Player Matchup

Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
Bananarz
Apollo
Gold V
Level 102
God Stats
1W - 0L
1,861 SR
Queue Stats
141W - 146L
1,313 MMR
Party 1
Awilix
Awilix
Gold IV
FIZZNPOP
Awilix
Gold IV
Level 102
God Stats
4W - 2L
1,592 SR
Queue Stats
165W - 159L
1,407 MMR
Party 1
Fafnir
Fafnir
Gold IV
GamingWizard01
Fafnir
Gold IV
Level 85
God Stats
9W - 3L
1,704 SR
Queue Stats
47W - 46L
1,412 MMR
Party 2
Hades
Hades
Gold V
TheMojMan
Hades
Gold V
Level 104
God Stats
55W - 36L
1,667 SR
Queue Stats
492W - 490L
1,327 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,665 SR
1,392 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,572 SR
1,369 MMR
Chiron
Chiron
Bronze III
KhalettoV2
Chiron
Bronze III
Level 101
God Stats
9W - 5L
1,742 SR
Queue Stats
137W - 137L
1,453 MMR
Party 3
Baron Samedi
Baron Samedi
Gold IV
Sevenred11
Baron Samedi
Gold IV
Level 71
God Stats
0W - 1L
1,746 SR
Queue Stats
46W - 48L
1,366 MMR
Solo
Geb
Geb
Silver V
Suycune
Geb
Silver V
Level 108
God Stats
0W - 2L
1,243 SR
Queue Stats
34W - 22L
1,274 MMR
Party 3
Scylla
Scylla
Gold I
cypychu
Scylla
Gold I
Level 154
God Stats
7W - 11L
1,627 SR
Queue Stats
259W - 255L
1,397 MMR
Solo
Fenrir
Fenrir
Silver IV
pooria1377
Fenrir
Silver IV
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
129W - 117L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
3 / 1 / 19
11,816
473
14,616
19,281
30,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Bananarz
Apollo
19
9 / 2 / 15
12,943
518
12,991
14,088
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
FIZZNPOP
Awilix
20
11 / 2 / 8
14,031
561
17,073
16,769
7,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 3 / 21
11,097
444
7,466
23,294
22,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
TheMojMan
Hades
20
21 / 2 / 8
15,910
636
26,104
18,791
11,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
CupidSetJanusCabrakanDanzaburou

VS

Bans
ChaacCu ChulainnTsukuyomiNu WaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
KhalettoV2
Chiron
15
2 / 9 / 4
10,353
414
13,042
18,225
5,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sevenred11
Baron Samedi
18
2 / 9 / 2
11,340
454
16,635
21,344
8,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Geb
12
0 / 8 / 7
9,093
364
3,854
19,259
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
cypychu
Scylla
18
2 / 5 / 4
11,884
475
10,723
11,178
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
pooria1377
Fenrir
17
4 / 14 / 4
11,329
453
12,224
27,841
9,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
31
45
Kills
10
10
Deaths
45
71
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
1
19
12.5
W
Apollo
Bananarz
Apollo
9
2
15
8.25
W
Awilix
FIZZNPOP
Awilix
11
2
8
7.5
W
1
3
21
3.83
L
Chiron
KhalettoV2
Chiron
2
9
4
0.44
L
Baron Samedi
Sevenred11
Baron Samedi
2
9
2
0.33
L
Geb
0
8
7
0.44
W
Hades
TheMojMan
Hades
21
2
8
12.5
L
Scylla
cypychu
Scylla
2
5
4
0.8
L
Fenrir
pooria1377
Fenrir
4
14
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,250
Damage
56,478
92,223
Taken
97,847
77,875
Mitigated
41,485
31,763
Healing
18,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
14,616
4,158
0
4,945
19,281
30,493
17
4,973
13,925
73,336
0
W
Apollo
Bananarz
Apollo
12,991
6,795
0
2,965
14,088
6,190
3,499
4,348
9,598
0
91,366
W
Awilix
FIZZNPOP
Awilix
17,073
6,793
0
1,737
16,769
7,121
0
3,273
13,288
0
129,488
W
7,466
2,365
1,466
8,003
23,294
22,516
1,286
8,695
14,172
44,719
0
L
Chiron
KhalettoV2
Chiron
13,042
5,952
499
4,376
18,225
5,569
0
7,707
10,465
0
61,361
L
Baron Samedi
Sevenred11
Baron Samedi
16,635
430
697
5,664
21,344
8,606
62
13,212
8,132
65,831
0
L
Geb
3,854
445
0
1,530
19,259
13,887
0
7,830
11,429
17,814
0
W
Hades
TheMojMan
Hades
26,104
1,491
1,561
11,086
18,791
11,555
3,278
8,378
10,028
134,050
0
L
Scylla
cypychu
Scylla
10,723
760
0
2,054
11,178
3,702
0
5,353
5,825
78,641
0
L
Fenrir
pooria1377
Fenrir
12,224
3,332
0
3,680
27,841
9,721
0
14,075
13,766
0
61,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,797
Gold Earned
53,999
653
Minions Killed
472
0
Camps Cleared
0
2,433,033
Distance Traveled
2,104,663
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,816
473
75
3
0
479,972
5
W
Apollo
12,943
518
136
5
0
480,092
13
W
Awilix
14,031
561
183
7
0
535,739
3
W
Fafnir
11,097
444
58
2
0
472,082
4
L
Chiron
10,353
414
85
3
0
422,770
11
L
Baron Samedi
11,340
454
127
5
0
381,733
6
L
Geb
9,093
364
22
1
0
451,717
1
W
Hades
15,910
636
201
8
0
465,148
2
L
Scylla
11,884
475
151
6
0
436,443
10
L
Fenrir
11,329
453
87
3
0
412,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role