Player Matchup

Baron Samedi
Baron Samedi
ItsTaIon
Baron Samedi
Level 35
God Stats
1W - 0L
1,338 SR
Queue Stats
11W - 18L
1,609 Elo+
Party 1
Hachiman
Hachiman
Jungle2CAT
Hachiman
Level 28
God Stats
2W - 5L
1,409 SR
Queue Stats
27W - 34L
1,500 Elo+
Party 1
Cerberus
Cerberus
LeJellyJames
Cerberus
Level 28
God Stats
14W - 16L
1,918 SR
Queue Stats
55W - 73L
1,609 Elo+
Party 1
Team Averages
Level 30
1,555 SR
1,573 Elo+

VS

Team Averages
Level 17
1,420 SR
1,450 Elo+
Bacchus
Bacchus
ABORAWATOBONAST
Bacchus
Level 20
God Stats
42W - 31L
1,506 SR
Queue Stats
283W - 305L
1,350 Elo+
Party 2
Susano
Susano
YC_Daninking
Susano
Level 3
God Stats
4W - 1L
1,302 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 2
Hachiman
Hachiman
casey_r22r_
Hachiman
Level 29
God Stats
0W - 1L
1,454 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsTaIon
Baron Samedi
13
7 / 4 / 12
11,334
756
10,683
10,240
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Jungle2CAT
Hachiman
17
17 / 2 / 7
13,090
873
21,020
16,384
6,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
LeJellyJames
Cerberus
12
1 / 2 / 18
10,666
711
6,204
14,626
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 4
10,695
713
11,267
21,032
25,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
12
4 / 10 / 1
10,050
670
9,687
16,364
4,754
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
casey_r22r_
Hachiman
13
0 / 10 / 5
9,355
624
8,379
13,700
5,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
25
Kills
7
8
Deaths
25
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Baron Samedi
ItsTaIon
Baron Samedi
7
4
12
3.25
W
Hachiman
Jungle2CAT
Hachiman
17
2
7
10.25
W
Cerberus
LeJellyJames
Cerberus
1
2
18
5
L
Susano
4
10
1
0.45
L
Hachiman
casey_r22r_
Hachiman
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,907
Damage
29,333
41,250
Taken
51,096
24,399
Mitigated
35,323
16,499
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,267
759
0
3,290
21,032
25,166
0
6,729
13,911
35,527
0
W
Baron Samedi
ItsTaIon
Baron Samedi
10,683
820
785
2,462
10,240
4,427
600
4,868
5,372
40,136
0
W
Hachiman
Jungle2CAT
Hachiman
21,020
15,915
0
8,905
16,384
6,001
2,257
3,112
13,272
0
50,134
W
Cerberus
LeJellyJames
Cerberus
6,204
368
0
4,347
14,626
13,971
432
3,370
11,256
23,100
0
L
Susano
9,687
2,229
0
0
16,364
4,754
0
5,703
10,466
0
23,326
L
Hachiman
casey_r22r_
Hachiman
8,379
3,848
0
228
13,700
5,403
0
3,959
9,622
0
41,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,090
Gold Earned
30,100
162
Minions Killed
104
0
Camps Cleared
0
759,893
Distance Traveled
705,802
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,695
713
20
1
0
253,787
0
W
Baron Samedi
11,334
756
50
3
0
250,391
0
W
Hachiman
13,090
873
64
4
0
236,284
0
W
Cerberus
10,666
711
48
3
0
273,218
3
L
Susano
10,050
670
28
2
0
237,752
0
L
Hachiman
9,355
624
56
4
0
214,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role