Player Matchup

Aphrodite
Aphrodite
ALDO_08
Aphrodite
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,486 Elo+
Solo
Scylla
Scylla
Aidy_Lewin
Scylla
Level 46
God Stats
12W - 7L
1,628 SR
Queue Stats
101W - 82L
1,579 Elo+
Party 2
Jing Wei
Jing Wei
Alex2369
Jing Wei
Level 52
God Stats
13W - 19L
1,458 SR
Queue Stats
194W - 200L
1,345 Elo+
Party 2
Rama
Rama
minty290
Rama
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
335W - 384L
1,447 Elo+
Party 2
Nu Wa
Nu Wa
twitchprimeguy
Nu Wa
Level 104
God Stats
1W - 4L
1,263 SR
Queue Stats
484W - 485L
1,412 Elo+
Party 2
Team Averages
Level 61
1,470 SR
1,454 Elo+

VS

Team Averages
Level 63
1,487 SR
1,423 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cire98
Fenrir
Level 47
God Stats
7W - 7L
1,487 SR
Queue Stats
74W - 91L
1,341 Elo+
Solo
Nox
Nox
PrivateBiggs472
Nox
Level 66
God Stats
19W - 21L
1,449 SR
Queue Stats
94W - 108L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SkythekidRS448
Tsukuyomi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 112L
1,387 Elo+
Party 1
Hachiman
Hachiman
WaffleGod8131
Hachiman
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 27L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ALDO_08
Aphrodite
11
2 / 5 / 3
6,813
454
5,746
11,943
4,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Aidy_Lewin
Scylla
12
4 / 6 / 1
7,481
499
4,405
9,978
3,077
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Alex2369
Jing Wei
11
2 / 4 / 2
6,874
458
6,698
12,758
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
12
1 / 3 / 1
7,207
480
2,673
9,829
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 1
7,056
470
6,471
6,784
3,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
3 / 0 / 2
8,177
545
5,907
9,120
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
Cire98
Fenrir
11
6 / 5 / 5
7,680
512
8,680
12,979
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
5 / 1 / 2
8,759
584
4,543
4,814
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SkythekidRS448
Tsukuyomi
12
7 / 3 / 3
8,261
551
10,828
13,090
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
WaffleGod8131
Hachiman
11
0 / 0 / 11
7,133
476
7,291
6,045
1,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
21
21
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
2
4
L
Aphrodite
ALDO_08
Aphrodite
2
5
3
0.7
L
Scylla
Aidy_Lewin
Scylla
4
6
1
0.75
L
Jing Wei
Alex2369
Jing Wei
2
4
2
0.75
W
Fenrir
Cire98
Fenrir
6
5
5
1.7
W
5
1
2
6
W
Tsukuyomi
SkythekidRS448
Tsukuyomi
7
3
3
2.83
W
Hachiman
WaffleGod8131
Hachiman
0
0
11
5.5
L
Rama
1
3
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,993
Damage
37,249
51,292
Taken
46,048
18,297
Mitigated
16,618
16,550
Healing
11,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,907
167
0
4,394
9,120
2,121
594
5,209
3,907
47,110
0
L
Aphrodite
ALDO_08
Aphrodite
5,746
183
4,381
6,290
11,943
4,154
438
0
11,943
28,041
0
L
Scylla
Aidy_Lewin
Scylla
4,405
0
0
1,929
9,978
3,077
0
2,121
7,857
34,573
0
L
Jing Wei
Alex2369
Jing Wei
6,698
4,264
0
2,798
12,758
3,566
489
952
11,806
0
30,820
W
Fenrir
Cire98
Fenrir
8,680
3,525
0
1,609
12,979
4,250
0
4,491
8,146
0
35,360
W
4,543
409
0
599
4,814
1,817
216
1,863
2,775
51,440
0
W
Tsukuyomi
SkythekidRS448
Tsukuyomi
10,828
3,851
0
1,966
13,090
6,849
150
3,481
9,250
0
38,379
W
Hachiman
WaffleGod8131
Hachiman
7,291
3,038
0
2,599
6,045
1,581
314
655
5,348
0
27,143
L
Rama
2,673
2,184
0
250
9,829
4,032
217
1,881
7,948
0
46,428
L
6,471
2,738
0
902
6,784
3,468
0
5,496
1,288
42,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,431
Gold Earned
40,010
359
Minions Killed
339
0
Camps Cleared
0
1,310,391
Distance Traveled
1,418,069
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,177
545
96
6
0
254,975
3
L
Aphrodite
6,813
454
54
4
0
287,394
2
L
Scylla
7,481
499
57
4
0
257,994
3
L
Jing Wei
6,874
458
63
4
0
292,732
5
W
Fenrir
7,680
512
53
4
0
281,649
0
W
Nox
8,759
584
97
6
0
317,445
2
W
Tsukuyomi
8,261
551
48
3
0
306,270
0
W
Hachiman
7,133
476
45
3
0
257,730
0
L
Rama
7,207
480
92
6
0
251,473
3
L
Nu Wa
7,056
470
93
6
0
220,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role