L
1,439 Elo+
Solo
Sobek
Sobek
Guyy 77
Sobek
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 91L
1,590 Elo+
Party 1
King Arthur
King Arthur
SlaggySackMcGee
King Arthur
Level 160
God Stats
5W - 4L
1,758 SR
Queue Stats
300W - 278L
1,565 Elo+
Solo
Janus
Janus
Techz23
Janus
Level 156
God Stats
8W - 8L
1,540 SR
Queue Stats
216W - 206L
1,518 Elo+
Party 1
Bastet
Bastet
gonzalollanes
Bastet
Level 121
God Stats
15W - 9L
1,765 SR
Queue Stats
249W - 257L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FatherDro
Chaac
15
4 / 3 / 5
10,677
593
10,300
23,932
20,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
14
4 / 4 / 11
8,676
482
8,846
13,647
16,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 3 / 8
10,214
567
12,013
13,275
7,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 5 / 8
9,964
554
9,693
10,583
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
iKowareta-
Hou Yi
16
4 / 1 / 8
10,082
560
11,006
12,520
4,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ComradeSplinter
Chernobog
15
1 / 4 / 5
8,795
489
6,763
14,333
4,446
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Guyy 77
Sobek
11
1 / 8 / 4
7,700
428
5,929
16,026
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SlaggySackMcGee
King Arthur
15
2 / 4 / 3
9,193
511
15,149
17,569
17,585
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Techz23
Janus
16
7 / 4 / 5
10,227
568
10,721
12,821
4,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 5
9,884
549
11,323
17,024
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
38
24
Kills
16
16
Deaths
25
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ComradeSplinter
Chernobog
1
4
5
0.88
W
Chaac
FatherDro
Chaac
4
3
5
2.17
L
Sobek
Guyy 77
Sobek
1
8
4
0.38
W
Tiamat
4
4
11
2.38
W
7
3
8
3.67
L
King Arthur
SlaggySackMcGee
King Arthur
2
4
3
0.88
L
Janus
Techz23
Janus
7
4
5
2.38
W
5
5
8
1.8
L
5
5
5
1.5
W
Hou Yi
iKowareta-
Hou Yi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,858
Damage
49,885
73,957
Taken
77,773
53,410
Mitigated
44,937
30,767
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ComradeSplinter
Chernobog
6,763
3,934
0
4,479
14,333
4,446
202
2,405
11,884
0
63,638
W
Chaac
FatherDro
Chaac
10,300
2,791
0
12,949
23,932
20,963
74
1,967
21,957
0
45,192
L
Sobek
Guyy 77
Sobek
5,929
152
0
3,452
16,026
12,373
0
4,186
11,584
22,166
0
W
Tiamat
8,846
1,253
692
3,611
13,647
16,583
492
4,406
9,147
31,232
0
W
12,013
2,175
0
4,454
13,275
7,572
0
2,904
10,163
0
62,580
L
King Arthur
SlaggySackMcGee
King Arthur
15,149
2,466
0
4,184
17,569
17,585
288
3,516
13,882
0
65,133
L
Janus
Techz23
Janus
10,721
526
0
2,365
12,821
4,286
0
4,177
8,444
57,387
0
W
9,693
469
122
3,393
10,583
3,608
252
3,870
6,513
56,974
0
L
11,323
3,072
0
5,379
17,024
6,247
0
3,458
13,440
0
71,403
W
Hou Yi
iKowareta-
Hou Yi
11,006
4,512
0
5,546
12,520
4,684
902
2,969
9,527
0
70,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,613
Gold Earned
45,799
438
Minions Killed
504
0
Camps Cleared
0
1,705,365
Distance Traveled
1,777,852
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,795
489
116
6
0
360,317
0
W
Chaac
10,677
593
65
4
0
316,906
2
L
Sobek
7,700
428
22
1
0
370,799
5
W
Tiamat
8,676
482
37
2
0
329,811
3
W
Fenrir
10,214
567
92
5
0
388,512
6
L
King Arthur
9,193
511
115
6
0
316,149
2
L
Janus
10,227
568
128
7
0
369,338
1
W
Agni
9,964
554
114
6
0
345,514
4
L
Bastet
9,884
549
123
7
0
361,249
2
W
Hou Yi
10,082
560
130
7
0
324,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role