Player Matchup

Cu Chulainn
Cu Chulainn
Belonga
Cu Chulainn
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BlaackChopper
Skadi
Level 22
God Stats
0W - 2L
1,323 SR
Queue Stats
33W - 33L
1,479 Elo+
Party 1
Ymir
Ymir
KhanLup
Ymir
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 12L
1,390 Elo+
Party 1
Thanatos
Thanatos
TNT_Piriguete
Thanatos
Level 60
God Stats
69W - 69L
1,405 SR
Queue Stats
804W - 795L
1,496 Elo+
Party 1
Janus
Janus
XARADAGAMEPLAYS
Janus
Level 27
God Stats
4W - 13L
1,500 SR
Queue Stats
457W - 458L
1,479 Elo+
Party 1
Team Averages
Level 28
1,402 SR
1,469 Elo+

VS

Team Averages
Level 22
1,497 SR
1,641 Elo+
Nemesis
Nemesis
SomAlg
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
TodorokiKun
Tiamat
Level 25
God Stats
2W - 0L
1,727 SR
Queue Stats
21W - 16L
1,877 Elo+
Solo
Yemoja
Yemoja
begamu
Yemoja
Level 29
God Stats
6W - 7L
1,351 SR
Queue Stats
67W - 71L
1,438 Elo+
Solo
Izanami
Izanami
guhns
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,817 Elo+
Solo
Ymir
Ymir
zFrenetic
Ymir
Level 22
God Stats
9W - 2L
1,407 SR
Queue Stats
322W - 289L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Belonga
Cu Chulainn
16
2 / 3 / 2
9,882
520
7,775
13,457
10,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 4 / 6
8,309
437
7,411
13,040
4,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
KhanLup
Ymir
14
2 / 1 / 6
7,993
421
4,539
10,772
5,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
TNT_Piriguete
Thanatos
15
4 / 4 / 3
9,369
493
3,590
13,857
6,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 5 / 6
9,663
509
7,970
9,480
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SomAlg
Nemesis
17
3 / 1 / 2
10,658
561
4,748
9,412
4,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
20
8 / 3 / 3
12,933
681
18,029
13,151
12,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
begamu
Yemoja
14
2 / 5 / 4
9,458
498
7,113
9,617
5,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
guhns
Izanami
15
3 / 3 / 1
9,173
483
7,512
11,146
3,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
16
1 / 3 / 0
10,595
558
4,656
9,402
7,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
27
15
Kills
17
17
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Belonga
Cu Chulainn
2
3
2
1
L
2
4
6
1.25
L
Ymir
KhanLup
Ymir
2
1
6
5
W
Nemesis
SomAlg
Nemesis
3
1
2
4
L
Thanatos
TNT_Piriguete
Thanatos
4
4
3
1.38
W
Tiamat
8
3
3
3.17
L
5
5
6
1.6
W
Yemoja
begamu
Yemoja
2
5
4
0.8
W
Izanami
guhns
Izanami
3
3
1
1.17
W
Ymir
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,285
Damage
42,058
60,606
Taken
52,728
28,874
Mitigated
34,060
17,118
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Belonga
Cu Chulainn
7,775
1,625
0
2,838
13,457
10,056
660
5,987
7,470
0
66,258
L
7,411
4,155
0
2,874
13,040
4,240
31
4,503
8,537
0
55,806
L
Ymir
KhanLup
Ymir
4,539
1,233
0
2,473
10,772
5,232
0
6,218
4,554
26,631
0
W
Nemesis
SomAlg
Nemesis
4,748
2,658
0
899
9,412
4,441
42
687
8,679
0
85,093
L
Thanatos
TNT_Piriguete
Thanatos
3,590
1,099
0
8,515
13,857
6,132
0
6,590
7,267
0
61,332
W
Tiamat
18,029
2,618
0
5,383
13,151
12,227
2,958
2,734
10,206
97,940
0
L
7,970
1,664
0
418
9,480
3,214
0
6,370
3,110
41,154
0
W
Yemoja
begamu
Yemoja
7,113
1,216
1,688
1,674
9,617
5,932
545
5,028
4,441
24,340
0
W
Izanami
guhns
Izanami
7,512
4,774
0
3,023
11,146
3,764
1,794
2,164
8,922
0
73,390
W
Ymir
4,656
858
0
2,566
9,402
7,696
132
1,353
7,971
57,623
2,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,216
Gold Earned
52,817
529
Minions Killed
615
0
Camps Cleared
0
1,824,519
Distance Traveled
1,781,048
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,882
520
146
8
0
336,087
1
L
Skadi
8,309
437
106
6
0
339,864
0
L
Ymir
7,993
421
54
3
0
385,424
2
W
Nemesis
10,658
561
134
7
0
431,962
6
L
Thanatos
9,369
493
117
6
0
398,321
4
W
Tiamat
12,933
681
163
9
0
365,667
2
L
Janus
9,663
509
106
6
0
364,823
5
W
Yemoja
9,458
498
38
2
0
309,620
0
W
Izanami
9,173
483
134
7
0
320,843
7
W
Ymir
10,595
558
146
8
0
352,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role