Player Matchup

Danzaburou
Danzaburou
CtrlBKN
Danzaburou
Level 106
God Stats
8W - 6L
1,695 SR
Queue Stats
235W - 190L
1,565 Elo+
Party 1
Horus
Horus
TCAxSkyborg
Horus
Level 93
God Stats
1W - 1L
1,810 SR
Queue Stats
145W - 116L
1,541 Elo+
Party 1
Chronos
Chronos
Vandyman1
Chronos
Level 117
God Stats
1W - 2L
1,928 SR
Queue Stats
77W - 85L
1,544 Elo+
Party 1
Team Averages
Level 105
1,811 SR
1,550 Elo+

VS

Team Averages
Level 67
1,593 SR
1,557 Elo+
Medusa
Medusa
Klemire9555
Medusa
Level 56
God Stats
1W - 0L
1,751 SR
Queue Stats
2W - 1L
1,552 Elo+
Party 2
Cthulhu
Cthulhu
deathclawGOD666
Cthulhu
Level 48
God Stats
21W - 28L
1,529 SR
Queue Stats
68W - 98L
1,406 Elo+
Solo
Odin
Odin
missouri_blue
Odin
Level 97
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 60L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CtrlBKN
Danzaburou
13
3 / 5 / 1
10,097
673
8,184
11,166
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 7 / 3
9,096
606
6,896
20,868
11,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Vandyman1
Chronos
12
0 / 9 / 4
8,797
586
8,933
14,802
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
10 / 0 / 11
12,186
812
18,384
7,058
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 4 / 11
10,820
721
10,671
13,525
6,488
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 0 / 16
11,260
751
12,567
15,352
16,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
4
Kills
21
21
Deaths
4
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CtrlBKN
Danzaburou
3
5
1
0.7
W
Medusa
10
0
11
15.5
L
1
7
3
0.36
L
Chronos
Vandyman1
Chronos
0
9
4
0.22
W
6
4
11
2.88
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
41,622
46,836
Taken
35,935
21,331
Mitigated
25,900
8,790
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CtrlBKN
Danzaburou
8,184
2,599
0
1,428
11,166
4,748
747
2,697
8,469
0
44,918
W
Medusa
18,384
10,833
0
477
7,058
2,698
2,881
1,527
5,531
0
71,830
L
6,896
3,975
2,254
4,732
20,868
11,147
0
4,355
16,513
0
17,630
L
Chronos
Vandyman1
Chronos
8,933
2,802
0
376
14,802
5,436
669
3,679
11,123
32,482
0
W
10,671
1,067
1,407
2,790
13,525
6,488
0
3,067
9,108
47,939
0
W
12,567
2,474
0
4,765
15,352
16,714
115
4,410
10,942
0
33,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,990
Gold Earned
34,266
152
Minions Killed
199
0
Camps Cleared
0
741,187
Distance Traveled
844,248
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,097
673
90
6
0
234,913
4
W
Medusa
12,186
812
87
6
0
273,816
6
L
Horus
9,096
606
22
1
0
261,626
4
L
Chronos
8,797
586
40
3
0
244,648
1
W
Cthulhu
10,820
721
51
3
0
261,789
2
W
Odin
11,260
751
61
4
0
308,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role