Player Matchup

Ganesha
Ganesha
Drainelame
Ganesha
Level 24
God Stats
2W - 1L
1,705 SR
Queue Stats
8W - 4L
1,551 Elo+
Party 2
Ao Kuang
Ao Kuang
Natouille
Ao Kuang
Level 25
God Stats
1W - 2L
1,273 SR
Queue Stats
12W - 9L
1,551 Elo+
Party 2
Ullr
Ullr
Rhezax
Ullr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,551 Elo+
Party 2
Danzaburou
Danzaburou
Schmony
Danzaburou
Level 25
God Stats
4W - 5L
1,174 SR
Queue Stats
102W - 80L
1,531 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheEverFrost
Cu Chulainn
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 132L
1,521 Elo+
Solo
Team Averages
Level 26
1,430 SR
1,541 Elo+

VS

Team Averages
Level 10
1,525 SR
1,510 Elo+
Ymir
Ymir
KutubarePanda
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,667 Elo+
Party 1
Kukulkan
Kukulkan
Ljanmieee
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,387 Elo+
Solo
Neith
Neith
PYR097
Neith
Level 7
God Stats
10W - 5L
1,618 SR
Queue Stats
27W - 11L
1,667 Elo+
Party 1
Thanatos
Thanatos
ReactSenpai
Thanatos
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 48L
1,704 Elo+
Solo
Osiris
Osiris
yarley06
Osiris
Level 7
God Stats
1W - 1L
1,506 SR
Queue Stats
3W - 8L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Drainelame
Ganesha
9
1 / 1 / 7
6,047
504
2,854
6,109
2,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
Natouille
Ao Kuang
11
12 / 1 / 2
7,666
639
7,084
8,266
2,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
Rhezax
Ullr
10
4 / 5 / 4
6,507
542
6,765
8,083
2,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Schmony
Danzaburou
11
0 / 1 / 3
6,581
548
2,125
3,884
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
TheEverFrost
Cu Chulainn
12
1 / 1 / 3
6,996
583
2,908
6,533
3,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 3
5,970
498
5,468
10,984
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Ljanmieee
Kukulkan
4
0 / 3 / 0
4,238
353
1,391
1,838
473
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Neith
PYR097
Neith
11
3 / 2 / 1
6,300
525
1,463
3,040
616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
ReactSenpai
Thanatos
12
4 / 2 / 0
7,107
592
5,583
9,816
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Osiris
yarley06
Osiris
10
0 / 5 / 2
5,203
434
3,469
7,534
4,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
8
9
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Drainelame
Ganesha
1
1
7
4.5
L
1
6
3
0.42
L
Kukulkan
Ljanmieee
Kukulkan
0
3
0
0
W
Ao Kuang
Natouille
Ao Kuang
12
1
2
13
L
Neith
PYR097
Neith
3
2
1
1.75
L
Thanatos
ReactSenpai
Thanatos
4
2
0
2
W
Ullr
Rhezax
Ullr
4
5
4
1.2
W
Danzaburou
Schmony
Danzaburou
0
1
3
1.5
W
Cu Chulainn
TheEverFrost
Cu Chulainn
1
1
3
2.5
L
Osiris
yarley06
Osiris
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,736
Damage
17,374
32,875
Taken
33,212
11,838
Mitigated
13,286
12,100
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Drainelame
Ganesha
2,854
688
0
2,938
6,109
2,776
250
2,019
4,090
11,046
0
L
5,468
1,938
0
945
10,984
4,665
220
4,941
6,043
26,528
0
L
Kukulkan
Ljanmieee
Kukulkan
1,391
672
0
0
1,838
473
0
785
1,053
5,661
0
W
Ao Kuang
Natouille
Ao Kuang
7,084
2,341
0
3,385
8,266
2,534
0
2,095
6,171
29,563
0
L
Neith
PYR097
Neith
1,463
557
0
1,180
3,040
616
0
247
2,793
0
25,344
L
Thanatos
ReactSenpai
Thanatos
5,583
2,140
0
9,306
9,816
3,451
0
608
9,208
0
41,157
W
Ullr
Rhezax
Ullr
6,765
3,603
0
1,680
8,083
2,326
750
2,576
5,507
0
27,252
W
Danzaburou
Schmony
Danzaburou
2,125
1,012
0
1,785
3,884
1,096
341
169
3,715
0
43,182
W
Cu Chulainn
TheEverFrost
Cu Chulainn
2,908
639
0
2,312
6,533
3,106
31
0
6,533
2,237
31,285
L
Osiris
yarley06
Osiris
3,469
1,031
0
0
7,534
4,081
0
3,535
3,999
0
19,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
28,818
277
Minions Killed
233
0
Camps Cleared
0
1,027,124
Distance Traveled
845,771
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,047
504
3
0
0
215,923
0
L
Ymir
5,970
498
46
4
0
172,775
3
L
Kukulkan
4,238
353
12
1
0
79,748
0
W
Ao Kuang
7,666
639
47
4
0
229,268
0
L
Neith
6,300
525
51
4
0
155,663
3
L
Thanatos
7,107
592
89
7
0
230,347
2
W
Ullr
6,507
542
43
4
0
185,433
0
W
Danzaburou
6,581
548
106
9
0
187,211
3
W
Cu Chulainn
6,996
583
78
7
0
209,289
4
L
Osiris
5,203
434
35
3
0
207,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role