Player Matchup

Cthulhu
Cthulhu
Hell Bringer306
Cthulhu
Level 4
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Ra
Ra
I00colombians
Ra
Level 144
God Stats
1W - 2L
1,123 SR
Queue Stats
5W - 12L
1,140 Elo+
Party 2
Cernunnos
Cernunnos
TheJohnDre
Cernunnos
Level 126
God Stats
5W - 3L
1,546 SR
Queue Stats
25W - 21L
1,448 Elo+
Party 2
Team Averages
Level 91
1,310 SR
1,289 Elo+

VS

Team Averages
Level 65
1,453 SR
1,463 Elo+
Kukulkan
Kukulkan
Adaauwu
Kukulkan
Level 9
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 16L
1,368 Elo+
Solo
Jing Wei
Jing Wei
Centurion Wolfy
Jing Wei
Level 62
God Stats
9W - 5L
1,501 SR
Queue Stats
289W - 265L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
W0Xi
Sun Wukong
Level 125
God Stats
1W - 1L
1,357 SR
Queue Stats
194W - 146L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 6 / 2
6,743
519
1,210
6,540
2,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 3 / 2
8,522
656
6,064
6,770
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
TheJohnDre
Cernunnos
13
2 / 5 / 1
8,546
657
5,643
12,041
4,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adaauwu
Kukulkan
14
7 / 0 / 5
9,832
756
7,575
5,692
2,032
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
13
5 / 3 / 5
9,451
727
7,732
8,780
3,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
W0Xi
Sun Wukong
11
2 / 0 / 8
8,492
653
5,387
5,761
4,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
14
14
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adaauwu
Kukulkan
7
0
5
9.5
W
Jing Wei
5
3
5
2.5
L
0
6
2
0.17
L
1
3
2
0.67
L
Cernunnos
TheJohnDre
Cernunnos
2
5
1
0.5
W
Sun Wukong
W0Xi
Sun Wukong
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,917
Damage
20,694
25,351
Taken
20,233
9,746
Mitigated
9,970
4,961
Healing
2,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adaauwu
Kukulkan
7,575
376
0
264
5,692
2,032
128
2,467
3,031
35,268
0
W
Jing Wei
7,732
6,216
883
1,030
8,780
3,197
776
2,397
6,219
0
45,111
L
1,210
72
0
0
6,540
2,545
0
1,313
5,227
5,110
0
L
6,064
453
1,333
2,261
6,770
2,498
0
2,841
3,929
47,171
0
L
Cernunnos
TheJohnDre
Cernunnos
5,643
1,866
0
1,367
12,041
4,703
0
3,464
8,577
0
29,745
W
Sun Wukong
W0Xi
Sun Wukong
5,387
908
0
277
5,761
4,741
0
1,892
3,681
0
21,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,811
Gold Earned
27,775
148
Minions Killed
174
0
Camps Cleared
0
508,285
Distance Traveled
729,042
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,832
756
66
5
0
228,458
3
W
Jing Wei
9,451
727
76
6
0
249,977
2
L
Cthulhu
6,743
519
3
0
0
103,282
0
L
Ra
8,522
656
94
7
0
202,964
0
L
Cernunnos
8,546
657
51
4
0
202,039
0
W
Sun Wukong
8,492
653
32
2
0
250,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role