Player Matchup

Anubis
Anubis
Bampai
Anubis
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 10L
1,417 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dragbows
Tsukuyomi
Level 36
God Stats
10W - 5L
1,452 SR
Queue Stats
97W - 99L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Dsasboy
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ImmortalXI
Guan Yu
Level 16
God Stats
9W - 5L
1,572 SR
Queue Stats
14W - 16L
1,393 Elo+
Party 1
Cerberus
Cerberus
Mochex
Cerberus
Level 99
God Stats
7W - 7L
1,500 SR
Queue Stats
83W - 69L
1,546 Elo+
Party 1
Team Averages
Level 48
1,505 SR
1,455 Elo+

VS

Team Averages
Level 29
1,498 SR
1,381 Elo+
Sun Wukong
Sun Wukong
Jaibelpjg
Sun Wukong
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
10W - 16L
1,115 Elo+
Solo
Cerberus
Cerberus
Nextoro
Cerberus
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
WuVic
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 2
Raijin
Raijin
Younes360pro
Raijin
Level 102
God Stats
1W - 1L
1,468 SR
Queue Stats
28W - 25L
1,529 Elo+
Party 2
Neith
Neith
axelfirst
Neith
Level 8
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bampai
Anubis
12
3 / 4 / 6
8,050
503
8,629
8,545
3,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Dragbows
Tsukuyomi
15
10 / 0 / 1
9,785
612
8,269
8,075
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Dsasboy
Danzaburou
17
15 / 0 / 2
11,101
694
14,304
7,846
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Guan Yu
ImmortalXI
Guan Yu
14
3 / 0 / 7
8,732
546
5,194
6,456
4,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Mochex
Cerberus
14
1 / 1 / 10
8,758
547
5,109
13,464
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jaibelpjg
Sun Wukong
11
0 / 4 / 3
7,042
440
1,928
8,523
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Nextoro
Cerberus
9
0 / 8 / 3
6,018
376
4,498
15,236
5,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
WuVic
Guan Yu
9
0 / 7 / 2
6,120
383
2,684
9,764
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
13
4 / 3 / 0
7,881
493
9,083
10,198
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
axelfirst
Neith
10
1 / 10 / 2
6,382
399
6,014
10,750
2,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
32
Kills
5
5
Deaths
32
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bampai
Anubis
3
4
6
1.5
W
Tsukuyomi
Dragbows
Tsukuyomi
10
0
1
10.5
W
Danzaburou
Dsasboy
Danzaburou
15
0
2
16
W
Guan Yu
ImmortalXI
Guan Yu
3
0
7
6.5
L
Sun Wukong
Jaibelpjg
Sun Wukong
0
4
3
0.38
W
Cerberus
Mochex
Cerberus
1
1
10
6
L
Cerberus
Nextoro
Cerberus
0
8
3
0.19
L
Guan Yu
WuVic
Guan Yu
0
7
2
0.14
L
Raijin
4
3
0
1.33
L
Neith
axelfirst
Neith
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,505
Damage
24,207
44,386
Taken
54,471
23,878
Mitigated
20,912
16,684
Healing
6,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bampai
Anubis
8,629
878
0
2,593
8,545
3,896
701
4,934
3,222
29,152
0
W
Tsukuyomi
Dragbows
Tsukuyomi
8,269
1,304
0
3,062
8,075
3,535
987
1,526
6,448
0
56,298
W
Danzaburou
Dsasboy
Danzaburou
14,304
6,648
0
5,154
7,846
2,789
4,343
1,967
5,839
0
75,468
W
Guan Yu
ImmortalXI
Guan Yu
5,194
886
660
1,838
6,456
4,301
1,188
1,411
4,565
0
32,305
L
Sun Wukong
Jaibelpjg
Sun Wukong
1,928
441
0
2,059
8,523
3,325
422
87
8,436
0
37,854
W
Cerberus
Mochex
Cerberus
5,109
203
0
3,377
13,464
9,357
185
2,994
10,356
48,874
0
L
Cerberus
Nextoro
Cerberus
4,498
330
0
2,288
15,236
5,877
328
3,291
11,895
15,534
0
L
Guan Yu
WuVic
Guan Yu
2,684
384
35
764
9,764
5,989
0
2,095
7,369
0
15,407
L
Raijin
9,083
440
0
870
10,198
2,929
276
4,850
5,323
47,132
0
L
Neith
axelfirst
Neith
6,014
3,341
0
736
10,750
2,792
1,715
3,415
7,335
0
32,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,426
Gold Earned
33,443
490
Minions Killed
325
0
Camps Cleared
0
1,523,966
Distance Traveled
1,290,657
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,050
503
49
3
0
241,383
0
W
Tsukuyomi
9,785
612
124
8
0
335,502
0
W
Danzaburou
11,101
694
133
8
0
316,114
4
W
Guan Yu
8,732
546
60
4
0
303,190
0
L
Sun Wukong
7,042
440
86
5
0
306,657
1
W
Cerberus
8,758
547
124
8
0
327,777
3
L
Cerberus
6,018
376
46
3
0
258,009
0
L
Guan Yu
6,120
383
31
2
0
232,031
0
L
Raijin
7,881
493
102
6
0
251,125
3
L
Neith
6,382
399
60
4
0
242,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role