Player Matchup

Cupid
Cupid
Azoog
Cupid
Level 73
God Stats
0W - 2L
1,471 SR
Queue Stats
68W - 91L
1,409 Elo+
Party 3
Chaac
Chaac
MasterWarI
Chaac
Level 65
God Stats
11W - 13L
1,500 SR
Queue Stats
185W - 213L
1,331 Elo+
Party 3
Zeus
Zeus
Nirvanadas
Zeus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
TuGaW17
Cthulhu
Level 87
God Stats
0W - 3L
1,118 SR
Queue Stats
149W - 183L
1,422 Elo+
Party 3
Fenrir
Fenrir
fizbo22
Fenrir
Level 59
God Stats
9W - 12L
1,395 SR
Queue Stats
72W - 112L
1,355 Elo+
Party 3
Team Averages
Level 74
1,397 SR
1,404 Elo+

VS

Team Averages
Level 92
1,629 SR
1,477 Elo+
Loki
Loki
Exodyr
Loki
Level 69
God Stats
4W - 1L
1,637 SR
Queue Stats
4W - 1L
1,637 Elo+
Party 1
Kukulkan
Kukulkan
FaillenAngel
Kukulkan
Level 132
God Stats
3W - 1L
1,804 SR
Queue Stats
45W - 43L
1,469 Elo+
Party 1
Bellona
Bellona
KendællJenner
Bellona
Level 43
God Stats
7W - 8L
1,458 SR
Queue Stats
77W - 81L
1,263 Elo+
Party 2
Apollo
Apollo
NickiMinæj
Apollo
Level 110
God Stats
18W - 16L
1,509 SR
Queue Stats
682W - 626L
1,495 Elo+
Party 2
Chaac
Chaac
PaintedBlou
Chaac
Level 105
God Stats
11W - 3L
1,738 SR
Queue Stats
48W - 50L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Azoog
Cupid
7
0 / 4 / 0
4,442
444
1,433
5,516
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
9
1 / 3 / 0
5,600
560
5,146
8,380
4,979
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 1
5,107
511
2,175
4,230
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
TuGaW17
Cthulhu
8
0 / 2 / 2
5,156
516
2,078
7,661
3,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
fizbo22
Fenrir
9
3 / 0 / 0
5,643
564
3,129
4,527
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Exodyr
Loki
10
5 / 1 / 2
6,139
614
2,796
4,706
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
FaillenAngel
Kukulkan
10
2 / 1 / 4
5,690
569
5,950
2,541
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 2
6,009
601
3,930
7,738
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
12
2 / 0 / 0
6,747
675
1,175
3,200
958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 1 / 3
5,833
583
5,560
6,606
3,690
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
Azoog
Cupid
0
4
0
0
W
Loki
Exodyr
Loki
5
1
2
6
W
Kukulkan
FaillenAngel
Kukulkan
2
1
4
4
W
1
1
2
2
L
Chaac
1
3
0
0.33
W
Apollo
2
0
0
2
L
0
3
1
0.17
W
2
1
3
3.5
L
Cthulhu
TuGaW17
Cthulhu
0
2
2
0.5
L
Fenrir
fizbo22
Fenrir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,961
Damage
19,411
30,314
Taken
24,791
12,586
Mitigated
11,447
6,813
Healing
11,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Azoog
Cupid
1,433
876
120
472
5,516
1,458
0
1,798
3,718
0
18,203
W
Loki
Exodyr
Loki
2,796
874
0
2,288
4,706
1,317
0
868
3,764
0
29,842
W
Kukulkan
FaillenAngel
Kukulkan
5,950
283
0
490
2,541
784
108
740
1,761
35,432
0
W
3,930
2,159
0
3,845
7,738
4,698
0
0
7,738
0
24,622
L
Chaac
5,146
1,672
0
2,783
8,380
4,979
0
0
8,380
0
23,579
W
Apollo
1,175
629
0
1,484
3,200
958
1,098
417
2,731
0
42,135
L
2,175
227
0
520
4,230
1,116
0
724
3,506
21,315
0
W
5,560
1,032
0
3,018
6,606
3,690
0
2,058
4,544
0
14,487
L
Cthulhu
TuGaW17
Cthulhu
2,078
305
0
750
7,661
3,622
0
2,542
5,119
13,940
0
L
Fenrir
fizbo22
Fenrir
3,129
957
0
2,168
4,527
1,411
0
886
3,641
0
26,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,948
Gold Earned
30,418
226
Minions Killed
316
0
Camps Cleared
0
927,652
Distance Traveled
1,059,878
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,442
444
42
4
0
163,619
3
W
Loki
6,139
614
64
6
0
224,248
1
W
Kukulkan
5,690
569
81
8
0
204,183
4
W
Bellona
6,009
601
49
5
0
203,069
1
L
Chaac
5,600
560
53
5
0
160,708
0
W
Apollo
6,747
675
107
11
0
211,886
2
L
Zeus
5,107
511
48
5
0
188,881
2
W
Chaac
5,833
583
15
2
0
216,492
1
L
Cthulhu
5,156
516
23
2
0
169,111
3
L
Fenrir
5,643
564
60
6
0
245,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role