Player Matchup

Medusa
Medusa
 
Medusa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Darksl1d3r66
Cthulhu
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,879 Elo+
Party 2
Baron Samedi
Baron Samedi
EchœdGamer
Baron Samedi
Level 142
God Stats
7W - 4L
1,835 SR
Queue Stats
335W - 321L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
soccerskill20
Heimdallr
Level 81
God Stats
1W - 1L
1,300 SR
Queue Stats
75W - 84L
1,485 Elo+
Party 3
Discordia
Discordia
soccertwin2
Discordia
Level 119
God Stats
2W - 0L
1,955 SR
Queue Stats
76W - 85L
1,496 Elo+
Party 3
Team Averages
Level 100
1,618 SR
1,593 Elo+

VS

Team Averages
Level 104
1,593 SR
1,566 Elo+
He Bo
He Bo
JarlMordred
He Bo
Level 82
God Stats
1W - 1L
1,710 SR
Queue Stats
24W - 22L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SCA-DOUCH
Ah Muzen Cab
Level 124
God Stats
4W - 3L
1,734 SR
Queue Stats
184W - 186L
1,488 Elo+
Solo
Ne Zha
Ne Zha
SCPGween
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 15L
1,742 Elo+
Party 1
Jing Wei
Jing Wei
ZombyeKilla
Jing Wei
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 170L
1,558 Elo+
Party 1
Yemoja
Yemoja
fgvf19
Yemoja
Level 99
God Stats
1W - 3L
1,519 SR
Queue Stats
142W - 122L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 6 / 12
11,538
721
12,719
17,709
8,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Darksl1d3r66
Cthulhu
20
7 / 2 / 19
13,147
822
21,371
19,908
24,510
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
EchœdGamer
Baron Samedi
20
10 / 4 / 14
12,258
766
16,818
14,004
7,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
soccerskill20
Heimdallr
19
9 / 4 / 14
12,379
774
15,474
15,535
7,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
soccertwin2
Discordia
20
3 / 2 / 22
12,816
801
21,690
12,802
6,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 9
10,772
673
14,205
16,910
7,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
SCA-DOUCH
Ah Muzen Cab
18
3 / 5 / 10
10,484
655
22,433
17,918
7,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
SCPGween
Ne Zha
14
1 / 11 / 8
9,032
565
9,475
18,857
7,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jing Wei
ZombyeKilla
Jing Wei
19
3 / 6 / 9
10,927
683
11,138
18,244
8,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
fgvf19
Yemoja
19
5 / 6 / 8
11,596
725
11,718
25,991
16,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
61
34
Kills
17
18
Deaths
34
81
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
6
12
1.83
W
Cthulhu
Darksl1d3r66
Cthulhu
7
2
19
8.25
W
Baron Samedi
EchœdGamer
Baron Samedi
10
4
14
4.25
L
5
6
9
1.58
L
Ah Muzen Cab
SCA-DOUCH
Ah Muzen Cab
3
5
10
1.6
L
Ne Zha
SCPGween
Ne Zha
1
11
8
0.45
L
Jing Wei
ZombyeKilla
Jing Wei
3
6
9
1.25
L
Yemoja
fgvf19
Yemoja
5
6
8
1.5
W
Heimdallr
soccerskill20
Heimdallr
9
4
14
4
W
Discordia
soccertwin2
Discordia
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,072
Damage
68,969
79,958
Taken
97,920
53,786
Mitigated
47,345
38,640
Healing
37,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,719
3,287
2,900
5,296
17,709
8,027
2,281
4,044
13,589
0
30,953
W
Cthulhu
Darksl1d3r66
Cthulhu
21,371
344
4,035
3,636
19,908
24,510
297
5,458
14,091
34,907
0
W
Baron Samedi
EchœdGamer
Baron Samedi
16,818
973
5,668
5,512
14,004
7,845
755
5,518
8,269
27,799
0
L
14,205
249
2,413
3,433
16,910
7,251
108
10,588
6,321
24,649
0
L
Ah Muzen Cab
SCA-DOUCH
Ah Muzen Cab
22,433
4,635
1,642
3,469
17,918
7,945
567
11,020
6,898
0
41,508
L
Ne Zha
SCPGween
Ne Zha
9,475
1,482
1,348
1,484
18,857
7,882
0
10,192
8,664
0
14,726
L
Jing Wei
ZombyeKilla
Jing Wei
11,138
8,116
1,202
3,318
18,244
8,077
393
11,829
6,415
0
28,934
L
Yemoja
fgvf19
Yemoja
11,718
1,376
9,643
9,106
25,991
16,190
634
16,250
9,741
26,387
0
W
Heimdallr
soccerskill20
Heimdallr
15,474
5,869
1,815
2,775
15,535
7,371
1,250
5,650
9,827
0
27,893
W
Discordia
soccertwin2
Discordia
21,690
1,283
2,755
4,248
12,802
6,033
805
4,359
8,259
49,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,138
Gold Earned
52,811
214
Minions Killed
139
0
Camps Cleared
0
1,409,781
Distance Traveled
1,416,289
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,538
721
38
2
0
278,232
1
W
Cthulhu
13,147
822
35
2
0
308,733
0
W
Baron Samedi
12,258
766
43
3
0
248,774
0
L
He Bo
10,772
673
33
2
0
316,377
0
L
Ah Muzen Cab
10,484
655
35
2
0
281,261
1
L
Ne Zha
9,032
565
5
0
0
299,381
0
L
Jing Wei
10,927
683
37
2
0
264,479
0
L
Yemoja
11,596
725
29
2
0
254,791
0
W
Heimdallr
12,379
774
23
1
0
286,719
0
W
Discordia
12,816
801
75
5
0
287,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role