Player Matchup

Ao Kuang
Ao Kuang
AsapPoisoned
Ao Kuang
Level 38
God Stats
8W - 4L
1,807 SR
Queue Stats
45W - 43L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Juankacerero
Baron Samedi
Level 143
God Stats
8W - 4L
1,755 SR
Queue Stats
487W - 542L
1,376 Elo+
Party 1
Apollo
Apollo
Reckless S3
Apollo
Level 18
God Stats
35W - 38L
1,370 SR
Queue Stats
152W - 181L
1,397 Elo+
Party 1
Fenrir
Fenrir
marcial687
Fenrir
Level 59
God Stats
15W - 11L
1,670 SR
Queue Stats
334W - 388L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
zWhisperwind
Nu Wa
Level 128
God Stats
25W - 21L
1,530 SR
Queue Stats
209W - 224L
1,448 Elo+
Party 1
Team Averages
Level 77
1,626 SR
1,397 Elo+

VS

Team Averages
Level 72
1,618 SR
1,439 Elo+
Janus
Janus
Canidaee
Janus
Level 140
God Stats
2W - 3L
1,439 SR
Queue Stats
146W - 136L
1,437 Elo+
Party 2
Sobek
Sobek
PYAGunzblazing
Sobek
Level 104
God Stats
1W - 3L
1,468 SR
Queue Stats
628W - 561L
1,516 Elo+
Party 2
Loki
Loki
Soul-Eater153
Loki
Level 17
God Stats
28W - 27L
1,811 SR
Queue Stats
190W - 209L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
kobra396
Danzaburou
Level 49
God Stats
34W - 21L
1,565 SR
Queue Stats
434W - 423L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
lilshack99
Cthulhu
Level 49
God Stats
9W - 7L
1,805 SR
Queue Stats
141W - 162L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AsapPoisoned
Ao Kuang
15
3 / 1 / 2
8,722
513
6,209
9,218
3,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
Juankacerero
Baron Samedi
12
5 / 0 / 4
8,341
491
7,335
10,517
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
13
2 / 0 / 7
7,788
458
7,194
8,739
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
marcial687
Fenrir
12
6 / 5 / 8
8,555
503
9,332
11,679
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 6
8,815
519
7,374
4,574
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Canidaee
Janus
15
4 / 2 / 0
8,881
522
6,936
4,708
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 3
7,148
420
5,485
15,815
11,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 6 / 2
7,066
416
3,941
11,959
2,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
kobra396
Danzaburou
11
0 / 5 / 1
6,727
396
5,631
12,938
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
lilshack99
Cthulhu
15
3 / 2 / 2
8,737
514
4,138
9,317
7,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
20
Kills
7
7
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AsapPoisoned
Ao Kuang
3
1
2
4
L
Janus
Canidaee
Janus
4
2
0
2
W
Baron Samedi
Juankacerero
Baron Samedi
5
0
4
7
L
0
5
3
0.3
W
Apollo
2
0
7
5.5
L
0
6
2
0.17
L
Danzaburou
kobra396
Danzaburou
0
5
1
0.1
L
Cthulhu
lilshack99
Cthulhu
3
2
2
2
W
Fenrir
marcial687
Fenrir
6
5
8
2
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,444
Damage
26,131
44,727
Taken
54,737
18,952
Mitigated
27,743
20,638
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AsapPoisoned
Ao Kuang
6,209
1,957
0
4,332
9,218
3,185
880
2,301
6,617
42,936
0
L
Janus
Canidaee
Janus
6,936
737
0
1,547
4,708
1,303
0
2,559
1,859
59,384
0
W
Baron Samedi
Juankacerero
Baron Samedi
7,335
945
873
5,304
10,517
6,200
255
3,758
6,695
31,427
0
L
5,485
525
0
5,153
15,815
11,652
0
5,584
10,085
25,905
0
W
Apollo
7,194
4,699
0
4,262
8,739
2,977
1,065
2,836
5,851
0
45,428
L
3,941
1,165
0
4,326
11,959
2,921
0
3,493
8,287
0
41,308
L
Danzaburou
kobra396
Danzaburou
5,631
2,040
0
4,375
12,938
4,034
0
3,362
9,494
0
40,282
L
Cthulhu
lilshack99
Cthulhu
4,138
308
0
1,350
9,317
7,833
138
5,093
4,094
44,670
0
W
Fenrir
marcial687
Fenrir
9,332
3,194
916
3,950
11,679
4,999
55
4,806
6,667
0
36,678
W
7,374
1,505
0
1,001
4,574
1,591
54
2,137
2,338
48,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
38,559
368
Minions Killed
398
0
Camps Cleared
0
1,546,328
Distance Traveled
1,531,729
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,722
513
88
5
0
328,723
0
L
Janus
8,881
522
126
7
0
335,649
4
W
Baron Samedi
8,341
491
28
2
0
308,511
1
L
Sobek
7,148
420
41
2
0
296,578
2
W
Apollo
7,788
458
97
6
0
318,557
0
L
Loki
7,066
416
76
4
0
330,016
0
L
Danzaburou
6,727
396
62
4
0
246,631
3
L
Cthulhu
8,737
514
93
5
0
322,855
0
W
Fenrir
8,555
503
58
3
0
284,295
4
W
Nu Wa
8,815
519
97
6
0
306,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role