Player Matchup

King Arthur
King Arthur
EEmersonVL
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,146 Elo+
Party 2
Ao Kuang
Ao Kuang
HarTerzs
Ao Kuang
Level 29
God Stats
10W - 7L
1,515 SR
Queue Stats
85W - 102L
1,398 Elo+
Solo
Merlin
Merlin
JuniorKaline
Merlin
Level 14
God Stats
16W - 28L
1,291 SR
Queue Stats
117W - 142L
1,258 Elo+
Party 2
Ares
Ares
RafaBranluz
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
Sats13
Neith
Level 11
God Stats
11W - 14L
1,547 SR
Queue Stats
21W - 28L
1,296 Elo+
Solo
Team Averages
Level 13
1,471 SR
1,320 Elo+

VS

Team Averages
Level 23
1,497 SR
1,480 Elo+
Ares
Ares
GrauFinnk
Ares
Level 7
God Stats
2W - 0L
1,430 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Chaac
Chaac
HenriqueFarias-l
Chaac
Level 28
God Stats
4W - 4L
1,522 SR
Queue Stats
85W - 81L
1,295 Elo+
Party 1
Bellona
Bellona
Joaovitorgomes1
Bellona
Level 18
God Stats
3W - 0L
1,753 SR
Queue Stats
5W - 1L
1,758 Elo+
Solo
Thanatos
Thanatos
TravisScxxT
Thanatos
Level 22
God Stats
24W - 31L
1,280 SR
Queue Stats
253W - 272L
1,388 Elo+
Party 1
Ah Puch
Ah Puch
claudioAE
Ah Puch
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 109L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EEmersonVL
King Arthur
10
4 / 3 / 0
6,392
457
3,896
11,368
4,436
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
HarTerzs
Ao Kuang
11
3 / 5 / 1
7,309
522
8,114
14,961
4,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
8
0 / 8 / 2
5,433
388
1,420
7,809
2,528
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 5 / 1
5,970
426
1,846
8,214
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Sats13
Neith
10
0 / 4 / 0
6,063
433
2,732
5,936
1,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
5 / 1 / 3
6,861
490
4,500
5,358
3,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 2 / 4
7,186
513
4,979
9,387
7,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 5
7,287
521
4,866
5,470
3,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thanatos
TravisScxxT
Thanatos
12
8 / 2 / 6
8,155
583
7,996
11,412
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
claudioAE
Ah Puch
13
7 / 2 / 3
7,987
571
10,541
8,535
2,725
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
8
Kills
25
25
Deaths
8
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
EEmersonVL
King Arthur
4
3
0
1.33
W
Ares
5
1
3
6.5
L
Ao Kuang
HarTerzs
Ao Kuang
3
5
1
0.7
W
1
2
4
1.5
W
4
1
5
6.5
L
Merlin
0
8
2
0.13
L
1
5
1
0.3
L
Neith
Sats13
Neith
0
4
0
0
W
Thanatos
TravisScxxT
Thanatos
8
2
6
5.5
W
Ah Puch
claudioAE
Ah Puch
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,008
Damage
32,882
48,288
Taken
40,162
18,033
Mitigated
20,267
5,284
Healing
18,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
EEmersonVL
King Arthur
3,896
871
0
500
11,368
4,436
45
3,995
7,373
0
17,741
W
Ares
4,500
456
0
0
5,358
3,122
287
1,661
3,697
18,735
0
L
Ao Kuang
HarTerzs
Ao Kuang
8,114
2,538
0
4,088
14,961
4,374
0
1,877
13,084
33,281
0
W
4,979
1,320
0
4,167
9,387
7,320
568
1,200
8,187
0
35,399
W
4,866
1,768
0
238
5,470
3,084
617
599
4,871
0
29,950
L
Merlin
1,420
169
0
0
7,809
2,528
189
3,371
4,438
19,147
0
L
1,846
205
0
367
8,214
4,961
0
4,578
3,636
10,077
0
L
Neith
Sats13
Neith
2,732
1,199
0
329
5,936
1,734
1,709
1,220
4,716
0
29,336
W
Thanatos
TravisScxxT
Thanatos
7,996
1,837
0
10,470
11,412
4,016
196
4,756
6,656
0
41,105
W
Ah Puch
claudioAE
Ah Puch
10,541
2,180
0
3,224
8,535
2,725
594
3,164
5,371
44,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
37,476
207
Minions Killed
279
0
Camps Cleared
0
1,178,270
Distance Traveled
1,314,610
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,392
457
37
3
0
248,796
1
W
Ares
6,861
490
30
2
0
273,292
2
L
Ao Kuang
7,309
522
51
4
0
286,205
0
W
Chaac
7,186
513
68
5
0
259,435
3
W
Bellona
7,287
521
48
3
0
285,323
0
L
Merlin
5,433
388
50
4
0
195,081
0
L
Ares
5,970
426
21
2
0
266,330
3
L
Neith
6,063
433
48
3
0
181,858
0
W
Thanatos
8,155
583
71
5
0
272,889
0
W
Ah Puch
7,987
571
62
4
0
223,671
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role