Player Matchup

Ares
Ares
Platinum III
AdriHz8
Ares
Platinum III
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 122L
1,769 MMR
Solo
Tiamat
Tiamat
Platinum III
Big Pilzzy
Tiamat
Platinum III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
379W - 362L
1,847 MMR
Solo
Hachiman
Hachiman
Gold III
NlCK3434
Hachiman
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 49L
1,775 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
SirQuestionable
Cabrakan
Platinum V
Level 144
God Stats
7W - 10L
1,355 SR
Queue Stats
526W - 513L
1,778 MMR
Solo
Bastet
Bastet
Gold III
mister_Supreme_
Bastet
Gold III
Level 126
God Stats
16W - 3L
1,612 SR
Queue Stats
19W - 6L
1,815 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,493 SR
1,797 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 112
1,444 SR
1,797 MMR
Chronos
Chronos
Platinum IV
Crocology
Chronos
Platinum IV
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
218W - 200L
1,724 MMR
Solo
Sobek
Sobek
Platinum III
FraserScott17x
Sobek
Platinum III
Level 129
God Stats
0W - 6L
1,178 SR
Queue Stats
167W - 161L
1,805 MMR
Solo
Baba Yaga
Baba Yaga
Diamond V
PaulMescal
Baba Yaga
Diamond V
Level 73
God Stats
6W - 6L
1,263 SR
Queue Stats
491W - 496L
1,874 MMR
Solo
Apollo
Apollo
Platinum III
olliebell13
Apollo
Platinum III
Level 148
God Stats
3W - 2L
1,836 SR
Queue Stats
357W - 342L
1,811 MMR
Solo
Awilix
Awilix
Platinum V
shad11
Awilix
Platinum V
Level 124
God Stats
52W - 79L
1,443 SR
Queue Stats
466W - 459L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AdriHz8
Ares
18
6 / 4 / 11
13,345
513
16,541
21,574
21,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
Big Pilzzy
Tiamat
19
5 / 4 / 8
13,363
514
16,211
17,205
13,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
NlCK3434
Hachiman
20
6 / 1 / 10
14,347
552
15,689
20,427
10,272
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
20
5 / 3 / 8
14,308
550
20,066
34,415
39,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 2 / 10
15,155
583
22,761
17,779
8,483
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouSolSetJanusAo Kuang

VS

Bans
NemesisAnhurKhepriCu ChulainnTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Crocology
Chronos
20
3 / 5 / 4
13,301
512
14,910
22,329
9,387
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 5 / 5
10,655
410
10,185
26,590
27,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
PaulMescal
Baba Yaga
20
3 / 7 / 4
13,412
516
14,723
22,632
9,428
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apollo
20
1 / 5 / 8
13,547
521
15,598
22,324
11,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
shad11
Awilix
20
4 / 6 / 5
12,711
489
10,016
23,915
9,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
28
Kills
14
14
Deaths
28
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
AdriHz8
Ares
6
4
11
2.88
W
Tiamat
Big Pilzzy
Tiamat
5
4
8
2.25
L
Chronos
Crocology
Chronos
3
5
4
1
L
3
5
5
1.1
W
Hachiman
NlCK3434
Hachiman
6
1
10
11
L
Baba Yaga
PaulMescal
Baba Yaga
3
7
4
0.71
W
Cabrakan
5
3
8
3
W
6
2
10
5.5
L
Apollo
1
5
8
1
L
Awilix
shad11
Awilix
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,268
Damage
65,432
111,400
Taken
117,790
93,160
Mitigated
66,476
42,290
Healing
32,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
AdriHz8
Ares
16,541
683
0
3,896
21,574
21,250
484
7,649
13,925
41,085
0
W
Tiamat
Big Pilzzy
Tiamat
16,211
1,052
0
4,813
17,205
13,352
663
7,815
9,390
95,296
0
L
Chronos
Crocology
Chronos
14,910
6,245
0
7,911
22,329
9,387
0
12,897
9,260
87,897
0
L
10,185
1,188
0
6,302
26,590
27,207
0
12,658
13,768
22,263
0
W
Hachiman
NlCK3434
Hachiman
15,689
7,719
0
11,005
20,427
10,272
5,575
3,688
16,739
0
103,241
L
Baba Yaga
PaulMescal
Baba Yaga
14,723
1,023
0
5,638
22,632
9,428
546
12,798
9,506
91,625
0
W
Cabrakan
20,066
1,724
516
16,914
34,415
39,803
117
15,979
18,436
95,878
0
W
22,761
4,362
0
5,146
17,779
8,483
6,297
4,801
12,978
0
125,166
L
Apollo
15,598
10,400
0
5,949
22,324
11,307
3,120
7,450
14,744
0
123,060
L
Awilix
shad11
Awilix
10,016
3,545
0
6,432
23,915
9,147
0
6,852
16,913
0
100,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,518
Gold Earned
63,626
685
Minions Killed
632
0
Camps Cleared
0
2,444,660
Distance Traveled
2,418,076
34
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,345
513
22
1
0
473,305
8
W
Tiamat
13,363
514
166
6
0
469,635
4
L
Chronos
13,301
512
118
5
0
427,574
3
L
Sobek
10,655
410
19
1
0
485,146
11
W
Hachiman
14,347
552
154
6
0
478,304
12
L
Baba Yaga
13,412
516
159
6
0
490,864
7
W
Cabrakan
14,308
550
166
6
0
429,072
3
W
Bastet
15,155
583
177
7
0
594,344
7
L
Apollo
13,547
521
188
7
0
463,604
3
L
Awilix
12,711
489
148
6
0
550,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role