Player Matchup

Chang'e
Chang'e
Arturinis678
Chang'e
Level 85
God Stats
29W - 28L
1,411 SR
Queue Stats
555W - 553L
1,475 Elo+
Solo
Tsukuyomi
Tsukuyomi
GrandMastaTrigr
Tsukuyomi
Level 123
God Stats
2W - 6L
1,390 SR
Queue Stats
13W - 18L
1,387 Elo+
Party 1
Ganesha
Ganesha
HBWalrus
Ganesha
Level 107
God Stats
23W - 8L
1,677 SR
Queue Stats
121W - 91L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
fenix_shaka
Ah Puch
Level 67
God Stats
18W - 10L
1,385 SR
Queue Stats
474W - 451L
1,453 Elo+
Solo
Skadi
Skadi
kneegrow007
Skadi
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 99
1,473 SR
1,455 Elo+

VS

Team Averages
Level 109
1,544 SR
1,393 Elo+
Anubis
Anubis
Grizzly7117
Anubis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,176 Elo+
Solo
Baron Samedi
Baron Samedi
JeanCarl1096
Baron Samedi
Level 83
God Stats
92W - 79L
1,520 SR
Queue Stats
907W - 902L
1,488 Elo+
Solo
Yemoja
Yemoja
RPMasters002
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 105L
1,431 Elo+
Solo
Fenrir
Fenrir
Smirna2009
Fenrir
Level 121
God Stats
840W - 893L
1,484 SR
Queue Stats
879W - 944L
1,459 Elo+
Solo
Medusa
Medusa
XCubone104
Medusa
Level 126
God Stats
0W - 1L
1,716 SR
Queue Stats
14W - 10L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arturinis678
Chang'e
20
4 / 3 / 8
13,721
858
11,257
12,494
6,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
GrandMastaTrigr
Tsukuyomi
20
13 / 2 / 8
16,705
1,044
20,876
15,903
8,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
HBWalrus
Ganesha
20
0 / 2 / 26
17,113
1,070
27,985
17,339
20,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ah Puch
fenix_shaka
Ah Puch
20
4 / 1 / 12
14,282
893
17,619
5,160
2,563
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 9
14,484
905
13,192
11,126
5,076
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 7 / 5
14,360
898
12,549
17,690
6,906
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
JeanCarl1096
Baron Samedi
19
0 / 7 / 9
13,225
827
8,810
20,355
6,212
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
20
1 / 3 / 7
14,749
922
4,620
13,224
9,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Smirna2009
Fenrir
18
4 / 7 / 2
13,566
848
8,302
22,784
7,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
XCubone104
Medusa
20
2 / 3 / 8
14,193
887
21,378
19,477
4,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
27
Kills
11
11
Deaths
27
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arturinis678
Chang'e
4
3
8
2.67
W
Tsukuyomi
GrandMastaTrigr
Tsukuyomi
13
2
8
8.5
L
Anubis
4
7
5
0.93
W
Ganesha
HBWalrus
Ganesha
0
2
26
6.5
L
Baron Samedi
JeanCarl1096
Baron Samedi
0
7
9
0.64
L
Yemoja
1
3
7
1.5
L
Fenrir
Smirna2009
Fenrir
4
7
2
0.71
L
Medusa
XCubone104
Medusa
2
3
8
2
W
Ah Puch
fenix_shaka
Ah Puch
4
1
12
10
W
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,929
Damage
55,659
62,022
Taken
93,530
43,421
Mitigated
34,879
11,782
Healing
12,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arturinis678
Chang'e
11,257
723
4,049
3,237
12,494
6,430
0
3,449
9,045
31,244
0
W
Tsukuyomi
GrandMastaTrigr
Tsukuyomi
20,876
2,823
0
45
15,903
8,720
0
6,896
8,142
0
43,285
L
Anubis
12,549
1,048
382
3,209
17,690
6,906
0
8,387
9,303
48,601
0
W
Ganesha
HBWalrus
Ganesha
27,985
487
0
2,370
17,339
20,632
0
8,739
8,600
61,705
0
L
Baron Samedi
JeanCarl1096
Baron Samedi
8,810
222
2,391
2,207
20,355
6,212
0
15,459
4,896
28,134
0
L
Yemoja
4,620
454
1,726
1,017
13,224
9,478
0
6,062
7,162
31,800
0
L
Fenrir
Smirna2009
Fenrir
8,302
932
0
849
22,784
7,298
0
12,898
9,886
0
22,702
L
Medusa
XCubone104
Medusa
21,378
6,034
0
1,163
19,477
4,985
0
14,055
5,422
0
61,648
W
Ah Puch
fenix_shaka
Ah Puch
17,619
368
0
286
5,160
2,563
0
2,016
3,144
52,089
0
W
13,192
5,042
824
971
11,126
5,076
0
4,879
6,247
0
32,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,305
Gold Earned
70,093
309
Minions Killed
342
7
Camps Cleared
15
1,480,556
Distance Traveled
1,231,001
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,721
858
55
3
3
257,180
0
W
Tsukuyomi
16,705
1,044
94
6
0
343,825
0
L
Anubis
14,360
898
89
6
1
220,185
0
W
Ganesha
17,113
1,070
0
0
0
328,719
0
L
Baron Samedi
13,225
827
59
4
2
254,088
0
L
Yemoja
14,749
922
42
3
4
174,714
0
L
Fenrir
13,566
848
26
2
6
304,000
1
L
Medusa
14,193
887
126
8
2
278,014
3
W
Ah Puch
14,282
893
102
6
0
258,795
1
W
Skadi
14,484
905
58
4
4
292,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role