Player Matchup

Chaac
Chaac
AwesomeFerk
Chaac
Level 28
God Stats
18W - 23L
1,498 SR
Queue Stats
166W - 153L
1,388 Elo+
Party 1
Ares
Ares
B_Snake_eyes_11
Ares
Level 8
God Stats
19W - 22L
1,143 SR
Queue Stats
32W - 42L
1,266 Elo+
Party 1
Nemesis
Nemesis
Mallou_TheKid_19
Nemesis
Level 27
God Stats
32W - 24L
1,530 SR
Queue Stats
186W - 185L
1,395 Elo+
Party 1
Vulcan
Vulcan
hdshyy
Vulcan
Level 27
God Stats
2W - 2L
1,196 SR
Queue Stats
89W - 96L
1,488 Elo+
Party 3
Sun Wukong
Sun Wukong
ii3bood-305ii
Sun Wukong
Level 28
God Stats
10W - 9L
1,717 SR
Queue Stats
56W - 73L
1,458 Elo+
Party 3
Team Averages
Level 24
1,417 SR
1,399 Elo+

VS

Team Averages
Level 22
1,592 SR
1,491 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
bigNIBBAdiq
Artemis
Level 18
God Stats
17W - 13L
1,500 SR
Queue Stats
104W - 106L
1,457 Elo+
Party 2
Kali
Kali
mahhdan
Kali
Level 23
God Stats
19W - 20L
1,614 SR
Queue Stats
309W - 301L
1,517 Elo+
Party 2
The Morrigan
The Morrigan
turbojoel0095
The Morrigan
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
246W - 227L
1,534 Elo+
Party 2
Ares
Ares
woooaaaww
Ares
Level 18
God Stats
4W - 3L
1,844 SR
Queue Stats
49W - 60L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,280
528
3,893
3,989
1,559
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
2 / 0 / 3
5,562
556
1,659
3,737
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
6 / 0 / 5
6,581
658
5,311
5,331
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
hdshyy
Vulcan
10
2 / 3 / 0
5,797
580
3,333
6,125
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ii3bood-305ii
Sun Wukong
11
5 / 0 / 2
6,849
685
3,455
4,768
1,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 5 / 1
4,379
438
1,146
4,799
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
bigNIBBAdiq
Artemis
8
1 / 2 / 0
4,787
479
1,689
2,698
1,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
mahhdan
Kali
10
2 / 1 / 1
5,529
553
2,156
6,183
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
turbojoel0095
The Morrigan
8
1 / 3 / 2
5,062
506
3,891
6,149
1,503
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
7
0 / 5 / 1
4,740
474
1,225
7,281
5,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
4
4
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
5
1
0.1
W
1
1
5
3.5
W
2
0
3
3.5
W
6
0
5
8.5
L
Artemis
bigNIBBAdiq
Artemis
1
2
0
0.5
W
Vulcan
hdshyy
Vulcan
2
3
0
0.67
W
Sun Wukong
ii3bood-305ii
Sun Wukong
5
0
2
6
L
Kali
mahhdan
Kali
2
1
1
2.5
L
The Morrigan
turbojoel0095
The Morrigan
1
3
2
0.67
L
Ares
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,651
Damage
10,107
23,950
Taken
27,110
8,623
Mitigated
12,344
6,651
Healing
2,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,146
368
0
378
4,799
1,848
0
564
4,173
0
15,810
W
3,893
592
270
841
3,989
1,559
560
341
3,648
0
26,432
W
1,659
544
0
875
3,737
1,652
372
728
3,009
8,636
0
W
5,311
2,242
0
1,023
5,331
1,515
110
275
5,056
0
28,022
L
Artemis
bigNIBBAdiq
Artemis
1,689
144
0
15
2,698
1,023
0
257
2,441
0
14,477
W
Vulcan
hdshyy
Vulcan
3,333
993
0
2,696
6,125
2,022
654
2,601
3,524
32,065
0
W
Sun Wukong
ii3bood-305ii
Sun Wukong
3,455
385
0
946
4,768
1,875
110
687
4,081
0
35,208
L
Kali
mahhdan
Kali
2,156
674
0
1,218
6,183
2,273
0
751
5,364
0
21,095
L
The Morrigan
turbojoel0095
The Morrigan
3,891
537
0
589
6,149
1,503
0
1,278
4,747
26,092
841
L
Ares
1,225
274
0
623
7,281
5,697
0
1,820
5,393
11,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,069
Gold Earned
24,497
251
Minions Killed
186
0
Camps Cleared
0
955,273
Distance Traveled
856,650
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,379
438
37
4
0
143,009
0
W
Chaac
5,280
528
43
4
0
178,569
4
W
Ares
5,562
556
16
2
0
178,814
1
W
Nemesis
6,581
658
52
5
0
224,977
0
L
Artemis
4,787
479
35
4
0
192,040
0
W
Vulcan
5,797
580
59
6
0
192,216
0
W
Sun Wukong
6,849
685
81
8
0
180,697
0
L
Kali
5,529
553
59
6
0
187,290
0
L
The Morrigan
5,062
506
35
4
0
172,248
0
L
Ares
4,740
474
20
2
0
162,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role