Player Matchup

Nemesis
Nemesis
DUNDRA
Nemesis
Level 28
God Stats
4W - 3L
1,604 SR
Queue Stats
71W - 62L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
Egoat
Sun Wukong
Level 25
God Stats
4W - 5L
1,469 SR
Queue Stats
51W - 47L
1,409 Elo+
Party 4
Poseidon
Poseidon
JojkarN
Poseidon
Level 29
God Stats
4W - 1L
1,658 SR
Queue Stats
42W - 34L
1,517 Elo+
Party 1
Ullr
Ullr
Yoganov
Ullr
Level 26
God Stats
20W - 13L
1,543 SR
Queue Stats
31W - 30L
1,394 Elo+
Party 4
Osiris
Osiris
smok1ngbuddha
Osiris
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
119W - 135L
1,368 Elo+
Party 4
Team Averages
Level 26
1,555 SR
1,428 Elo+

VS

Team Averages
Level 16
1,543 SR
1,425 Elo+
Cerberus
Cerberus
CREPTOR013
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,187 Elo+
Solo
Yemoja
Yemoja
KellyNoTKelly_
Yemoja
Level 18
God Stats
5W - 4L
1,618 SR
Queue Stats
22W - 25L
1,344 Elo+
Party 2
Awilix
Awilix
Niicoouuulaa
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
RoninII
Anubis
Level 28
God Stats
5W - 5L
1,595 SR
Queue Stats
7W - 9L
1,402 Elo+
Party 3
Neith
Neith
ThelKoD
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,692 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DUNDRA
Nemesis
12
2 / 0 / 3
6,392
581
2,148
5,002
1,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
Egoat
Sun Wukong
9
2 / 1 / 5
5,756
523
3,858
4,872
2,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
JojkarN
Poseidon
10
3 / 2 / 2
6,127
557
5,259
4,717
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
Yoganov
Ullr
9
7 / 2 / 1
6,086
553
4,327
5,945
1,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 1
5,808
528
3,737
6,479
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CREPTOR013
Cerberus
8
0 / 3 / 0
5,042
458
3,939
7,038
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 0
4,644
422
1,798
4,689
1,409
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
11
1 / 2 / 4
6,269
570
4,975
7,538
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
RoninII
Anubis
8
1 / 4 / 1
5,258
478
1,876
4,994
1,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
ThelKoD
Neith
8
2 / 6 / 1
5,424
493
2,461
5,561
1,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
5
5
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CREPTOR013
Cerberus
0
3
0
0
W
Nemesis
DUNDRA
Nemesis
2
0
3
3.5
W
Sun Wukong
Egoat
Sun Wukong
2
1
5
4.5
W
Poseidon
JojkarN
Poseidon
3
2
2
2
L
1
1
0
1
L
Awilix
1
2
4
1.5
L
Anubis
RoninII
Anubis
1
4
1
0.38
L
Neith
ThelKoD
Neith
2
6
1
0.42
W
Ullr
Yoganov
Ullr
7
2
1
3.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,329
Damage
15,049
27,015
Taken
29,820
9,209
Mitigated
11,299
6,972
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CREPTOR013
Cerberus
3,939
381
0
1,240
7,038
4,827
0
0
7,038
20,648
0
W
Nemesis
DUNDRA
Nemesis
2,148
717
0
902
5,002
1,416
0
996
4,006
0
41,062
W
Sun Wukong
Egoat
Sun Wukong
3,858
1,053
528
525
4,872
2,382
0
837
4,035
0
20,581
W
Poseidon
JojkarN
Poseidon
5,259
578
0
1,492
4,717
1,116
210
1,311
3,406
29,892
0
L
1,798
312
506
1,867
4,689
1,409
0
862
3,805
10,065
0
L
Awilix
4,975
2,224
0
2,959
7,538
2,152
0
668
6,814
0
35,247
L
Anubis
RoninII
Anubis
1,876
647
0
316
4,994
1,779
436
1,964
2,736
16,825
0
L
Neith
ThelKoD
Neith
2,461
1,562
0
415
5,561
1,132
78
1,297
4,168
0
19,082
W
Ullr
Yoganov
Ullr
4,327
2,876
0
1,175
5,945
1,886
92
735
5,210
0
20,117
W
3,737
1,270
0
2,350
6,479
2,409
0
3,384
2,745
0
21,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
26,637
263
Minions Killed
226
0
Camps Cleared
0
1,008,224
Distance Traveled
933,857
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,042
458
54
5
0
185,383
1
W
Nemesis
6,392
581
92
8
0
220,055
1
W
Sun Wukong
5,756
523
35
3
0
218,812
2
W
Poseidon
6,127
557
58
5
0
211,235
5
L
Yemoja
4,644
422
10
1
0
161,877
1
L
Awilix
6,269
570
72
7
0
237,592
0
L
Anubis
5,258
478
35
3
0
167,325
4
L
Neith
5,424
493
55
5
0
181,680
0
W
Ullr
6,086
553
39
4
0
150,710
1
W
Osiris
5,808
528
39
4
0
207,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role