Player Matchup

Thanatos
Thanatos
KiruinSenpai
Thanatos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,396 Elo+
Solo
Tiamat
Tiamat
TodorokiKun
Tiamat
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,844 Elo+
Solo
Kumbhakarna
Kumbhakarna
cristini29
Kumbhakarna
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 95L
1,439 Elo+
Solo
Jing Wei
Jing Wei
falo3pac
Jing Wei
Level 29
God Stats
19W - 10L
1,580 SR
Queue Stats
60W - 46L
1,477 Elo+
Solo
Ares
Ares
kauan_farnando
Ares
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 36L
1,378 Elo+
Solo
Team Averages
Level 19
1,516 SR
1,507 Elo+

VS

Team Averages
Level 31
1,506 SR
1,427 Elo+
Tsukuyomi
Tsukuyomi
Camillamanda
Tsukuyomi
Level 25
God Stats
2W - 12L
1,381 SR
Queue Stats
75W - 98L
1,381 Elo+
Solo
Vamana
Vamana
OTell
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 75L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Pacciman
Nu Wa
Level 62
God Stats
3W - 2L
1,677 SR
Queue Stats
6W - 8L
1,541 Elo+
Party 1
Jormungandr
Jormungandr
andrewsmirnada
Jormungandr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,417 Elo+
Party 1
Cupid
Cupid
slasher2705
Cupid
Level 5
God Stats
1W - 2L
1,474 SR
Queue Stats
1W - 3L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KiruinSenpai
Thanatos
6
0 / 2 / 1
5,259
376
736
3,548
889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
15
11 / 4 / 0
8,789
628
11,826
11,032
9,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
cristini29
Kumbhakarna
9
1 / 1 / 2
6,271
448
1,107
8,628
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
falo3pac
Jing Wei
13
3 / 0 / 2
7,701
550
7,612
7,935
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 0 / 0
7,315
523
4,595
5,694
3,644
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Camillamanda
Tsukuyomi
10
2 / 8 / 1
6,501
464
3,131
11,630
3,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
OTell
Vamana
12
0 / 1 / 0
6,688
478
1,201
7,009
3,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
Pacciman
Nu Wa
12
2 / 4 / 2
7,123
509
6,442
6,982
2,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
andrewsmirnada
Jormungandr
11
2 / 2 / 1
6,908
493
2,547
6,205
3,927
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 2
5,929
424
2,930
7,224
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
18
Kills
7
7
Deaths
19
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Camillamanda
Tsukuyomi
2
8
1
0.31
W
Thanatos
KiruinSenpai
Thanatos
0
2
1
0.25
L
Vamana
OTell
Vamana
0
1
0
0
L
Nu Wa
Pacciman
Nu Wa
2
4
2
0.75
W
Tiamat
11
4
0
2.75
L
Jormungandr
andrewsmirnada
Jormungandr
2
2
1
1.25
W
Kumbhakarna
cristini29
Kumbhakarna
1
1
2
2
W
Jing Wei
falo3pac
Jing Wei
3
0
2
4
W
3
0
0
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,876
Damage
16,251
36,837
Taken
39,050
21,552
Mitigated
15,275
13,711
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Camillamanda
Tsukuyomi
3,131
869
282
2,760
11,630
3,921
0
6,033
5,597
0
31,010
W
Thanatos
KiruinSenpai
Thanatos
736
327
0
1,635
3,548
889
378
861
2,617
0
10,370
L
Vamana
OTell
Vamana
1,201
79
0
2,718
7,009
3,077
884
3,411
3,598
0
26,806
L
Nu Wa
Pacciman
Nu Wa
6,442
884
0
630
6,982
2,447
217
4,759
2,223
28,135
0
W
Tiamat
11,826
1,088
0
3,510
11,032
9,942
502
2,889
7,932
51,632
0
L
Jormungandr
andrewsmirnada
Jormungandr
2,547
817
0
1,950
6,205
3,927
128
1,447
4,758
18,146
0
W
Kumbhakarna
cristini29
Kumbhakarna
1,107
165
0
2,946
8,628
4,707
352
1,288
7,300
16,810
0
W
Jing Wei
falo3pac
Jing Wei
7,612
4,600
0
5,120
7,935
2,370
1,194
2,926
4,897
0
53,032
W
4,595
173
0
500
5,694
3,644
102
552
5,102
34,158
0
L
2,930
1,371
182
1,482
7,224
1,903
279
1,878
5,346
0
21,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
33,149
306
Minions Killed
257
0
Camps Cleared
0
1,070,001
Distance Traveled
1,189,853
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,501
464
58
4
0
234,393
0
W
Thanatos
5,259
376
27
2
0
124,614
1
L
Vamana
6,688
478
56
4
0
253,187
0
L
Nu Wa
7,123
509
60
4
0
235,149
0
W
Tiamat
8,789
628
88
6
0
236,016
2
L
Jormungandr
6,908
493
35
3
0
229,238
1
W
Kumbhakarna
6,271
448
33
2
0
235,861
0
W
Jing Wei
7,701
550
91
7
0
260,326
3
W
Ares
7,315
523
67
5
0
213,184
0
L
Cupid
5,929
424
48
3
0
237,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role