Player Matchup

Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Iamthedinosaur
Sobek
Level 54
God Stats
1W - 1L
1,685 SR
Queue Stats
118W - 100L
1,498 Elo+
Party 4
Tsukuyomi
Tsukuyomi
JavierAleRod
Tsukuyomi
Level 129
God Stats
9W - 5L
1,826 SR
Queue Stats
362W - 364L
1,512 Elo+
Party 1
Medusa
Medusa
Mentacle
Medusa
Level 29
God Stats
16W - 8L
1,662 SR
Queue Stats
87W - 82L
1,497 Elo+
Party 4
Ra
Ra
Zaet-Leal
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 131L
1,448 Elo+
Party 1
Team Averages
Level 71
1,635 SR
1,491 Elo+

VS

Team Averages
Level 55
1,514 SR
1,498 Elo+
Apollo
Apollo
Hanjo07
Apollo
Level 122
God Stats
13W - 8L
1,548 SR
Queue Stats
391W - 397L
1,475 Elo+
Party 3
Kuzenbo
Kuzenbo
Juggereggnog
Kuzenbo
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Mikka20
Loki
Level 26
God Stats
12W - 14L
1,445 SR
Queue Stats
259W - 259L
1,485 Elo+
Party 3
Amaterasu
Amaterasu
civmohr
Amaterasu
Level 74
God Stats
6W - 3L
1,524 SR
Queue Stats
62W - 55L
1,559 Elo+
Party 2
Anubis
Anubis
frofatty
Anubis
Level 13
God Stats
5W - 2L
1,553 SR
Queue Stats
18W - 11L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 2 / 1
7,596
584
4,985
8,742
6,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
0 / 3 / 2
5,614
432
3,097
10,448
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
JavierAleRod
Tsukuyomi
9
1 / 4 / 0
6,024
463
2,967
8,079
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
Mentacle
Medusa
11
3 / 2 / 0
6,825
525
4,537
4,905
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
5,693
438
1,126
4,568
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hanjo07
Apollo
11
3 / 1 / 4
6,211
478
4,370
6,044
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Juggereggnog
Kuzenbo
11
0 / 2 / 3
6,458
497
2,397
5,887
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
Mikka20
Loki
12
3 / 0 / 2
6,804
523
2,848
6,381
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
civmohr
Amaterasu
13
0 / 3 / 1
6,971
536
4,277
9,948
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
frofatty
Anubis
14
7 / 0 / 4
8,275
637
9,512
6,299
2,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
13
14
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
1
1.25
W
Apollo
Hanjo07
Apollo
3
1
4
5
L
0
3
2
0.33
L
Tsukuyomi
JavierAleRod
Tsukuyomi
1
4
0
0.25
W
Kuzenbo
Juggereggnog
Kuzenbo
0
2
3
0.75
L
Medusa
Mentacle
Medusa
3
2
0
1.5
W
Loki
Mikka20
Loki
3
0
2
4
L
0
3
0
0
W
Amaterasu
civmohr
Amaterasu
0
3
1
0.17
W
Anubis
frofatty
Anubis
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,712
Damage
23,404
36,742
Taken
34,559
16,357
Mitigated
15,828
9,997
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,985
1,154
0
2,647
8,742
6,579
0
288
8,454
0
42,674
W
Apollo
Hanjo07
Apollo
4,370
2,553
552
2,205
6,044
1,635
605
1,039
5,005
0
31,877
L
3,097
468
0
2,824
10,448
5,793
0
3,329
7,119
13,380
0
L
Tsukuyomi
JavierAleRod
Tsukuyomi
2,967
686
0
1,702
8,079
1,771
0
3,185
4,894
0
27,684
W
Kuzenbo
Juggereggnog
Kuzenbo
2,397
1,503
0
1,254
5,887
3,698
222
1,050
4,837
18,195
0
L
Medusa
Mentacle
Medusa
4,537
1,233
0
1,568
4,905
1,280
620
2,033
2,872
0
39,701
W
Loki
Mikka20
Loki
2,848
588
0
2,478
6,381
1,969
0
238
6,089
0
36,649
L
1,126
58
162
1,094
4,568
934
0
3,074
1,494
22,438
0
W
Amaterasu
civmohr
Amaterasu
4,277
2,148
0
4,588
9,948
5,611
48
362
9,539
0
42,545
W
Anubis
frofatty
Anubis
9,512
168
0
3,907
6,299
2,915
1,089
1,265
4,866
59,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,752
Gold Earned
34,719
312
Minions Killed
370
0
Camps Cleared
0
1,195,227
Distance Traveled
1,266,056
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,596
584
110
8
0
250,121
0
W
Apollo
6,211
478
60
5
0
238,112
6
L
Sobek
5,614
432
7
1
0
242,027
1
L
Tsukuyomi
6,024
463
52
4
0
250,197
3
W
Kuzenbo
6,458
497
28
2
0
264,769
3
L
Medusa
6,825
525
88
7
0
223,914
0
W
Loki
6,804
523
68
5
0
300,558
2
L
Ra
5,693
438
55
4
0
228,968
4
W
Amaterasu
6,971
536
96
7
0
215,450
3
W
Anubis
8,275
637
118
9
0
247,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role