Player Matchup

Loki
Loki
Luijø
Loki
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Sharith
Cthulhu
Level 9
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
hsuh
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,443 SR
1,500 Elo+

VS

Team Averages
Level 59
1,586 SR
1,623 Elo+
Aphrodite
Aphrodite
AymenBz4
Aphrodite
Level 9
God Stats
2W - 0L
1,642 SR
Queue Stats
2W - 1L
1,324 Elo+
Solo
Cerberus
Cerberus
Miraz
Cerberus
Level 156
God Stats
3W - 0L
1,615 SR
Queue Stats
35W - 17L
1,819 Elo+
Party 2
Nemesis
Nemesis
SmurfTrollin
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Luijø
Loki
11
1 / 6 / 4
8,368
644
6,188
11,479
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Sharith
Cthulhu
12
3 / 5 / 2
8,854
681
14,113
18,357
8,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
hsuh
Skadi
10
1 / 6 / 0
7,709
593
6,928
10,132
2,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AymenBz4
Aphrodite
13
3 / 3 / 14
9,529
733
9,581
11,890
6,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Miraz
Cerberus
13
6 / 1 / 7
10,436
803
10,771
12,050
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
SmurfTrollin
Nemesis
14
8 / 1 / 8
10,360
797
11,753
13,167
5,954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
5
Kills
17
17
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AymenBz4
Aphrodite
3
3
14
3.33
L
Loki
Luijø
Loki
1
6
4
0.5
W
Cerberus
Miraz
Cerberus
6
1
7
9.5
L
Cthulhu
Sharith
Cthulhu
3
5
2
0.8
W
Nemesis
SmurfTrollin
Nemesis
8
1
8
12
L
Skadi
hsuh
Skadi
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,229
Damage
32,105
39,968
Taken
37,107
13,255
Mitigated
25,622
3,898
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AymenBz4
Aphrodite
9,581
705
7,909
7,646
11,890
6,813
608
5,524
6,366
37,147
0
L
Loki
Luijø
Loki
6,188
1,555
652
1,419
11,479
2,728
0
5,859
5,620
0
21,954
W
Cerberus
Miraz
Cerberus
10,771
1,165
0
2,757
12,050
12,855
641
3,911
8,139
38,503
0
L
Cthulhu
Sharith
Cthulhu
14,113
1,020
61
1,516
18,357
8,159
0
9,555
8,802
30,156
0
W
Nemesis
SmurfTrollin
Nemesis
11,753
5,211
0
1,367
13,167
5,954
1,642
4,746
8,421
0
44,992
L
Skadi
hsuh
Skadi
6,928
1,991
0
250
10,132
2,368
0
5,015
5,117
0
25,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
30,325
113
Minions Killed
194
0
Camps Cleared
0
698,831
Distance Traveled
704,662
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,529
733
61
5
0
200,265
5
L
Loki
8,368
644
37
3
0
229,531
4
W
Cerberus
10,436
803
70
5
0
231,638
1
L
Cthulhu
8,854
681
40
3
0
245,476
0
W
Nemesis
10,360
797
63
5
0
272,759
4
L
Skadi
7,709
593
36
3
0
223,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role