Player Matchup

Ra
Ra
AZ_Batatinha
Ra
Level 8
God Stats
4W - 11L
1,108 SR
Queue Stats
10W - 15L
1,094 Elo+
Party 2
Osiris
Osiris
BALA_N4_XOXA
Osiris
Level 7
God Stats
7W - 5L
1,500 SR
Queue Stats
12W - 16L
954 Elo+
Party 2
Hera
Hera
DuarteGG19
Hera
Level 8
God Stats
18W - 27L
1,274 SR
Queue Stats
87W - 124L
1,053 Elo+
Party 2
Neith
Neith
Magic_7hunder_YT
Neith
Level 6
God Stats
3W - 6L
1,221 SR
Queue Stats
4W - 10L
1,107 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sayan_god2007
Tsukuyomi
Level 13
God Stats
5W - 11L
1,065 SR
Queue Stats
12W - 17L
1,115 Elo+
Party 2
Team Averages
Level 8
1,234 SR
1,065 Elo+

VS

Team Averages
Level 19
1,487 SR
1,253 Elo+
Ra
Ra
Alexnofix
Ra
Level 12
God Stats
7W - 8L
1,303 SR
Queue Stats
7W - 13L
1,082 Elo+
Solo
Sun Wukong
Sun Wukong
HandsomeBandits
Sun Wukong
Level 28
God Stats
39W - 49L
1,512 SR
Queue Stats
274W - 343L
1,314 Elo+
Party 1
Cupid
Cupid
JimboSlice7977
Cupid
Level 27
God Stats
24W - 24L
1,622 SR
Queue Stats
159W - 209L
1,305 Elo+
Party 1
Arachne
Arachne
Pomptus
Arachne
Level 23
God Stats
27W - 33L
1,499 SR
Queue Stats
169W - 181L
1,309 Elo+
Party 1
Cerberus
Cerberus
PoorlyBranch823
Cerberus
Level 4
God Stats
4W - 3L
1,499 SR
Queue Stats
65W - 120L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 6
12,504
417
6,710
16,267
7,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
16
1 / 14 / 9
10,298
343
10,152
24,076
23,496
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 8 / 9
15,812
527
38,061
20,785
9,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 9 / 6
11,506
384
5,107
22,757
8,321
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
sayan_god2007
Tsukuyomi
20
14 / 9 / 8
14,825
494
25,035
27,320
12,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 8
14,856
495
21,148
15,016
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
HandsomeBandits
Sun Wukong
20
10 / 5 / 16
15,782
526
17,469
32,348
35,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 2 / 12
16,807
560
20,024
25,061
9,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arachne
Pomptus
Arachne
20
20 / 10 / 7
17,552
585
27,563
29,264
14,839
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
15
1 / 10 / 7
11,702
390
4,907
23,323
18,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
99
32
Kills
49
49
Deaths
33
38
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
9
6
0.56
W
5
6
8
1.5
L
Osiris
1
14
9
0.39
L
13
8
9
2.19
W
Sun Wukong
HandsomeBandits
Sun Wukong
10
5
16
3.6
W
13
2
12
9.5
L
2
9
6
0.56
W
Arachne
Pomptus
Arachne
20
10
7
2.35
W
Cerberus
1
10
7
0.45
L
Tsukuyomi
sayan_god2007
Tsukuyomi
14
9
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,065
Damage
91,111
111,205
Taken
125,012
60,385
Mitigated
83,451
12,801
Healing
37,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,710
649
744
499
16,267
7,072
1,027
3,435
12,511
80,328
0
W
21,148
1,357
1,374
4,130
15,016
5,515
1,482
9,040
5,946
100,757
0
L
Osiris
10,152
4,293
964
800
24,076
23,496
233
7,435
16,287
0
37,735
L
38,061
12,530
1,464
3,262
20,785
9,243
1,066
3,934
16,484
96,789
0
W
Sun Wukong
HandsomeBandits
Sun Wukong
17,469
4,269
0
7,067
32,348
35,322
668
9,653
22,467
630
67,781
W
20,024
12,851
1,254
12,361
25,061
9,556
5,958
7,375
17,686
0
120,048
L
5,107
1,998
333
1,958
22,757
8,321
217
5,916
16,382
0
35,622
W
Arachne
Pomptus
Arachne
27,563
17,233
0
8,516
29,264
14,839
1,923
9,514
19,676
0
115,621
W
Cerberus
4,907
111
0
2,622
23,323
18,219
870
9,757
13,508
22,589
0
L
Tsukuyomi
sayan_god2007
Tsukuyomi
25,035
7,662
0
2,777
27,320
12,253
373
4,135
23,037
0
78,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,945
Gold Earned
76,699
482
Minions Killed
620
0
Camps Cleared
0
2,306,274
Distance Traveled
2,659,638
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,504
417
153
5
0
428,847
0
W
Ra
14,856
495
170
6
0
495,975
0
L
Osiris
10,298
343
44
1
0
496,328
5
L
Hera
15,812
527
114
4
0
450,592
0
W
Sun Wukong
15,782
526
115
4
0
573,060
0
W
Cupid
16,807
560
158
5
0
528,853
1
L
Neith
11,506
384
67
2
0
442,931
1
W
Arachne
17,552
585
133
4
0
518,449
1
W
Cerberus
11,702
390
44
1
0
543,301
1
L
Tsukuyomi
14,825
494
104
3
0
487,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role