Player Matchup

Jormungandr
Jormungandr
Sephric
Jormungandr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,002 Elo+
Party 2
Ra
Ra
TnNuke
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,002 Elo+
Party 2
Sun Wukong
Sun Wukong
lankTron3000
Sun Wukong
Level 7
God Stats
3W - 6L
1,058 SR
Queue Stats
3W - 6L
1,002 Elo+
Party 2
Team Averages
Level 59
1,353 SR
1,002 Elo+

VS

Team Averages
Level 6
1,393 SR
1,202 Elo+
Cthulhu
Cthulhu
FlyGuyTy400
Cthulhu
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 54L
1,045 Elo+
Solo
Tsukuyomi
Tsukuyomi
KrypticWare
Tsukuyomi
Level 5
God Stats
0W - 2L
1,178 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Kukulkan
Kukulkan
TheLitROOSTER
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sephric
Jormungandr
14
5 / 5 / 11
10,931
683
10,962
14,438
10,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ra
15
8 / 1 / 10
11,670
729
15,058
8,938
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
lankTron3000
Sun Wukong
15
7 / 2 / 11
11,625
727
10,798
11,877
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FlyGuyTy400
Cthulhu
11
2 / 9 / 3
9,525
595
7,387
20,958
15,940
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes

Shoes

+6%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
KrypticWare
Tsukuyomi
12
2 / 7 / 2
9,879
617
3,146
13,039
4,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TheLitROOSTER
Kukulkan
14
2 / 4 / 4
9,727
608
13,512
10,516
3,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
20
Kills
6
8
Deaths
20
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FlyGuyTy400
Cthulhu
2
9
3
0.39
L
Tsukuyomi
KrypticWare
Tsukuyomi
2
7
2
0.43
W
Jormungandr
Sephric
Jormungandr
5
5
11
2.1
L
Kukulkan
TheLitROOSTER
Kukulkan
2
4
4
1
W
Ra
8
1
10
13
W
Sun Wukong
lankTron3000
Sun Wukong
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,818
Damage
24,045
35,253
Taken
44,513
22,007
Mitigated
24,255
12,284
Healing
2,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FlyGuyTy400
Cthulhu
7,387
1,011
55
1,433
20,958
15,940
0
11,749
8,603
25,891
0
L
Tsukuyomi
KrypticWare
Tsukuyomi
3,146
770
0
746
13,039
4,630
0
6,427
6,281
65
18,337
W
Jormungandr
Sephric
Jormungandr
10,962
3,152
0
298
14,438
10,104
457
7,022
6,621
38,138
0
L
Kukulkan
TheLitROOSTER
Kukulkan
13,512
1,119
0
0
10,516
3,685
0
7,260
2,973
51,285
0
W
Ra
15,058
1,487
2,822
4,993
8,938
3,477
1,221
5,419
3,519
57,497
0
W
Sun Wukong
lankTron3000
Sun Wukong
10,798
2,925
0
4,171
11,877
8,426
767
8,592
3,285
0
22,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
29,131
155
Minions Killed
119
0
Camps Cleared
0
795,768
Distance Traveled
684,513
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,525
595
23
1
0
189,664
2
L
Tsukuyomi
9,879
617
25
2
0
258,456
6
W
Jormungandr
10,931
683
41
3
0
236,283
0
L
Kukulkan
9,727
608
71
4
0
236,393
0
W
Ra
11,670
729
96
6
0
291,348
0
W
Sun Wukong
11,625
727
18
1
0
268,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role