Player Matchup

Cu Chulainn
Cu Chulainn
AuraLike
Cu Chulainn
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 109L
1,556 Elo+
Solo
Rama
Rama
Perspective
Rama
Level 156
God Stats
21W - 18L
1,433 SR
Queue Stats
1,777W - 1,339L
1,629 Elo+
Party 2
Tyr
Tyr
SafetyAlwaysOff
Tyr
Level 157
God Stats
11W - 13L
1,301 SR
Queue Stats
1,586W - 1,120L
1,648 Elo+
Party 2
Ne Zha
Ne Zha
SubRogue
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TheMossiah
Medusa
Level 126
God Stats
8W - 6L
1,832 SR
Queue Stats
477W - 497L
1,657 Elo+
Solo
Team Averages
Level 151
1,513 SR
1,598 Elo+

VS

Team Averages
Level 141
1,421 SR
1,627 Elo+
Geb
Geb
FnVagabond
Geb
Level 118
God Stats
1W - 0L
1,715 SR
Queue Stats
106W - 72L
1,780 Elo+
Party 1
Sylvanus
Sylvanus
Khxnsu
Sylvanus
Level 144
God Stats
2W - 3L
1,222 SR
Queue Stats
167W - 158L
1,561 Elo+
Solo
The Morrigan
The Morrigan
MegaMeagan
The Morrigan
Level 134
God Stats
3W - 1L
1,305 SR
Queue Stats
291W - 253L
1,572 Elo+
Solo
Nemesis
Nemesis
Nugatoryy_
Nemesis
Level 147
God Stats
2W - 2L
1,700 SR
Queue Stats
176W - 139L
1,686 Elo+
Party 1
Chaac
Chaac
SuperiorPlay
Chaac
Level 160
God Stats
1W - 3L
1,160 SR
Queue Stats
114W - 118L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AuraLike
Cu Chulainn
17
3 / 2 / 4
9,295
715
10,435
18,596
12,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 2 / 6
8,619
663
11,905
8,657
3,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
2 / 3 / 5
9,129
702
7,417
19,128
23,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
SubRogue
Ne Zha
15
0 / 4 / 5
8,503
654
11,758
11,899
5,193
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Medusa
TheMossiah
Medusa
15
4 / 7 / 4
9,630
741
16,981
13,525
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 12
10,451
804
9,139
19,637
32,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sylvanus
Khxnsu
Sylvanus
17
2 / 2 / 11
10,590
815
10,219
17,335
27,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
MegaMeagan
The Morrigan
16
3 / 3 / 8
10,019
771
16,402
6,650
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Nugatoryy_
Nemesis
18
5 / 1 / 11
10,737
826
14,765
16,096
23,100
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 1 / 11
10,604
816
10,939
14,725
23,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
9
Kills
18
18
Deaths
9
24
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AuraLike
Cu Chulainn
3
2
4
2.5
W
2
2
12
4
W
Sylvanus
Khxnsu
Sylvanus
2
2
11
3.75
W
The Morrigan
MegaMeagan
The Morrigan
3
3
8
2.33
W
Nemesis
Nugatoryy_
Nemesis
5
1
11
10.5
L
0
2
6
1.5
L
2
3
5
1.5
L
Ne Zha
SubRogue
Ne Zha
0
4
5
0.63
W
6
1
11
11.5
L
Medusa
TheMossiah
Medusa
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,496
Damage
61,464
71,805
Taken
74,443
51,539
Mitigated
111,217
25,477
Healing
40,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AuraLike
Cu Chulainn
10,435
1,012
0
6,225
18,596
12,798
363
6,371
11,817
0
27,635
W
9,139
1,363
2,589
2,257
19,637
32,975
668
0
19,637
20,324
0
W
Sylvanus
Khxnsu
Sylvanus
10,219
1,401
14,609
5,882
17,335
27,735
864
0
17,335
14,171
0
W
The Morrigan
MegaMeagan
The Morrigan
16,402
4,335
2,277
413
6,650
3,655
2,047
0
6,639
29,576
9,398
W
Nemesis
Nugatoryy_
Nemesis
14,765
4,386
1,569
2,386
16,096
23,100
1,422
0
16,096
0
23,915
L
11,905
9,327
2,067
2,701
8,657
3,877
493
3,531
5,005
0
26,703
L
7,417
786
1,112
6,742
19,128
23,710
0
8,642
9,986
0
17,528
L
Ne Zha
SubRogue
Ne Zha
11,758
1,624
1,524
3,283
11,899
5,193
748
3,741
8,066
0
28,517
W
10,939
1,533
4,391
4,373
14,725
23,752
749
0
14,725
0
27,724
L
Medusa
TheMossiah
Medusa
16,981
6,137
663
1,160
13,525
5,961
0
5,978
7,329
0
32,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,176
Gold Earned
52,401
147
Minions Killed
135
0
Camps Cleared
0
1,132,084
Distance Traveled
1,147,924
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,295
715
26
2
0
243,394
1
W
Geb
10,451
804
17
1
0
223,777
0
W
Sylvanus
10,590
815
12
1
0
224,052
3
W
The Morrigan
10,019
771
68
5
0
202,809
0
W
Nemesis
10,737
826
18
1
0
239,342
3
L
Rama
8,619
663
44
3
0
220,372
2
L
Tyr
9,129
702
13
1
0
224,682
3
L
Ne Zha
8,503
654
25
2
0
244,951
2
W
Chaac
10,604
816
20
2
0
257,944
2
L
Medusa
9,630
741
39
3
0
198,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role