Player Matchup

Achilles
Achilles
MCbecorn
Achilles
Level 35
God Stats
3W - 2L
1,500 SR
Queue Stats
312W - 291L
1,526 Elo+
Solo
Arachne
Arachne
PPFOREHEAD
Arachne
Level 25
God Stats
50W - 42L
1,453 SR
Queue Stats
159W - 215L
1,339 Elo+
Party 2
Skadi
Skadi
RaizoKun
Skadi
Level 29
God Stats
0W - 3L
1,198 SR
Queue Stats
89W - 114L
1,416 Elo+
Party 1
Nike
Nike
Skrtt3
Nike
Level 44
God Stats
11W - 13L
1,502 SR
Queue Stats
107W - 133L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
pikmin978
Ah Puch
Level 55
God Stats
8W - 7L
1,490 SR
Queue Stats
188W - 234L
1,296 Elo+
Party 2
Team Averages
Level 38
1,428 SR
1,407 Elo+

VS

Team Averages
Level 41
1,472 SR
1,408 Elo+
Ao Kuang
Ao Kuang
BaljeetC0M
Ao Kuang
Level 29
God Stats
3W - 0L
1,679 SR
Queue Stats
60W - 55L
1,513 Elo+
Party 3
Artio
Artio
HITSTX
Artio
Level 29
God Stats
1W - 1L
1,266 SR
Queue Stats
197W - 241L
1,386 Elo+
Party 4
Set
Set
JoeSwanson907
Set
Level 45
God Stats
10W - 7L
1,543 SR
Queue Stats
89W - 86L
1,461 Elo+
Party 3
Cernunnos
Cernunnos
Pryhmal
Cernunnos
Level 60
God Stats
18W - 21L
1,371 SR
Queue Stats
158W - 221L
1,405 Elo+
Party 4
Sun Wukong
Sun Wukong
thehippo3
Sun Wukong
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MCbecorn
Achilles
12
6 / 7 / 2
8,554
450
8,411
16,903
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
PPFOREHEAD
Arachne
14
2 / 5 / 4
8,920
469
6,907
14,182
5,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
RaizoKun
Skadi
13
1 / 7 / 0
8,353
440
5,618
11,567
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
Skrtt3
Nike
16
4 / 8 / 0
10,468
551
9,797
20,938
14,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
pikmin978
Ah Puch
15
3 / 7 / 4
9,677
509
13,508
14,026
4,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BaljeetC0M
Ao Kuang
19
16 / 3 / 6
11,817
622
17,490
14,822
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
HITSTX
Artio
15
3 / 4 / 14
9,493
500
5,169
20,669
18,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

18
6 / 3 / 7
11,174
588
13,525
17,055
10,582
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
Pryhmal
Cernunnos
16
8 / 6 / 10
10,122
533
18,032
17,244
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
thehippo3
Sun Wukong
2
0 / 0 / 0
5,491
289
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
16
Kills
33
34
Deaths
16
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
BaljeetC0M
Ao Kuang
16
3
6
6.33
W
Artio
HITSTX
Artio
3
4
14
2.5
W
6
3
7
3.17
L
Achilles
MCbecorn
Achilles
6
7
2
1
L
Arachne
PPFOREHEAD
Arachne
2
5
4
0.8
W
Cernunnos
Pryhmal
Cernunnos
8
6
10
2.17
L
Skadi
RaizoKun
Skadi
1
7
0
0.14
L
Nike
Skrtt3
Nike
4
8
0
0.5
L
Ah Puch
pikmin978
Ah Puch
3
7
4
0.71
W
Sun Wukong
thehippo3
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,241
Damage
54,216
77,616
Taken
69,790
41,589
Mitigated
42,503
14,508
Healing
23,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
BaljeetC0M
Ao Kuang
17,490
4,621
0
4,936
14,822
6,868
2,498
3,440
11,357
72,684
0
W
Artio
HITSTX
Artio
5,169
1,691
246
6,117
20,669
18,198
1,029
6,344
14,125
18,827
0
W
13,525
6,477
0
6,419
17,055
10,582
476
2,622
14,083
0
78,923
L
Achilles
MCbecorn
Achilles
8,411
1,485
0
1,905
16,903
12,580
298
5,873
11,030
232
18,408
L
Arachne
PPFOREHEAD
Arachne
6,907
4,150
0
4,100
14,182
5,916
62
5,776
8,406
0
50,742
W
Cernunnos
Pryhmal
Cernunnos
18,032
12,163
0
5,895
17,244
6,855
1,801
3,304
13,915
0
73,018
L
Skadi
RaizoKun
Skadi
5,618
2,888
0
362
11,567
3,411
0
3,122
8,445
0
44,904
L
Nike
Skrtt3
Nike
9,797
2,379
0
3,542
20,938
14,929
1,144
4,241
16,697
7,322
52,141
L
Ah Puch
pikmin978
Ah Puch
13,508
1,553
0
4,599
14,026
4,753
1,053
3,647
10,379
54,667
0
W
Sun Wukong
thehippo3
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,972
Gold Earned
48,097
368
Minions Killed
424
0
Camps Cleared
0
1,757,020
Distance Traveled
1,431,110
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,817
622
122
6
0
375,302
2
W
Artio
9,493
500
27
1
0
386,095
4
W
Set
11,174
588
144
8
0
338,497
0
L
Achilles
8,554
450
25
1
0
373,516
3
L
Arachne
8,920
469
86
5
0
381,337
1
W
Cernunnos
10,122
533
131
7
0
318,485
1
L
Skadi
8,353
440
66
3
0
331,248
0
L
Nike
10,468
551
102
5
0
307,948
0
L
Ah Puch
9,677
509
89
5
0
362,971
0
W
Sun Wukong
5,491
289
0
0
0
12,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role