Player Matchup

Chiron
Chiron
DanmeatrulesBll
Chiron
Level 124
God Stats
1W - 1L
1,332 SR
Queue Stats
64W - 66L
1,398 Elo+
Solo
Cerberus
Cerberus
ERICKPLAYER
Cerberus
Level 125
God Stats
21W - 6L
1,897 SR
Queue Stats
242W - 210L
1,487 Elo+
Party 2
Chang'e
Chang'e
El_Koala_Feliz
Chang'e
Level 126
God Stats
68W - 86L
1,526 SR
Queue Stats
775W - 727L
1,532 Elo+
Solo
He Bo
He Bo
FNX_TpMBrL
He Bo
Level 152
God Stats
18W - 18L
1,532 SR
Queue Stats
622W - 650L
1,457 Elo+
Solo
Arachne
Arachne
crislt13
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 127
1,557 SR
1,475 Elo+

VS

Team Averages
Level 103
1,568 SR
1,509 Elo+
Tiamat
Tiamat
 
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Eazy1C1
Osiris
Level 122
God Stats
18W - 13L
1,462 SR
Queue Stats
361W - 353L
1,512 Elo+
Party 1
Sobek
Sobek
KnobGawbler
Sobek
Level 63
God Stats
7W - 12L
1,390 SR
Queue Stats
19W - 22L
1,475 Elo+
Solo
Fenrir
Fenrir
Pwner_Man
Fenrir
Level 116
God Stats
5W - 7L
1,860 SR
Queue Stats
130W - 125L
1,517 Elo+
Party 1
Chiron
Chiron
xBigDaddyJuicex
Chiron
Level 129
God Stats
24W - 18L
1,626 SR
Queue Stats
582W - 557L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,689
632
6,196
3,364
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
ERICKPLAYER
Cerberus
9
2 / 0 / 3
5,576
620
4,275
6,801
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 2
5,057
562
4,014
5,267
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
10
1 / 1 / 3
5,835
648
2,000
3,445
1,148
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
crislt13
Arachne
10
2 / 1 / 0
5,631
626
686
5,500
1,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
4
0 / 0 / 0
3,855
428
289
778
181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Osiris
Eazy1C1
Osiris
9
2 / 2 / 0
5,170
574
2,124
5,299
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 2 / 0
4,597
511
2,704
7,429
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Pwner_Man
Fenrir
9
1 / 2 / 2
5,151
572
1,773
6,562
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
4,022
447
3,262
5,439
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
4
4
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
3
0
2
4
W
Cerberus
ERICKPLAYER
Cerberus
2
0
3
3.5
L
Osiris
Eazy1C1
Osiris
2
2
0
1
W
0
2
2
0.5
W
He Bo
1
1
3
2.5
L
1
2
0
0.5
L
Fenrir
Pwner_Man
Fenrir
1
2
2
1
W
Arachne
crislt13
Arachne
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,171
Damage
10,152
24,377
Taken
25,507
7,618
Mitigated
10,031
12,212
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
289
40
0
198
778
181
0
317
461
7,226
0
W
6,196
2,855
442
2,615
3,364
935
464
810
2,554
0
32,920
W
Cerberus
ERICKPLAYER
Cerberus
4,275
672
0
3,126
6,801
2,626
166
1,425
5,376
15,316
0
L
Osiris
Eazy1C1
Osiris
2,124
494
0
1,740
5,299
3,581
120
2,493
2,436
0
18,090
W
4,014
257
459
1,944
5,267
1,316
599
0
5,267
20,598
0
W
He Bo
2,000
63
0
1,586
3,445
1,148
589
682
2,687
26,702
0
L
2,704
377
0
3,274
7,429
3,031
0
2,439
4,990
10,222
0
L
Fenrir
Pwner_Man
Fenrir
1,773
742
0
2,090
6,562
2,061
0
2,089
4,333
0
17,934
W
Arachne
crislt13
Arachne
686
571
0
2,040
5,500
1,593
250
0
5,500
0
27,334
L
3,262
1,272
182
2,746
5,439
1,177
0
2,441
2,998
0
16,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,788
Gold Earned
22,795
267
Minions Killed
146
0
Camps Cleared
0
855,587
Distance Traveled
764,803
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,855
428
13
1
0
71,970
1
W
Chiron
5,689
632
54
6
0
160,312
1
W
Cerberus
5,576
620
51
6
0
174,069
4
L
Osiris
5,170
574
43
5
0
154,437
1
W
Chang'e
5,057
562
46
5
0
181,934
1
W
He Bo
5,835
648
59
7
0
155,068
1
L
Sobek
4,597
511
19
2
0
196,726
4
L
Fenrir
5,151
572
46
5
0
202,033
3
W
Arachne
5,631
626
57
6
0
184,204
0
L
Chiron
4,022
447
25
3
0
139,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role