Player Matchup

Hercules
Hercules
ALTAIR_93MGS
Hercules
Level 39
God Stats
45W - 49L
1,544 SR
Queue Stats
370W - 350L
1,481 Elo+
Party 1
Mercury
Mercury
ElMatiBro_MV0600
Mercury
Level 46
God Stats
0W - 1L
1,246 SR
Queue Stats
14W - 25L
1,354 Elo+
Solo
Nike
Nike
TU-TANGA-TON
Nike
Level 109
God Stats
14W - 10L
1,710 SR
Queue Stats
444W - 442L
1,516 Elo+
Party 1
Tiamat
Tiamat
ZC00BST3R
Tiamat
Level 27
God Stats
23W - 17L
1,550 SR
Queue Stats
26W - 23L
1,408 Elo+
Party 3
Hachiman
Hachiman
zell2koi
Hachiman
Level 108
God Stats
0W - 2L
1,246 SR
Queue Stats
40W - 48L
1,356 Elo+
Party 3
Team Averages
Level 66
1,459 SR
1,423 Elo+

VS

Team Averages
Level 52
1,516 SR
1,386 Elo+
Ymir
Ymir
JosueElshido
Ymir
Level 67
God Stats
12W - 10L
1,571 SR
Queue Stats
477W - 505L
1,379 Elo+
Party 2
Skadi
Skadi
KnightAstaroth
Skadi
Level 56
God Stats
20W - 15L
1,603 SR
Queue Stats
242W - 288L
1,382 Elo+
Party 2
Cernunnos
Cernunnos
S3THK1NG
Cernunnos
Level 44
God Stats
23W - 25L
1,493 SR
Queue Stats
330W - 374L
1,382 Elo+
Solo
Fenrir
Fenrir
T4H LrgFarva
Fenrir
Level 47
God Stats
40W - 46L
1,377 SR
Queue Stats
106W - 134L
1,388 Elo+
Solo
Geb
Geb
XM_chepejpol_MX
Geb
Level 47
God Stats
79W - 57L
1,535 SR
Queue Stats
407W - 420L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALTAIR_93MGS
Hercules
14
1 / 2 / 5
10,746
398
5,317
24,004
26,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 5 / 8
12,119
449
9,035
16,316
6,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 4 / 6
14,682
544
17,067
20,892
17,104
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
ZC00BST3R
Tiamat
20
7 / 9 / 3
13,376
495
18,849
16,885
11,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
zell2koi
Hachiman
15
0 / 5 / 1
9,539
353
5,203
14,152
4,616
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 5
14,072
521
13,101
22,771
12,636
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
7 / 2 / 0
12,780
473
10,217
12,792
4,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
S3THK1NG
Cernunnos
20
5 / 4 / 3
14,739
546
14,321
23,419
9,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
18
5 / 3 / 2
12,385
459
11,239
15,812
7,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 3 / 7
12,370
458
12,458
14,869
18,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
18
Kills
25
25
Deaths
18
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
ALTAIR_93MGS
Hercules
1
2
5
1.75
L
2
5
8
1.2
W
6
6
5
1.42
W
7
2
0
3.5
W
Cernunnos
S3THK1NG
Cernunnos
5
4
3
1.63
W
Fenrir
5
3
2
2
L
8
4
6
2.75
W
2
3
7
1.83
L
Tiamat
ZC00BST3R
Tiamat
7
9
3
0.94
L
Hachiman
zell2koi
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,471
Damage
61,336
92,249
Taken
89,663
66,625
Mitigated
52,936
23,136
Healing
35,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ALTAIR_93MGS
Hercules
5,317
1,672
0
12,269
24,004
26,326
0
7,572
16,432
0
29,711
L
9,035
4,301
0
0
16,316
6,811
0
5,336
10,980
0
82,923
W
13,101
3,707
0
7,867
22,771
12,636
731
4,176
17,831
83,105
0
W
10,217
5,365
93
5,008
12,792
4,663
1,567
2,336
10,456
0
94,508
W
Cernunnos
S3THK1NG
Cernunnos
14,321
8,849
195
14,978
23,419
9,756
1,154
6,679
16,640
0
134,613
W
Fenrir
11,239
1,968
0
3,521
15,812
7,637
1,070
960
14,710
0
85,192
L
17,067
5,487
0
4,786
20,892
17,104
0
6,022
14,870
0
102,586
W
12,458
541
0
3,414
14,869
18,244
78
4,698
10,121
41,810
0
L
Tiamat
ZC00BST3R
Tiamat
18,849
1,561
0
2,239
16,885
11,768
2,696
3,379
13,506
76,225
0
L
Hachiman
zell2koi
Hachiman
5,203
3,656
0
3,842
14,152
4,616
58
3,250
10,902
0
52,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,462
Gold Earned
66,346
532
Minions Killed
715
0
Camps Cleared
0
2,429,861
Distance Traveled
2,332,607
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,746
398
47
2
0
472,252
11
L
Mercury
12,119
449
114
4
0
582,560
0
W
Ymir
14,072
521
180
7
0
404,392
2
W
Skadi
12,780
473
151
6
0
464,666
0
W
Cernunnos
14,739
546
224
8
0
463,631
2
W
Fenrir
12,385
459
105
4
0
518,889
0
L
Nike
14,682
544
165
6
0
479,454
2
W
Geb
12,370
458
55
2
0
481,029
0
L
Tiamat
13,376
495
121
4
0
426,200
1
L
Hachiman
9,539
353
85
3
0
469,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role