Player Matchup

Sun Wukong
Sun Wukong
DWade3ZFlash
Sun Wukong
Level 87
God Stats
1W - 2L
1,396 SR
Queue Stats
39W - 40L
1,565 Elo+
Party 1
Hou Yi
Hou Yi
Frenzy714
Hou Yi
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 36L
1,555 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jmwych
Kumbhakarna
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 54L
1,583 Elo+
Party 1
Artio
Artio
MildSauceHero
Artio
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 30L
1,577 Elo+
Party 1
Merlin
Merlin
TheKursedKing
Merlin
Level 115
God Stats
2W - 2L
1,717 SR
Queue Stats
45W - 46L
1,613 Elo+
Party 1
Team Averages
Level 96
1,523 SR
1,579 Elo+

VS

Team Averages
Level 118
1,519 SR
1,508 Elo+
Nike
Nike
BrandoBrakin
Nike
Level 135
God Stats
2W - 4L
1,576 SR
Queue Stats
147W - 149L
1,535 Elo+
Party 2
Hachiman
Hachiman
TowgaSVO
Hachiman
Level 78
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 70L
1,451 Elo+
Party 2
Zeus
Zeus
killakel23
Zeus
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 35L
1,530 Elo+
Solo
Hun Batz
Hun Batz
mesipropí
Hun Batz
Level 142
God Stats
1W - 0L
1,522 SR
Queue Stats
37W - 35L
1,579 Elo+
Solo
Khepri
Khepri
syfer_eray
Khepri
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DWade3ZFlash
Sun Wukong
17
2 / 8 / 10
10,902
574
11,339
23,296
18,754
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
Frenzy714
Hou Yi
20
7 / 7 / 5
13,033
686
19,729
19,983
9,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Jmwych
Kumbhakarna
19
3 / 6 / 11
12,561
661
7,443
27,743
33,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
4 / 5 / 12
13,028
686
17,111
27,383
43,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
1 / 4 / 13
12,175
641
23,911
21,099
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 18
13,458
708
17,869
28,153
32,191
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
TowgaSVO
Hachiman
20
5 / 4 / 13
13,010
685
14,299
13,763
7,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 3 / 15
14,915
785
35,153
12,691
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
mesipropí
Hun Batz
20
9 / 5 / 18
13,674
720
31,785
25,105
16,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
syfer_eray
Khepri
20
1 / 1 / 22
12,181
641
11,076
23,075
23,323
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
116
17
Kills
30
30
Deaths
17
51
Assists
86
Player
Kills
Deaths
Assists
KDA
W
2
4
18
2.75
L
Sun Wukong
DWade3ZFlash
Sun Wukong
2
8
10
0.88
L
Hou Yi
Frenzy714
Hou Yi
7
7
5
1.36
L
Kumbhakarna
Jmwych
Kumbhakarna
3
6
11
1.42
L
4
5
12
2
L
1
4
13
1.88
W
Hachiman
TowgaSVO
Hachiman
5
4
13
2.88
W
13
3
15
6.83
W
Hun Batz
mesipropí
Hun Batz
9
5
18
3.6
W
Khepri
syfer_eray
Khepri
1
1
22
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,533
Damage
110,182
119,504
Taken
102,787
118,787
Mitigated
86,035
45,345
Healing
45,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,869
2,493
6,469
6,511
28,153
32,191
483
13,826
13,970
0
33,611
L
Sun Wukong
DWade3ZFlash
Sun Wukong
11,339
1,564
1,917
4,215
23,296
18,754
561
8,729
14,417
0
16,941
L
Hou Yi
Frenzy714
Hou Yi
19,729
10,315
4,321
3,147
19,983
9,736
1,002
10,107
9,751
0
45,170
L
Kumbhakarna
Jmwych
Kumbhakarna
7,443
811
3,245
3,797
27,743
33,858
363
8,803
18,549
12,760
0
L
17,111
1,760
7,144
8,731
27,383
43,327
669
9,365
17,792
29,386
0
L
23,911
755
3,933
4,895
21,099
13,112
470
9,225
11,774
64,576
0
W
Hachiman
TowgaSVO
Hachiman
14,299
8,825
2,331
2,777
13,763
7,235
2,017
7,336
5,674
0
34,480
W
35,153
915
3,160
4,197
12,691
6,477
1,366
5,780
6,771
73,686
0
W
Hun Batz
mesipropí
Hun Batz
31,785
3,992
1,451
6,408
25,105
16,809
1,751
11,336
13,619
0
47,943
W
Khepri
syfer_eray
Khepri
11,076
295
4,712
7,575
23,075
23,323
616
9,365
13,585
28,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,699
Gold Earned
67,238
185
Minions Killed
211
0
Camps Cleared
0
1,551,485
Distance Traveled
1,656,242
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,458
708
33
2
0
340,388
0
L
Sun Wukong
10,902
574
15
1
0
333,034
1
L
Hou Yi
13,033
686
58
3
0
264,704
1
L
Kumbhakarna
12,561
661
4
0
0
339,897
0
L
Artio
13,028
686
19
1
0
306,417
1
L
Merlin
12,175
641
89
5
0
307,433
0
W
Hachiman
13,010
685
48
3
0
330,958
0
W
Zeus
14,915
785
79
4
0
304,847
0
W
Hun Batz
13,674
720
30
2
0
336,473
0
W
Khepri
12,181
641
21
1
0
343,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role