Player Matchup

Sylvanus
Sylvanus
Chikitro2000
Sylvanus
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
184W - 186L
1,491 Elo+
Party 2
Hercules
Hercules
KiriaKun
Hercules
Level 97
God Stats
4W - 4L
1,500 SR
Queue Stats
126W - 125L
1,420 Elo+
Party 2
Thoth
Thoth
PERSIAM
Thoth
Level 87
God Stats
4W - 11L
1,515 SR
Queue Stats
40W - 63L
1,470 Elo+
Party 2
Cupid
Cupid
THERAURU
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 228L
1,528 Elo+
Party 2
Thanatos
Thanatos
yasosamenyaebali
Thanatos
Level 37
God Stats
5W - 10L
1,399 SR
Queue Stats
147W - 165L
1,363 Elo+
Solo
Team Averages
Level 62
1,483 SR
1,454 Elo+

VS

Team Averages
Level 40
1,432 SR
1,305 Elo+
Loki
Loki
Darkmachina
Loki
Level 41
God Stats
1W - 5L
1,172 SR
Queue Stats
18W - 21L
1,259 Elo+
Party 1
Chaac
Chaac
HeynDragon
Chaac
Level 64
God Stats
3W - 2L
1,218 SR
Queue Stats
6W - 6L
1,258 Elo+
Party 1
Nox
Nox
Oxtor
Nox
Level 40
God Stats
35W - 31L
1,575 SR
Queue Stats
135W - 125L
1,493 Elo+
Solo
Discordia
Discordia
WsSmooky
Discordia
Level 27
God Stats
1W - 0L
1,735 SR
Queue Stats
1W - 2L
1,258 Elo+
Party 1
Skadi
Skadi
WsTontonBao
Skadi
Level 28
God Stats
3W - 2L
1,460 SR
Queue Stats
27W - 34L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chikitro2000
Sylvanus
20
3 / 3 / 2
12,504
463
10,006
21,996
27,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
KiriaKun
Hercules
16
0 / 6 / 4
10,102
374
9,122
32,252
41,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
PERSIAM
Thoth
20
2 / 8 / 2
12,466
462
16,705
21,752
9,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
THERAURU
Cupid
11
0 / 3 / 2
8,433
312
2,546
6,801
2,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 10 / 2
12,254
454
11,141
22,944
9,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 1
15,161
562
9,056
17,253
7,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
19
2 / 2 / 11
13,325
494
26,359
33,255
39,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nox
Oxtor
Nox
20
7 / 0 / 3
15,540
576
17,903
12,932
6,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
WsSmooky
Discordia
17
2 / 2 / 9
12,075
447
10,600
10,648
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 6 / 9
14,714
545
18,507
23,233
8,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
11
Kills
29
30
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chikitro2000
Sylvanus
3
3
2
1.33
W
11
1
1
11.5
W
Chaac
2
2
11
3.75
L
Hercules
KiriaKun
Hercules
0
6
4
0.33
W
Nox
Oxtor
Nox
7
0
3
8.5
L
Thoth
PERSIAM
Thoth
2
8
2
0.38
L
Cupid
THERAURU
Cupid
0
3
2
0.33
W
Discordia
WsSmooky
Discordia
2
2
9
3.25
W
7
6
9
1.92
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,520
Damage
82,425
105,745
Taken
97,321
91,016
Mitigated
64,935
34,988
Healing
44,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chikitro2000
Sylvanus
10,006
2,112
2,677
4,563
21,996
27,604
0
6,412
14,149
60,536
0
W
9,056
1,854
0
6,791
17,253
7,158
49
3,943
13,310
0
127,163
W
Chaac
26,359
4,328
0
18,799
33,255
39,626
615
8,687
24,568
0
85,163
L
Hercules
KiriaKun
Hercules
9,122
2,310
0
11,803
32,252
41,685
0
7,646
23,188
525
50,879
W
Nox
Oxtor
Nox
17,903
929
0
4,860
12,932
6,330
3,626
5,369
7,563
103,797
0
L
Thoth
PERSIAM
Thoth
16,705
262
209
3,592
21,752
9,356
458
8,980
12,339
101,279
0
L
Cupid
THERAURU
Cupid
2,546
1,287
0
715
6,801
2,412
0
570
6,154
0
27,745
W
Discordia
WsSmooky
Discordia
10,600
787
22
3,670
10,648
3,295
1,036
4,603
6,045
54,631
0
W
18,507
12,784
0
10,614
23,233
8,526
6,693
7,936
15,297
0
124,654
L
11,141
1,753
0
11,429
22,944
9,959
0
2,380
20,017
86
59,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,759
Gold Earned
70,815
550
Minions Killed
717
0
Camps Cleared
0
2,127,978
Distance Traveled
2,672,151
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,504
463
108
4
0
482,097
3
W
Loki
15,161
562
173
6
0
586,361
1
W
Chaac
13,325
494
112
4
0
568,932
4
L
Hercules
10,102
374
96
4
0
454,270
5
W
Nox
15,540
576
199
7
0
583,994
4
L
Thoth
12,466
462
188
7
0
470,723
6
L
Cupid
8,433
312
41
2
0
213,836
0
W
Discordia
12,075
447
67
2
0
481,460
10
W
Skadi
14,714
545
166
6
0
451,404
0
L
Thanatos
12,254
454
117
4
0
507,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role