Player Matchup

Yemoja
Yemoja
Andreaaa21
Yemoja
Level 12
God Stats
3W - 6L
1,258 SR
Queue Stats
15W - 20L
1,188 Elo+
Party 1
Cabrakan
Cabrakan
Ferreyros
Cabrakan
Level 27
God Stats
25W - 14L
1,491 SR
Queue Stats
73W - 76L
1,515 Elo+
Party 1
Bastet
Bastet
Gyzuh
Bastet
Level 18
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 11L
1,288 Elo+
Party 1
Arachne
Arachne
UwUfemboyUwU
Arachne
Level 8
God Stats
0W - 2L
1,408 SR
Queue Stats
6W - 11L
1,363 Elo+
Party 1
Olorun
Olorun
kidofafa
Olorun
Level 17
God Stats
3W - 8L
864 SR
Queue Stats
52W - 79L
1,375 Elo+
Party 1
Team Averages
Level 16
1,345 SR
1,346 Elo+

VS

Team Averages
Level 23
1,527 SR
1,486 Elo+
Artio
Artio
CarefulPaws
Artio
Level 7
God Stats
8W - 2L
1,500 SR
Queue Stats
20W - 7L
1,500 Elo+
Solo
Discordia
Discordia
DapoXd
Discordia
Level 27
God Stats
1W - 1L
1,753 SR
Queue Stats
17W - 17L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Koru1
Danzaburou
Level 29
God Stats
13W - 19L
1,353 SR
Queue Stats
102W - 137L
1,345 Elo+
Party 2
Thor
Thor
MiniBarathrum
Thor
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 46L
1,600 Elo+
Party 2
Chang'e
Chang'e
binaryidiot
Chang'e
Level 27
God Stats
7W - 5L
1,532 SR
Queue Stats
10W - 11L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Andreaaa21
Yemoja
15
0 / 2 / 5
9,133
913
3,254
8,460
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cabrakan
Ferreyros
Cabrakan
15
1 / 10 / 5
9,242
924
7,034
20,883
24,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Gyzuh
Bastet
15
3 / 5 / 4
9,792
979
9,409
15,559
6,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
UwUfemboyUwU
Arachne
14
1 / 6 / 2
8,986
899
3,675
13,664
6,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
kidofafa
Olorun
16
4 / 8 / 3
10,790
1,079
7,547
15,924
6,716
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

94

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 16
11,042
1,104
10,348
12,624
11,777
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
DapoXd
Discordia
18
12 / 1 / 13
12,440
1,244
20,693
7,690
2,781
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Koru1
Danzaburou
18
8 / 0 / 17
12,515
1,252
17,103
4,009
1,577
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 5 / 16
10,363
1,036
11,527
9,903
3,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
binaryidiot
Chang'e
16
1 / 2 / 16
9,613
961
6,988
5,984
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
108
9
Kills
30
31
Deaths
9
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Andreaaa21
Yemoja
0
2
5
1.25
W
5
1
16
13
W
Discordia
DapoXd
Discordia
12
1
13
18.5
L
Cabrakan
Ferreyros
Cabrakan
1
10
5
0.35
L
Bastet
Gyzuh
Bastet
3
5
4
1
W
Danzaburou
Koru1
Danzaburou
8
0
17
16.5
W
4
5
16
2.4
L
Arachne
UwUfemboyUwU
Arachne
1
6
2
0.33
W
Chang'e
binaryidiot
Chang'e
1
2
16
4.5
L
Olorun
kidofafa
Olorun
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,919
Damage
66,659
74,490
Taken
40,210
50,844
Mitigated
22,389
6,489
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Andreaaa21
Yemoja
3,254
86
285
117
8,460
7,072
0
5,451
2,871
9,906
0
W
10,348
935
1,166
2,756
12,624
11,777
0
4,024
8,245
20,634
0
W
Discordia
DapoXd
Discordia
20,693
2,689
0
1,251
7,690
2,781
0
4,913
2,727
36,744
0
L
Cabrakan
Ferreyros
Cabrakan
7,034
890
0
560
20,883
24,029
0
10,467
10,101
18,231
0
L
Bastet
Gyzuh
Bastet
9,409
2,411
0
122
15,559
6,213
0
7,311
8,117
0
16,694
W
Danzaburou
Koru1
Danzaburou
17,103
9,578
837
1,734
4,009
1,577
0
2,176
1,833
0
46,052
W
11,527
2,119
0
0
9,903
3,941
0
2,911
6,886
0
22,879
L
Arachne
UwUfemboyUwU
Arachne
3,675
1,863
0
2,202
13,664
6,814
0
7,300
6,330
0
16,011
W
Chang'e
binaryidiot
Chang'e
6,988
1,182
1,828
903
5,984
2,313
0
3,811
2,173
13,756
0
L
Olorun
kidofafa
Olorun
7,547
2,495
697
2,506
15,924
6,716
0
6,861
9,042
34,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,943
Gold Earned
55,973
132
Minions Killed
205
1
Camps Cleared
8
717,089
Distance Traveled
877,718
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,133
913
19
2
0
107,923
0
W
Artio
11,042
1,104
25
3
2
211,325
0
W
Discordia
12,440
1,244
32
3
2
168,659
2
L
Cabrakan
9,242
924
24
2
0
152,051
0
L
Bastet
9,792
979
18
2
0
202,120
0
W
Danzaburou
12,515
1,252
91
9
1
183,049
4
W
Thor
10,363
1,036
31
3
1
143,925
5
L
Arachne
8,986
899
18
2
1
89,288
0
W
Chang'e
9,613
961
26
3
2
170,760
0
L
Olorun
10,790
1,079
53
5
0
165,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role